Three slides in a PowerPoint presentation explaining a key concept of a technology patent require a total of 12
graphics, but most of them are specifically intended to be an evolution of a prior graphic, so there is some iterative overlap (details below).
Specifically: the concept is that of a game player who, in the form of a digitally-representation game avatar, gets "cooler" looking in iterations. To represent this concept, I need a number of drawn figures who then have subsequent iterations where they get "cooler" looking. There is some creative latitude in how this is accomplished though I have details below and can give as much additional specifications as required to provide the appropriate starting point for you.
The first slide needs four items: a "regular guy" figure, and then three iterations of him looking slightly cooler, somewhat cooler, and much cooler, respectively. The changes should be along the lines of a mild squaring of the jaw, slightly better hair, slightly better shaped nose, and perhaps something like adding a little bit of a smirk (or something in terms of expression) for the very-cool iteration. Depictions should be full-figure, so the body type should also go from average (or a bit below average) into increasingly fit. For this iteration set the guy can be wearing "regular" clothes. Clothes would remain the same and just the face and body would be "improving". His posture can get slightly cooler as well (but not in an exaggerated way). Changes should be mostly realistic, and not cartoonish (see at the end of the writeup for more information on stylistic comparisons).
The next slide starts with the same generic-guy, except there are two separate sets of two iterations. The first is the guy getting "slightly cooler looking" (same as the prior slide) but with the twist that he's getting cooler looking, except cool looking in an "Evil" sense, like a cool villain. Then another "Very cool, very evil" evolution. Then (predictably) the same two iterations, of the avatar getting "slightly cooler" and then "Very cool", except both "Good Guy". Here I think the clothing should be themed, where the slightly-cool good guy is a police officer and the Very Cool Good Guy is wearing a SWAT vest and has neat gear, while the Evil Guys are bank-robber types getting increasingly fashionable/sinister.
The last slide includes four avatar representations, all of which are equally "cool" (no coolness iterations); they're all the same character, just in regular clothes and then three outfits. The first is a female avatar who should be "slightly cool" already (similar to whatever changes were made to the first "slightly cool" iteration of male above, wearing regular clothes. Then the next three are her still looking "slightly cool" in soldier gear (i.e. a belt of equipment, plate-carrier, holding a rifle of some sort; helmet or headgear optional), a fantasy outfit (wizard robes?), and lastly, some sort of futuristic space-suit.
I'm thinking that the ideal level of visual fidelity here would be something along the lines of some Fortnite concept art. Attached examples for reference. Shouldn't be an exact match of the "Fortnite" style, but close is OK. This calls for a skilled artist, but that's what I'm hoping I can find!
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