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This is a small project I've been working on for a while, but recently I've been wanting to get it finished and running, I only know how to build, not the technical stuff about opening a Minecraft server, so I'm looking for a Builder/Developer to help me build a Dark souls like world on Minecraft and create custom mobs, and eventually open up the server to the public. Key Features: - Create custom mobs - Some Developer Experience for setting up the server - Help me Build the server - Understanding of game mechanics for souls-like games. I Look forward to working with you!
Projektin tunnus (ID): 40322918
22 ehdotukset
Etäprojekti
Aktiivinen 12 päivää sitten
Aseta budjettisi ja aikataulu
Saa maksu työstäsi
Kuvaile ehdotustasi
Rekisteröinti ja töihin tarjoaminen on ilmaista
22 freelancerit tarjoavat keskimäärin $50 USD/tunti tätä projektia

Minecraft Server Dev | Custom Mobs | Souls-like Mechanics | World Building Hi, This sounds like a really exciting project—building a Dark Souls–style experience in Minecraft with custom mechanics and atmosphere is something I’d love to help bring to life. What I can help with: • Set up and configure a stable Minecraft server (Paper/Spigot) for development → production • Create custom mobs with unique behaviors, attacks, and difficulty scaling • Assist in world building + environment design to match a dark, souls-like feel • Implement gameplay mechanics (combat balance, progression, difficulty, checkpoints, etc.) • Prepare the server for public launch (performance, plugins, configs, backups) Approach: Focus on atmosphere + challenge—souls-like pacing, meaningful combat, and immersive world design rather than just visuals. Happy to collaborate and help you take this from a build into a fully playable server. Best, Kajal
$12 USD 40 päivässä
6,8
6,8

Hi, With 9+ years in game development and multiplayer systems, I can help turn your Minecraft project into a polished, Souls-like experience—from world building to server deployment. I’ll assist in designing immersive environments, creating custom mobs with balanced mechanics, and setting up a stable, scalable server ready for public release. My focus is not just building, but ensuring smooth gameplay, performance, and long-term maintainability. I’ve worked on complex game systems and understand how to translate Souls-like difficulty, progression, and atmosphere into engaging gameplay. Quick question: do you have a preferred hosting setup, or should I configure an optimized server for you? Let’s bring your vision to life professionally. Best regards, Sohaib Pasn Games
$12 USD 40 päivässä
6,5
6,5

I've just completed a similar project. I built a Minecraft server with custom mobs and interactive game worlds. This project aligns well with expertise in game mechanics and server development. I understand the need for custom mobs and a seamless server setup. Specializing in Minecraft development, I focus on performance, security, and delivering a polished user experience. Let's chat about your project with a free consultation. Worst case, you walk away with a free consultation and a clearer understanding of your project. Kind regards, Curtley
$9 USD 14 päivässä
0,5
0,5

Hi there! I’m excited about your project to build a co-op multiplayer server for a souls-like game. I understand the importance of having a robust shared loot system and the ability to revive teammates. My experience in multiplayer server development closely aligns with your needs, particularly for co-op modes. I have a strong grasp of game mechanics specific to souls-like games and have successfully implemented dynamic scaling difficulty in past projects. Ensuring seamless player interactions and balanced gameplay is my priority, guaranteeing an engaging experience for all players. Communication and reliability are key for me. I will keep you updated throughout the development process, ensuring our goals align and any necessary adjustments are made with your input. I’m looking forward to discussing how we can make your vision a reality!
$25 USD 33 päivässä
0,0
0,0

Hi, This is a challenging but exciting system—co-op for a souls-like requires tight synchronization, fairness, and low-latency handling. I can help design and build a scalable multiplayer server tailored to this gameplay. Relevant Experience: • Multiplayer backend development (authoritative server models) • Real-time networking (state sync, latency handling, reconciliation) • Game logic systems (loot distribution, revive mechanics, scaling systems) Proposed Approach: 1. Server Architecture • Authoritative server (prevents cheating, consistent state) • Session-based co-op instances (party/lobby system) • Efficient state sync (delta updates, event-driven messaging) 2. Core Features • Shared Loot System: synchronized drops, fair distribution rules • Revive System: timed revive, risk/reward mechanics, state validation • Dynamic Difficulty Scaling: enemy HP/damage/AI scaling based on player count 3. Networking • Low-latency communication (UDP/WebSocket depending on engine) • Lag compensation + prediction handling • Stable reconnect/session recovery 4. Tech Options: • C++ / C# (depending on game engine – Unreal/Unity) • Dedicated server (Linux-based deployment) Deliverables: • Working multiplayer server • Clean, documented code • Scalable architecture for future expansion Timeline: 4–8 weeks (depending on engine + scope) Let’s discuss your engine and current setup to refine the architecture. Best regards, Jagrati.
$8 USD 40 päivässä
0,0
0,0

As an experienced and versatile developer, I am dedicated to converting your vision for a co-op multiplayer server for your souls-like game into a reality. With a keen understanding of complex game mechanics and an ability to implement dynamic scaling difficulties, I believe I tick all the right boxes for this project. My multi-faceted skill set spans frontend development using frameworks like React.js, Angular, and Vue.js, which proves handy in building the user interfaces for the server. In terms of cloud infrastructure management patterns, I have proven experience using AWS services like Lambda, ECS, S3, and RDS, and containerization with Docker & Kubernetes. This expertise lays a strong foundation for ensuring scalability and resilience to deal with varying numbers of game players while maintaining excellent performance levels. Finally, leveraging CI/CD pipelines (Jenkins, GitHub Actions) for automated infrastructure management rounds up my adaptable skill set that ensures an unparalleled gaming experience for your users.
$15 USD 40 päivässä
0,0
0,0

This Project caught my eye, so I had to reach out. Building a co-op multiplayer server with shared loot and dynamic scaling difficulty demands a deep grasp of network programming and souls-like game mechanics. Your need for a seamless revive mechanic and player-based difficulty scaling aligns perfectly with my expertise in creating integrated, scalable server solutions that enhance gameplay immersion. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I would love to chat more about your project! Regards, Marco Agrela
$8 USD 14 päivässä
0,0
0,0

Timeline: 2 weeks | Cost: $800 https://www.freelancer.com/u/seandinwiddie Hi, I’m confident I can build your co-op multiplayer server efficiently and reliably. With strong experience in multiplayer server development and network programming, I’ll ensure the shared loot, revive mechanics, and dynamic difficulty scale seamlessly. My background in game systems for souls-like titles means the server will handle co-op interactions smoothly. I will start by designing the server architecture and player data management. Next, I will implement networking, shared loot, and revive mechanics. Finally, I will integrate dynamic difficulty scaling and test for stability. I deliver high-quality, reliable results, so players enjoy a balanced, immersive experience. Let’s discuss the plan and fine-tune it to your goals. Looking forward to collaborating,
$800 USD 40 päivässä
0,0
0,0

Hi, I can help you design and build a reliable co-op multiplayer server tailored for a souls-like experience, with strong focus on synchronization, fairness, and performance. I have experience in multiplayer backend systems, real-time networking, and game logic design, including authoritative server models and low-latency communication. Approach: • Authoritative server architecture for consistent gameplay and anti-cheat • Session-based co-op (party/lobby system) • Efficient state sync using event-driven updates Key Features Implementation: • Shared loot: synchronized drops with fair distribution logic • Revive system: timed revive with validation and edge-case handling • Dynamic difficulty scaling: enemy stats and behavior adjusted based on player count Networking: • Low-latency communication (UDP/WebSockets depending on engine) • Lag compensation and smooth state reconciliation Timeline: • Week 1–2: Architecture setup + core networking • Week 3–4: Gameplay systems (loot, revive, scaling) • Week 5–6: Testing, optimization, and stability I focus on clean, scalable systems that enhance gameplay without compromising performance. Let’s discuss your engine and current setup to refine the implementation. Best regards, Dip
$8 USD 40 päivässä
0,0
0,0

Greetings, I am excited about the opportunity to collaborate on your Minecraft PC/Souls-Like co-op server development project. With a strong background in game design and a passion for creating immersive worlds, I am confident in my ability to bring your vision to life. My portfolio showcases my expertise in crafting unique gaming experiences that resonate with players. I understand the importance of creating custom mobs and implementing game mechanics that capture the essence of souls-like games. My experience as a developer equips me to not only build the server but also ensure its seamless operation for future players. I am eager to discuss how we can work together to turn your project into a reality. Could you please share more details about your specific requirements and goals for the server? I believe that clear communication and collaboration are key to achieving success in this endeavor. I look forward to the opportunity to contribute to your project and create an engaging gaming experience for players. Let's connect further to explore how we can bring your vision to fruition. Best regards, Muhammad Anas Khan
$15 USD 40 päivässä
0,0
0,0

Hello, I specialize in both Minecraft world-building and server development, and I can help bring your Dark Souls-inspired world to life while handling the technical setup needed to open your server to the public. For your project, I propose: Custom Mobs: Using data packs or plugins (Spigot/Paper), I can design mobs with unique AI, abilities, and behavior that fit a Souls-like difficulty curve. World-Building: I’ll assist in creating environments with attention to exploration, lore, and challenging encounters. Server Setup: Configure and optimize a Minecraft server (Spigot, Paper, or Fabric) with plugin support, proper resource allocation, and security to ensure smooth multiplayer performance. Gameplay Mechanics: Implement Souls-inspired mechanics such as stamina, death penalties, checkpoints, and boss fights, balancing challenge and fun. Deliverables include a fully playable server, documentation for ongoing administration, and guidance for going live to the public. I’m ready to start immediately and can work collaboratively to ensure your vision is fully realized.
$12 USD 40 päivässä
0,0
0,0

Hi, my name is Alejo. I have a wide range of Minecraft servers already set up, and I could easily fulfill your request in one or two days at most. If you need plugins, I have a Spigot account with over 900 plugins, including the ones requested for this project. Thank you in advance.
$12 USD 60 päivässä
0,0
0,0

Torrance, United States
Liittynyt maalisk. 24, 2026
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₹12500-37500 INR
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£1500-3000 GBP
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€30-250 EUR
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