I have an iphone game that has a few bugs. They are pretty simple and shouldn't take too long to fix. The app uses Open GL.
The game has friendly characters that move around the screen. When an enemy hits the character, the character is destroyed and the game ends.
1) I'd like to show the user where the "kill" occurs on the screen. Right now when the character is killed a "game over" message pops up on the screen and you have no idea where the kill occurred. I'd simply like to highlight on the screen where this "kill" took place before the game over text appears.
2) There is a tutorial that ends with the character being killed. The game over message appears during the tutorial and it won't go away. This bug needs to be fixed.