
Closed
Posted
Paid on delivery
Core Systems: Secure server-sided admin system (kick, ban, refresh player, player viewer, logging) Anti-cheat system (speed detection, fly detection, noclip checks, abnormal movement detection) Secure money system (dropping money, limits, validation, anti-duplication) Player profile viewing system Scalable UI framework RemoteEvent security and validation DataStore protection Everything must be built from scratch and fully server-authoritative. Requirements Strong Lua knowledge Experience with PvP / combat systems Understanding of exploit prevention Server-side validation experience Remote security knowledge Clean, optimized, scalable code Must show portfolio or past games If you cannot explain how you secure RemoteEvents, this role is not for you. Payment Structure We are flexible: Option 1: Milestone-based upfront payment Option 2: Paid trial task first Then milestone payments Option 3: Combination of upfront + revenue share for long-term development We are looking for commitment and consistency. Long-term updates and improvements are expected. Long-Term Vision We plan to: Continuously update gameplay Add new mechanics and systems Improve anti-cheat regularly Expand content over time We are looking for someone who wants to grow a serious game — not just complete a quick task and leave.
Project ID: 40259483
15 proposals
Remote project
Active 3 mos ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs