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Tenho um servidor de SA-MP cuja gamemode está 100% integrada com MySQL. Preciso de alguém que assuma a continuidade deste projeto, começando por corrigir um bug específico: o ID que deveria permanecer fixo acaba se movimentando acima da cabeça dos jogadores a qualquer momento da partida. O que espero de você: • Analisar o código PAWN e os callbacks relacionados à renderização do label/ID. • Verificar possíveis conflitos entre timers, attachs ou consultas MySQL que estejam atualizando a posição do texto de forma incorreta. • Implementar a correção de forma limpa, evitando efeitos colaterais em sistemas já estáveis (login, missões, economia etc.). • Fornecer um breve relatório indicando causa raiz, trechos alterados e instruções para futuras manutenções. • Testar no servidor de testes e comprovar que o ID permanece estático em todas as situações. Disponibilizo acesso ao repositório, banco de dados e servidor de staging assim que fecharmos. Se dominar PAWN, plugins MySQL e tiver experiência prévia com servidores de SA-MP, vamos conversar!
Projektin tunnus (ID): 40285925
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9 freelancerit tarjoavat keskimäärin $44 USD tätä projektia

Hi, I have 10 years of experience and knowledge as system administrator setup and management of different Linux Web Hosting Servers, AWS servers,Cloud Servers, GPU Servers, Server Monitoring, Server Security, Server Optimisation, Mailing Servers, Email Marketing, SSL, DNS, Apache, Nginx, etc with Cpanel, Plesk, Virtualmin or other panels. Services such as cPanel/WHM, Plesk, Virtualmin LAMP Stack, Tomcat, MySQL/MariaDB, Zimbra, Postfix mail server, Mailenable, smarter mail, MS SQL,AWS , etc. Please discuss to start. Thank you
$40 USD 1 päivässä
7,6
7,6

As a highly experienced web and mobile app developer with a special focus on game development, I believe I am the perfect match for your SA-MP server project. With over 9+ years in the industry, I have gained immense expertise working with PHP, MySQL, and PAWN that are crucial to resolving the particular bug you've mentioned. Having avant-garde command over MySQL and PAWN will enable me to dig deep into your codebase and analyze the root cause of the ID fluctuation issue. My commitment to ensuring clean implementation without any adverse effects on your existing systems will guarantee uninterrupted player experience on critical aspects like login, missions, and economy. What sets me apart is not just my technical expertise but also my dedication to collaborative problem-solving. Along with fixing the bug seamlessly, I promise to provide you with a detailed report highlighting the changes made, the cause of the bug, and instructions for future maintenance. Additionally, I can thoroughly test this fix on our dedicated test servers to assure stability in all scenarios. So, let's connect and transform your current software challenges into exciting milestones!
$120 USD 7 päivässä
5,5
5,5

I've worked extensively with SA-MP gamemodes in PAWN and know exactly what's causing your floating player ID issue — it's almost certainly a conflict between `Attach3DTextLabelToPlayer` or `Update3DTextLabelText` being called repeatedly by a timer or MySQL callback that resets the label's offset coordinates, causing the text to drift above the player's head instead of staying fixed. My approach will be to trace every callback and timer that touches your 3D text labels, identify where the position is being inadvertently overwritten (often triggered by async MySQL queries updating player data), and implement a clean fix that locks the label attachment without interfering with your login, economy, or mission systems. I'll provide a detailed root-cause report documenting every change made, plus testing on your staging server to confirm the ID stays static under all gameplay conditions. I'm ready to start immediately — just share repo access and I'll dive in.
$10 USD 1 päivässä
5,0
5,0

Hello, thanks for posting this project. Sou especializado em PAWN/SA-MP, MySQL e Linux, com foco em manter servidores estáveis e com complexidade de lógica de jogo. Vamos iniciar pela análise dos callbacks de renderização do label/ID e pela relação entre timers, attachs e consultas MySQL que possam estar movendo o texto. A partir disso, implementarei uma correção limpa que preserve a integridade de login, missões e economia, sem introduzir efeitos colaterais. Fornecerei um relatório sucinto com a raiz do problema, trechos alterados e instruções para futuras manutenções, além de validação no servidor de staging para confirmar que o ID permanece estático em todas as situações. Quais logs ou métricas você prefere que eu acompanhe para demonstrar estabilização do ID durante os testes? Looking forward to hearing from you. Best regards,
$22 USD 5 päivässä
4,0
4,0

With a deep knowledge of PAWN and clear understanding of your project's scope, I am confident that my experience and skills make me the ideal candidate to solve the bug issue hampering your SA-MP server. Having worked with MySQL plugin, I understand its intricacies and how it can collide with timers and attachments. My proactive nature enables me to think forward and also provide a clean solution while avoiding any consequential disturbances to your existing systems like login, missions, economic modules etc. My proficiency in other languages and frameworks such as PHP, Python, JavaScript, CodeIgniter, Laravel ensures that my problem-solving capabilities are not just restricted to one domain. This enables me to develop broad connections and implement holistic solutions in any situation. Moreover, my experience maintaining multiple ERP applications for different industries has embedded skills like effective documentation and thorough testing procedures - qualities that will be instrumental in providing you with a detailed report on the bug's root cause, amended code snippets as well as instructions for future maintenance. Providing complete access to your repository, databases, and staging server demonstrates your trust in delegating important responsibilities. Rest assured that I'll treat this opportunity with utmost diligence and will work diligently to optimize your SA-MP server. Let's have a detailed discussion about the project and I am positive we will find our synergy here!
$20 USD 2 päivässä
0,0
0,0

Drawing on my extensive experience in game development, I'm confident that I am the best fit for your project. I've not only been exposed to SAMP before but have a deep understanding of PAWN and MySQL, exactly what you're needing here. Numerous times, I have successfully debugged and improved game modes resulting in enhanced user experiences. I believe I can apply this experience to identify what is causing your unique bug and fix it proficiently while ensuring existing systems remain stable. In addition to my debugging skills, my proficiency in PHP and software architecture will enable me to analyze code thoroughly, identify possible conflicts within your current architecture such as timers or attachs and implement the necessary modification without disturbing other systems that are already functioning optimally. Uniquely, I'll also provide a comprehensive report pinpointing the root cause and steps taken for future reference. Lastly, my commitment to delivering high-quality products aligns perfectly with your desire for a clean and efficient correction. After implementation, I'll test the solution on the staging server to ensure that the ID remains static under all circumstances before deploying it. Your project will not only be a challenge worth pursuing but an opportunity for me to showcase my proficiency and finesse in game mode development through solving this bug swiftly and elegantly.
$40 USD 3 päivässä
0,0
0,0

Olá, tudo bem? Tenho experiência prática com servidores SA-MP utilizando PAWN integrado com MySQL, incluindo manutenção de gamemodes grandes e correção de comportamentos inesperados em labels, Text3D e sistemas anexados aos jogadores. Posso analisar os trechos do código responsáveis pelo ID acima da cabeça dos jogadores, verificando callbacks, timers, atualizações de posição e possíveis conflitos com attachs ou rotinas que estejam recriando ou reposicionando o label indevidamente. Já enfrentei casos semelhantes onde o problema estava relacionado a atualizações constantes via timer, recriação do Text3DLabel ou lógica incorreta no update da posição do player. A análise será focada justamente nesses pontos. A correção será implementada de forma segura, preservando os sistemas já estáveis do servidor (login, economia, missões e demais integrações com MySQL). Após a correção, realizo testes no servidor de staging para garantir que o ID permaneça fixo em todas as situações do jogo. Também entrego um pequeno relatório com a causa raiz do problema, trechos alterados do código e orientações para futuras manutenções. Se quiser, já posso iniciar analisando o repositório e identificar rapidamente a origem do bug. Vamos conversar? Atenciosamente, Kleber
$20 USD 7 päivässä
0,0
0,0

Hi! I’ve read your project requirements and I’m very comfortable with SA-MP development, PAWN, and MySQL integration. I understand the issue: the 3D text label for the player ID is drifting due to sync issues or overlapping updates between your server timers and the rendering callbacks. This usually happens when the SetPlayerAttachedObject or the CreatePlayer3DTextLabel logic conflicts with other update loops in the gamemode. My approach: Analysis: I will trace the render loop and check for conflicts between your MySQL queries and the label update timer. Fix: Implement a clean, optimized update hook to ensure the label stays locked to the player's coordinate without adding lag. Validation: I’ll test it thoroughly in your staging environment to ensure zero side effects on your existing systems. Documentation: I will provide a clear report on the root cause and how to maintain the fix. I have extensive experience with SA-MP and SQL-integrated gamemodes. I’m ready to jump into the repo and start working immediately. When can we discuss access
$25 USD 3 päivässä
0,0
0,0

Olá! Meu português não é perfeito, mas entendo completamente os requisitos técnicos do seu projeto. Sou um desenvolvedor argentino com anos de experiência no ecossistema SA-MP. Já estive no seu lugar: gerenciando comunidades e programando modos de jogo do zero, integrando sistemas complexos com MySQL. Entendo que o erro de ID/Tag flutuante é um problema crítico de sincronização que afeta o desempenho do servidor. É fácil investigar a hierarquia de atualização em OnPlayerUpdate ou conflitos nos timers que acessam o banco de dados sem comprometer a estabilidade do sistema de login. O que ofereço: Solução: Resolução técnica de erros sem causar efeitos colaterais em outros sistemas. Experiência em produção: Por isso, meu foco é manter um servidor online, e por isso trabalho com código limpo e seguro. Estou disponível para analisar o repositório e o banco de dados. Vamos conversar?
$100 USD 12 päivässä
0,0
0,0

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