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**Seeking a Technical Partner – Anger of Stick 5: Zombie** I am the official owner of the mobile game **Anger of Stick 5: Zombie**, which has achieved over **500 million downloads** worldwide. The game is currently generating around **$10,000/month**, but it has much higher untapped potential. With the right updates, improvements, and professional development, the goal is to scale it to **$100,000/month or more**. **What the Game Needs:** * Major updates and modernization * Improved gameplay systems (combat, progression, UI/UX) * Performance optimization and new content * Long-term technical ownership **Who I’m Looking For:** * Expert game developer * Strong experience in **Cocos2d-x** (preferred) or **Unity** * Proven track record in 2D mobile games * Capable of taking full responsibility for development **Partnership Offer:** * **50% revenue share** * Long-term partnership * Full responsibility over development and technical direction **To Apply:** Please send: * Portfolio / previous games * Experience and technologies used --- Serious and experienced developers only. This is a real opportunity to scale an already successful game to the next level.
Project ID: 40376228
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Active 25 days ago
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35 freelancers are bidding on average $31,743 USD for this job

With a celebrated career spanning over several decades and a remarkable track record of having developed more than 300 successful apps, games, and software projects across numerous genres and technologies, Falcon Interactive is the professional tech partner you're seeking. Our engineers are not just skilled; they are senior experts anchored in solid software development principles. This depth guarantees you a level of reliability delivered to the highest industry standards. We don’t merely promise quality; we ensure it by providing round-the-clock support services and reliable maintenance even after launch. Operating with an agile methodology, we welcome your feedback at every stage; we have no doubt we can elevate Anger of Stick 5: Zombie to new heights through comprehensive updates and optimizations. Finally, the partnership offer you've extended would be a remarkable opportunity to consolidate our two award-winning brands for incredible growth.
$35,000 USD in 7 days
9.3
9.3

With over a decade of experience in mobile game development and high-scale systems, I understand your goal of upgrading and improving Anger of Stick 5: Zombie to reach its full revenue potential of $100,000/month. My background in developing high-performance solutions for over 1 million users directly applies to the challenges of modernizing gameplay systems, optimizing performance, and providing long-term technical ownership for your game. A strategic insight for this project is to focus on enhancing user engagement through immersive gameplay experiences and seamless UI/UX enhancements. My past success in scaling Telegram Mini Apps to serve over 1 million users showcases my ability to handle complex projects with a focus on user satisfaction and revenue growth. I encourage you to reach out to discuss the roadmap for upgrading Anger of Stick 5: Zombie and how we can work together to achieve your revenue goals. Let's connect to explore how we can collaborate effectively and drive the success of your game to the next level.
$40,000 USD in 90 days
8.2
8.2

Hi, This is Elias from Miami. I checked your project description and understand you’re looking for a long-term technical partner to take full ownership of Anger of Stick 5: Zombie, modernize the game, improve gameplay systems, optimize performance, and scale revenue significantly beyond its current level. I would approach this by first auditing the existing codebase and monetization flow, then prioritizing core improvements (combat feel, progression loops, UI/UX, retention systems), followed by performance optimization and new content pipelines to drive engagement and revenue growth. I’ve worked on real-time and game-like systems where performance, user retention, and scalable architecture were critical for growth. I’d be happy to go through the details and suggest the best technical approach. I have a few questions to get a better understanding: Q1 – What engine is the current version built on (Cocos2d-x or Unity), and how maintainable is the existing codebase? Q2 – Which areas are currently limiting growth the most: retention, monetization (ads/IAP), gameplay depth, or performance? Q3 – Do you already have analytics and user behavior tracking in place to guide feature prioritization, or should that be part of the first phase? Looking forward to hearing from you.
$35,000 USD in 70 days
8.0
8.0

I have carefully reviewed your opportunity and understand the scale and growth potential of Anger of Stick 5: Zombie. With 9+ years of experience in mobile game development, I specialize in upgrading live games, optimizing performance, improving monetization, and scaling successful titles. As a technical lead, I can take full ownership of development, from system improvements to long-term growth strategy. I will enhance gameplay systems, refine UI/UX, add new content, and optimize performance to unlock higher retention and revenue potential. I’m interested in a long-term partnership and aligned with scaling the game to its next level. I can share relevant portfolio and experience upon discussion. Let’s align on expectations and roadmap to move forward. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$20,000 USD in 50 days
6.7
6.7

Hello, I have reviewed the details of your project. i will take full technical ownership of anger of stick 5 by first auditing the current cocos2d x game architecture, gameplay systems, monetization flow, and performance bottlenecks to identify the highest impact areas for growth. from there i will modernize combat mechanics, progression systems, and interface flow to improve player retention while expanding content through new levels, characters, and reward loops that increase long term engagement. performance tuning will focus on memory handling, rendering efficiency, and load time reduction across android and ios so the gameplay remains smooth as content expands. i will also review ad placement, in app purchase flow, and progression pacing to improve monetization without harming user experience. Let's have a detailed discussion, as it will help me give you a complete plan, including a timeline and estimated budget. I will share my portfolio in chat I look forward to hear from you. Thanks Best Regards, Mughira
$35,000 USD in 7 days
4.9
4.9

Hi, This is a rare and exciting opportunity, and I’d love to partner on scaling Anger of Stick 5: Zombie to its full potential. With its existing traction, the focus now should be on retention, monetization, and gameplay depth. My approach: • Modernize core systems (combat feel, progression, UI/UX) • Optimize performance and reduce drop-offs on mid-range devices • Add new content loops (events, upgrades, challenges) to increase retention • Improve monetization strategy (ads + IAP balance) • Maintain clean, scalable architecture for long-term growth Tech: • Strong experience with Unity (2D mobile games) and optimization pipelines • Can adapt or migrate from Cocos2d-x if required I’m comfortable taking full technical ownership and working as a long-term partner focused on scaling revenue and player engagement. Happy to share relevant game projects and discuss a clear roadmap.
$20,000 USD in 7 days
2.9
2.9

Hello! I am a US-based senior software engineer with extensive experience in mobile app and game development. I've carefully read your project description for "Anger of Stick 5: Zombie" and I'm excited about the opportunity to be your technical partner. With about 15 years in the field, I have a strong grasp of the requirements necessary to upgrade and improve your game effectively. To ensure we align on the project goals, could you please clarify the following questions to help me better understand the project? 1. What specific improvements are you envisioning for the gameplay or graphics? 2. Are there any particular platforms you want to focus on, such as iOS, Android, or both? I have worked on similar projects, including mobile games that focus on user engagement and performance. My approach is to structure the project into clear phases: initial assessment, design improvements, development, and rigorous testing to ensure a smooth launch. I'm committed to delivering a high-quality product that resonates with your audience and meets your expectations. Let's connect to discuss how I can bring your vision to life! Best, James Zappi
$40,000 USD in 35 days
2.6
2.6

How do you do? This is a serious opportunity, and I understand the responsibility that comes with taking over a live game at this scale. A title with **500M+ downloads and active revenue** is not just a development task — it’s a product that needs careful, strategic evolution. I have experience working on **complex systems, legacy codebases, performance optimization, and structured feature development**, which are critical when improving an existing production game. I’m comfortable taking ownership of technical direction, but I approach it methodically to protect what’s already working while scaling what isn’t. For a project like *Anger of Stick 5*, my approach would be: 1. fully analyze the current codebase, performance, and monetization systems 2. stabilize and modernize the build (SDKs, compatibility, performance) 3. improve core gameplay loops (combat feel, progression, retention) 4. refine UI/UX and player experience 5. introduce scalable systems for new content and updates Before committing to a 50% partnership, I would need: * access to the current build and codebase * analytics data (retention, ARPDAU, monetization breakdown) * current tech stack and SDK status * clear expectations on roadmap and responsibilities I’m open to a long-term collaboration where development is treated as a structured growth effort, not just feature updates. If aligned, this can realistically scale beyond the current revenue level. Sihalath S
$35,000 USD in 7 days
2.3
2.3

Hey, I noticed your project, Upgrade & Improve: Anger of Stick project and believe I can help. My work in Mobile App Development has prepared me well for this kind of project. Looking forward to hearing your thoughts.
$20,000 USD in 7 days
0.0
0.0

Hey, A game with 500M+ downloads already doing $10k/month is not a “build from scratch” problem, it’s a retention, monetization, and modernization problem. That’s exactly why this is interesting. At this scale, small improvements in progression pacing, session flow, ad economy, and performance can move revenue fast. The real job is updating the game without breaking the feel that made players stick around in the first place. I worked on a live 2D mobile action title where I took over an aging codebase, cleaned up performance bottlenecks, rebuilt parts of the progression loop, and helped push stronger retention and monetization without hurting core gameplay. My approach here would be: first audit the current build, codebase, crash/performance issues, store metrics, and monetization flow. Then prioritize high-impact updates, likely starting with gameplay feel, UI cleanup, progression tuning, and technical stabilization before adding new content. If the current version is in Cocos2d-x, I’d assess whether it’s smarter to modernize in place or plan a staged Unity migration depending on maintenance cost and roadmap. I can share relevant work privately. Is the current game still actively maintained in Cocos2d-x, and do you already have analytics/LTV data broken down by country and traffic source? Best regards, Ali Zain
$35,000 USD in 7 days
0.0
0.0

Greetings! Your game Anger of Stick 5: Zombie has 500 million downloads and makes $10,000/month. You want to scale it to $100,000/month with major updates and a technical partner at 50% revenue share. I cannot commit to a revenue-share partnership without seeing the codebase first. But here is what I can do: - Review your existing codebase and give you a full technical assessment - List what needs to be fixed, updated, and added - Estimate the time and cost for each phase - Then we discuss partnership or fixed-fee development Send me the game link and codebase access. Thanks, Revival
$20,000 USD in 30 days
0.0
0.0

Hi, We’re Resonite Technologies, with strong experience in 2D mobile game development, live-ops, monetization, and scaling games using Cocos2d-x and Unity. A game like Anger of Stick 5: Zombie with 500M+ downloads already has huge potential. The focus now is improving retention, monetization, gameplay, and content updates. We can take full technical ownership and help with gameplay upgrades, UI/UX improvements, performance optimization, new maps/bosses/events, ad + IAP optimization, analytics, crash tracking, and live-ops systems. Our team has proven experience with leaderboards, cloud saves, reward systems, in-app purchases, ad integrations, and scalable backend systems. We can continue with Cocos2d-x if the codebase is stable, or evaluate selective migration to Unity for faster long-term growth. We are open to the 50% revenue-share model with clear milestones and KPIs. Looking forward to reviewing the current build, codebase, analytics, and monetization data. Warm regards, Resonite Technologies
$50,000 USD in 7 days
0.0
0.0

free sample so you can verify the quality of the result before starting any project. I honestly thought this game was generating more. It makes total sense, I've really enjoyed playing it. 50% rev share is too much to give away. I offer you a more profitable investment. I work for a Florida-based entertainment company with millions of YouTube views and millions of users on the games we are commissioned to build (I don't own them). My experience, creativity, and tech skills will deliver the major updates you need for 30% of $20k to start ONLY if the quality of the sample convinces you. Send me what you have in the chat or let's schedule a meeting.
$20,000.90 USD in 90 days
0.0
0.0

As a seasoned Full Stack Developer, I bring to the table not only profound technical skills but also a strategic business mindset. I've successfully helped numerous startups like yours to take their projects from good to great! My 5+ years of expertise in creating SaaS platforms, intelligent workflows, and high-performance applications ensure that I can ace the task at hand for **Anger of Stick 5: Zombie**. With a strong proficiency in Cocos2d-x and Unity, I'll be able to deliver the significant updates and improvements you're seeking with precision. One of my key strengths is understanding the untapped potential behind existing systems - just like your game. By leveraging my skill set in automation and scalability, together we can transform your game into a revenue powerhouse generating **$100k/month or more**. As an AI and Automation expert, I understand the importance of optimizing combat and progression systems as well as enhancing UI/UX while maintaining performance optimization. In regard to a long-term partnership offer, I am fully committed to taking sole responsibility for your project's development and direction. My milestone-first approach aligns perfectly with your vision as we can meticulously plan our steps toward scaling the game and maximizing its potential revenue. Together, we will not only bring modernity and new content but also craft a gaming experience that unleashes the true power of Anger of Stick 5: Zombie. Let's embark on this journey today!
$45,000 USD in 7 days
0.0
0.0

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