They need to have a spawn timer(Customizable time)
Health and a leveling system (DONT SHOW LEVEL)
STOP AT TOWER AND ATTACK DONT ATTACK SAME TEAM TOWER
3 IN FRONT 3 IN BACK AS GROUP
FRONT 3 DO MELE DAMAGE BACK 3 DO RANGED
GOLD SYSTEM WITH SHOP
LEVELING SYSTEM (SHOW LEVEL)
ABILITY SYSTEM WITH CAST COOLDOWN AND MANA COST(Custom with each level)
MINIONS GIVE X AMOUNT OF GOLD AND XP (CUSTOMIZABLE)
TOWER PLACEMENT AND ATTACK ENEMY PLAYERS
I am looking for a MOBA game blueprint.
I need AI Minions to follow a path and attack towers/players/and other minions.
I need placeable towers to do damage to enemy teams minions and players as well as be destructible.
The minions need to give gold to player who kills them (Last hit)
as well as experience for any (same team) character nearby.
They need to level up ( not visible) as time goes through the game. More damage and health.
Not walking in unison or collide.
Have a custom timed spawn point ( so they dont spawn right on start of level and not right when they die).
Like a waved spawn of minions.
Show Health bar- as well as die.
Needs to have ability system (6 abilities) with cooldowns
inventory as well as gold
cant do damage to same team minions.
26 freelanceria on tarjonnut keskimäärin $796 tähän työhön
Hello! I am a programmer and developer of Unreal Engine with more than 5 years of experience. I can make the intelligence of your minioms for your game. Contact me and we will achieve a good result! Cheers!
Hello. I'll be happy to create this ue blueprint project for you. Abilities, minions ai, towers. All you need to make your moba like awesome game. Lets start