[url removed, login to view] UPDATE.
I currently run my own web based multiplayer game which is essentially similar to another hugely popular game called Agar.io.
You can access my game here. [url removed, login to view]
I am looking for a few things to be done currently
• Code in the new design
• Add a new gamemode to my serverside
• Optimise my server and client for better performance
Code in the new design
So currently I have a new design done for my web client I need my current client code to be ported over to my new design and also a few bugs fixed such as colours for cells, pellets and backgrounds. (Broke in current version). I also want a few minor tweaks to the new design to make it look better etc.
Add a new game mode to my serverside
So, I use an Open Source backend server called MultiOgar for hosting our game servers, I would like a new mode which will be the same as a competing server [url removed, login to view] . The mode basically allows the user to control 2 cells at once and switching between them with the TAB key. You can preview it on the competing server
Optimise my server and client for better performance
Also, lastly it would be good if my client code and server side code was tweaked/optimised to make it the most efficient, there’s even WebGL based client sources which could maybe work with my server, whatever is the best performance I wouldn’t mind, and also fixing the server side issues and make the server the most efficient