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***** Game-Ready 3D Character (Low-Poly and High-Poly) ***** We are seeking an experienced 3D character artist to create a realistic, game-ready male tactical character based on the provided reference images (front, back, side, face reference images). The character must be suitable for real-time gameplay, cinematics and modern game engines (like Unreal, Unity and Godot). ***** Requirements: ***** **Low-Poly Game Model** • Triangle Count: 25k–40k triangles (LOD0) • Clean topology, animation-ready • Optimized for Unreal Engine / Unity • Quad-based topology where possible; no n-gons • Proper edge flow for deformation (face, shoulders, elbows, knees) **Cinematic High-Poly Model** • High-poly sculpt for close-ups and cinematics. • cinematic render mesh: 100k–250k triangles **High-Poly Model** • High-poly sculpt for baking. • 300k–1.5M polygons (ZBrush / Blender sculpt) **LODs (Required)** • LOD0: 25k–40k triangles (hero gameplay) • LOD1: ~60% of LOD0 • LOD2: ~35% of LOD0 • LOD3: ~15–20% of LOD0 • Clean LOD transitions, no shading artifacts or normal artifacts. **Texturing (PBR)** • Realistic PBR style matching reference images • Texture Resolution: 4K textures preferred (2K acceptable) • Required Maps: o Base Color o Normal o Roughness o Metallic o Ambient Occlusion (AO) • Consistent material definition across the character • No baked lighting in albedo **UVs** • Clean, non-overlapping • Efficient UV packing • Consistent texel density • Engine-ready UV layout **Deliverables** • Low-poly game mesh (FBX) • High-poly sculpt (ZBrush/Blender) • Cinematic PBR texture set • Complete PBR texture set • LODs (LOD0-LOD3) • Optional: Fully rigged character compatible with unreal Engine 5 Mannequin (UE5 mannequin compatible) **Submission Requirements** - Game character portfolio (ArtStation preferred) - Examples of real-time game characters - Experience with Unreal Engine or Unity is a plus Please share game character portfolio with your proposal
Projektin tunnus (ID): 40180630
9 ehdotukset
Etäprojekti
Aktiivinen 15 päivää sitten
Aseta budjettisi ja aikataulu
Saa maksu työstäsi
Kuvaile ehdotustasi
Rekisteröinti ja töihin tarjoaminen on ilmaista
9 freelancerit tarjoavat keskimäärin ₹24 906 INR tätä projektia

Hello, I can create a realistic, game-ready male tactical character fully optimized for modern game engines like Unreal, Unity, and Godot. Following your references, I’ll produce both low-poly and high-poly versions suitable for real-time gameplay, cinematics, and baking high-quality textures. Proposed Workflow & Deliverables: Low-Poly Game Model: 25k–40k triangles, clean quad-based topology, LOD0–LOD3 with smooth transitions. High-Poly Sculpt: 300k–1.5M polygons for baking, plus a cinematic high-poly mesh (100k–250k triangles) for close-ups. PBR Texturing: Realistic 4K textures (Base Color, Normal, Roughness, Metallic, AO) with consistent material definition. UVs: Engine-ready, non-overlapping, consistent texel density, efficient packing. Optional: Fully rigged, UE5 mannequin-compatible character. Deliverables: FBX low-poly, ZBrush/Blender high-poly files, full PBR texture set, LODs, and optional rigged version. Important questions for clarity: Are there weapons, gear, or accessories included? Deadline for first draft or full delivery? Do you require face rig blendshapes or just body deformation? Best regards, Mahad Hasan | 3D Game Character Artist
₹25 000 INR 1 päivässä
4,7
4,7

Hello, Perfect match for your tactical male character: LOD0 25k-40k tris (animation-ready quad topo), high-poly sculpt (1.5M baking/100k-250k cinematic), LOD1-3, 4K PBR (Base/Normal/Rough/Metallic/AO), clean UVs, optional UE5 rigging. Our PlatypusBox team excels in Blender/Unreal/Unity pipelines—8+ years delivering real-time game assets. Portfolio/demos: https://www.freelancer.in/u/shanbirplatypus (tactical characters, LODs, PBR). Let's chat refs/timeline. Quote: $XXX (all deliverables FBX-ready). Best, Shanbir Singh PlatypusBox | Unity/Unreal/Blender Expert
₹12 500 INR 7 päivässä
1,9
1,9

Hello, Diving headfirst into the gaming industry over the past decade, I've honed my skills and armed myself with knowledge of software like ZBrush and Blender. Creating Low-poly and High-poly game characters that look realistic yet optimized for modern gameplay engines is my Forte! I have even worked under tight polygon restrictions much like your 25k–40k triangle specifications for LOD0. Maintaining clean topology with quad-based flow for deformation (face, shoulders, elbows, knees) won't be a problem. Regarding texture and UVs aspects, I'm adept in facilitating unwrapped efficient UV which grants consistent texel density and clean non-overlapping packs. My portfolio showcases impressive work combining photorealistic PBR style matching with clever usage and respect of maps such as Base Color, Normal, Roughness, Metallic, Ambient Occlusion. To facilitate smooth transitions on various platforms I export tailored files depending on print, web or social media consumption. Having traversed all major game engines including Unreal Engine and Unity means maximum convenience if you choose to collaborate with me. As an inclusive bonus, I can even rig your character up compatible with UE5 Thanks!
₹12 500 INR 4 päivässä
0,0
0,0

I am a perfect fit for your project, especially given your need for a clean, optimized low-poly game model with LODs and a high-poly sculpt suitable for both gameplay and cinematic use in Unreal Engine and Unity. I specialize in creating professional, user-friendly 3D game characters with clean topology, efficient UV layouts, and realistic PBR texturing. My workflow ensures seamless LOD transitions and animation-ready models that enhance game performance and visual fidelity. While I am new to freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards Taariq Sulliman
₹28 150 INR 30 päivässä
0,0
0,0

Hi I am a highly skilled and creative 3D artist with over 12 years of experience in the industry. And I have a strong eye for detail and a passion for creating beautiful, realistic, and accurate game-ready 3D models. I can create Realistic Game-Ready Tactical Character as per your requirements. I am really very excited to do this job because i know workflow for this edit very well. Software: 3ds Max, Autodesk Maya, Clo3d, Blender, Z-brush, Photoshop, Substance Painter, Unity3d Tools: V-ray, Corona, PBR Texturing. Skills: Low, Med and High poly Modeling, Texturing, Animation, Rendering Drop me a message for a portfolio please. Thank you...
₹24 000 INR 5 päivässä
0,0
0,0

I’m a 3D character artist with experience building fully game-ready characters from reference through high-poly sculpt, optimized low-poly, and final PBR texturing for real-time engines. I work in Blender and ZBrush and focus strongly on clean topology, deformation-friendly edge flow, and efficient UVs so characters are animation and engine ready. I’ve created assets for Unreal and Unity workflows, including multiple LODs, high-poly baking meshes, and cinematic-quality textures with proper PBR maps. For this project I can deliver a detailed high-poly sculpt, a 25k–40k triangle hero mesh, clean LODs, and 4K PBR textures that match the provided references while holding up in both gameplay and close-up renders. My goal is always to produce characters that look strong visually but also meet strict technical requirements for modern game pipelines.
₹35 000 INR 21 päivässä
0,0
0,0

New Delhi, India
Liittynyt tammik. 26, 2026
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