Catch/Reach-Destination Game using OpenGL (to be done very quickly)

2D catch/reach-destination game. The main game idea is that there is a main character/object that starts at the middle of the screen and keeps moving forward. This character/object tries to catch another object at the end or reaches a destination.

The character/object can move upwards or downwards along the path while avoiding the obstacles and taking in power ups.

Taidot: Pelinkehitys, OpenGL

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Tietoa työnantajasta:
( 0 arvostelua ) Mohandessin, Egypt

Projektin tunnus: #15391076

2 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön


Hi, I'm a computer graphics and game developer with a lot of experience in developing several kinds of games, including AAA class indie game using OpenGL. Regards, Andy Relevant Skills and Experience OpenGL Game Dev Lisää

$35 USD 1 päivässä
(0 arvostelua)

Hi there, I can help you with this 2D game development. Does it need to be coded in C++ and OpenGL? or any other form that give you the result will work? Relevant Skills and Experience C++, OpenGL, Computer Graphics, Lisää

$35 USD 1 päivässä
(0 arvostelua)