We are currently developing a game for iOS/Android via Unity.
(similar to contre jour/cut the rope)
We need a couple of small task/physics/elements needed for the game, for example :
1. Rope i.e. moves/pushes/throw the player from one platform to another
(Our current rope is uncontrollable, stretches too much, even outside screen, not so good physics, either)
You can find similar sort of working ropes in games like : Contre Jour, cut the rope, etc
We need may be a couple of more physics/elements for the game, that we will let you know, once you are done with rope thing.
Sorry i am not that expert in calling their proper names, my in house programmers knows bad English in our office eastern Europe.
$20-$30 will be enough for the first task i.e. rope?
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