Greetings, we are a group of 2 students working on a web based Top-Down Shooter game with some rogue-like elements made from Phaser 3 for our college projects. The game itself is already being made (about 50-60% done), All the game design, and assets are done. But we're currently facing a roadblock for implementing several features on our game and need your help to implement it, these features are :
- Enemy Pathfinding using Dijkstra
- Random level/dungeon generation using Perlin Noise
- Multiple level
The price is negotiable, but we prefer a reasonable price because we are still students. If you're interested you can contact this account for further details. We hope hearing from you soon.