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I want to create a fast-paced restaurant time-management game that feels as exciting as Cooking Fever while remaining 100 % original in art, characters, and UI. Everything should be drawn in a bright, friendly cartoonish style that looks and sounds uniquely ours. Gameplay flow Players move through a series of progressively challenging levels, each built around multiple cooking stations where food can burn if ignored. Customers arrive with single or multi-item orders, their patience visibly ticking down. Quick service earns coins, tips, and special rewards that can be reinvested in kitchen upgrades and décor, letting the player customise each restaurant’s look and efficiency. Core features I have in mind • Multiple themed levels and restaurants • Fully customisable counters, appliances, tables, and wall items • Upgradeable cooking stations that affect prep speed and capacity • A clear customer-patience mechanic with audible cues • Burn-able dishes, combos, and streak bonuses for perfect service • In-game currency, rewards, and ad-based boosts for monetisation • Vibrant sound effects that reinforce every tap, sizzle, and coin drop Art & assets All graphics, animations, and audio must be original. Please avoid anything that could be mistaken for Cooking Fever—new character designs, fresh UI elements, and distinct restaurant themes are essential. Deliverables 1. A fully playable build (Android first, iOS later if possible) 2. Source code with clear comments and a short setup guide 3. Original art and audio asset folders, layered where applicable 4. Basic level-editing or config files so I can add stages without your help 5. A short document outlining ad integration points and virtual-economy balance Acceptance criteria • No borrowed or stock art—everything passes originality checks • Gameplay loop, upgrade paths, and ads function without crashes on standard devices • Tutorial level makes mechanics obvious within 60 seconds of play • Loading times stay under five seconds on mid-range hardware If this brief matches your skill set, let’s discuss your preferred engine, timeline, and any questions you might have so we can get cooking!
Project ID: 40661353
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91 freelancers are bidding on average $568 USD for this job

Hi, I’d love to help build your fast-paced restaurant game. I understand the importance of tight pacing, clear readability, and balanced pressure so the experience feels challenging without becoming frustrating. Since you want an original look and sound, I’d also make sure the UI and presentation are distinct while keeping gameplay instantly understandable. I can help with the full core loop and early production setup, including customer spawning, multi-item orders, patience timers, burn warnings, station upgrades, tips/rewards, and economy balancing. I can also structure the game so new restaurants or levels can be added through config instead of code changes, and ensure mobile-friendly performance for Android builds. Key strengths: - Core tap-and-serve gameplay - Patience, burn, and combo logic - Upgrade and currency systems - Original UI/menu implementation - Android optimization and build setup I can start immediately and deliver the first playable version in a short turnaround, then iterate based on your feedback. If you’d like, I can review your requirements in Freelancer chat or a video call and confirm the best engine/workflow for your project.
$287 USD in 12 days
9.6
9.6

Hello, Cartoon Restaurant Time Management Game Developer {{{ I HAVE CREATED SIMILAR BEFORE AND I CAN SHOW YOU }}} I have carefully reviewed your requirements and understand that you need a fast-paced, original restaurant time-management game with engaging cooking mechanics, customer patience, upgrades, rewards, and monetization. I have 11+ years of software development experience and can build this using Unity/C#, with scalable gameplay architecture for multiple restaurants, levels, cooking stations, upgrades, combos, burn mechanics, virtual currency, ads, and progression. I will ensure the art direction, UI, characters, animations, and audio are original and clearly differentiated from existing games. I will also provide configurable level data so new stages can be added easily. I will deliver a playable Android build, complete source code, original assets, setup documentation, ad integration points, and economy/progression guidance, with iOS structured for the next phase. I eagerly await your positive response. Thanks, Christina
$450 USD in 10 days
8.4
8.4

UNITY | MOBILE GAME | GAMEPLAY SYSTEMS | ANDROID Hi, This is a great fit for my Unity experience. I can build the core gameplay around fast customer orders, cooking stations, patience, combos, upgrades and progression, while keeping the art direction and UI completely original. The first version should focus on a polished Android build with a strong tutorial and reusable restaurant/level system. I’ll structure the gameplay so new restaurants, recipes, stations and upgrades can be added through configuration rather than rewriting the core code. I can handle the Unity development, gameplay systems, touch controls, UI, progression, economy and ad integration, and work with your artist/audio team for the original assets. I’ll also keep performance in mind from the beginning so the game loads quickly and runs smoothly on mid-range Android devices. For the first milestone, I’d suggest building one complete restaurant with a few stations, recipes, customer types, upgrades and the full reward loop. Once that feels right, the same framework can be scaled to the remaining restaurants. I’d be happy to review your game flow and discuss the timeline for the first playable build. Thanks! Purnima
$750 USD in 20 days
8.2
8.2

Greetings, I'm excited about the opportunity to create a fast-paced restaurant time-management game that stands out with its original art and unique gameplay. The goal is to build a vibrant, cartoonish world where players can manage their restaurant efficiently, keeping customers happy and dishes from burning. With 10+ years of experience in game development and design, I’m confident in my ability to bring your vision to life, ensuring every aspect is fresh and engaging. I’ll focus on crafting a seamless gameplay loop with customizable features, a clear customer-patience mechanic, and a lively soundscape that enhances the experience. All assets will be original and tailored to maintain the game's unique identity. One question I have is about the types of themes you envision for the restaurants—are there specific cuisines or concepts you'd like to explore? Best regards, Kaya Creations
$250 USD in 2 days
7.7
7.7

Hi, I’ve read your brief carefully, and I’m confident I can help build a polished Android-first restaurant time-management game with original gameplay feel, custom art direction, and a smooth progression loop that stays clearly distinct from Cooking Fever. Your focus on originality, upgrade systems, level flow, monetisation points, and under-5-second loading is exactly the kind of structured mobile app development scope I handle. I can develop the core game systems, level/config structure, UI flow, reward economy, ad integration points, and delivery-ready source package while keeping Graphic Design, Illustration, and Animation aligned with gameplay clarity and performance. I’ll ensure the tutorial is intuitive, customer-patience cues feel responsive, and the asset pipeline stays organized for future restaurant and stage expansion. I can share a practical engine recommendation and phased timeline right away, then begin with gameplay architecture and core screens. Would you prefer the balancing and level-authoring system to be built in Unity ScriptableObjects or external JSON configs? Best regards, KANIKA
$650 USD in 30 days
6.8
6.8

Hello, I have carefully reviewed your project requirements and understand your vision for building a fast-paced, original restaurant time-management game with challenging levels, cooking stations, customer patience, upgrades, customization, rewards, and ad-based boosts. With 9+ years of game development experience and 200+ successfully delivered games, I have extensive experience with Unity, C#, mobile game development, gameplay systems, UI/UX, progression, economy, ads monetization, optimization, and Android/iOS deployment. You will get: 1. Quality optimized work 2. 100% client satisfaction 3. Fast milestone-wise delivery 4. Suitable pricing 5. Unlimited revisions 6. Complete NDA & IP protection (project security is our top priority) I can create a fully original visual identity, scalable level/configuration systems, engaging cooking mechanics, progression, upgrades, and monetization while keeping the experience clearly distinct from existing titles. Available to start immediately and committed to delivering regular progress updates throughout the project. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$2,000 USD in 60 days
6.8
6.8

Hello!! Your restaurant time-management game will be built as an original, fast-paced cartoon experience with engaging cooking mechanics, upgrades, rewards, ads, and smooth Android gameplay. • Do you already have any preferred restaurant themes or characters? • Should the first release include how many levels? • Do you prefer Unity for the Android build? The gameplay will include cooking stations, customer patience, burning food, combos, coins, upgrades, customisation, and ad-based rewards. Original artwork, animations, audio, and a flexible level system will keep the game unique and easy to expand. Relevant mobile game development projects have been completed before, with strong focus on smooth performance and enjoyable gameplay. Let us discuss your vision, engine, timeline, and first playable build in chat. Best regards Farhin B
$250 USD in 7 days
6.8
6.8

Hi I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Game Development for Web PC and Mobile and have expertise on Unity , Flutter, Android Java, Kotlin, Swift, Unreal Engine, Python Django, Power BI, Scikit-learn, Data Science AI ML, PyTorch, TensorFlow, SparkML , as well as React , Node , Typescript, JS framework, Nest js , Next js, HTML5 game with AR & VR concepts with Blockchain implementation. Please consider me and initiate a chat for further detailed discussion and understanding. Regards, Anju Logical Soft Tech Pvt Ltd, Indore(M.P)
$400 USD in 14 days
6.5
6.5

Hi, I’d build this in Unity/C# as an original restaurant time-management game, with the gameplay systems separated from level content so new stages, recipes and difficulty curves can be added through configuration rather than rewriting code. The core loop will include timed cooking stations, burn states, single/multi-item customer orders, visible patience, tips, combos/streaks, coins, upgrades, décor and rewarded-ad integration points. For scalability, recipes, customer timing, station capacity, rewards and level objectives will be data-driven. This gives you a practical level-editing/config system for expanding the game later. I’ll also keep the visual identity completely separate from Cooking Fever. Characters, restaurant themes, UI, animations and audio will be created specifically for this project rather than copied or repackaged from stock game assets. I recommend Android as Phase 1, while keeping the Unity project structured for an iOS build later.
$700 USD in 24 days
6.1
6.1

Lending my skills and 5+ years of expertise in game development, I am the perfect fit to bring your cartoon restaurant time management game to life. Having worked extensively with Unity, Unreal Engine and Roblox, I will craft an experience that is not just engaging and fun, but also unique in its art, characters and UI. My proficiency extends from core gameplay mechanics to graphic design. Your vision of multiple themed levels and restaurants, upgradable cooking stations, customizable elements and audible patience cues aligns perfectly with what I have been doing my entire career. And most importantly, as seen in my completed projects across platforms such as PC, mobile and web, I understand how crucial it is to deliver glitch-free games that load swiftly on all compatible devices while ensuring originality of all the delivered assets. Let me assure you: by choosing me for this project, you are investing in a seamless experience tailored specfically for your players.
$500 USD in 7 days
6.5
6.5

Hello! I can develop your original, fast-paced restaurant time-management game using a bright, cartoonish aesthetic and a balanced progression system, ensuring all art, animations, and audio are 100% custom and optimized for smooth performance. I will provide a fully playable Android build with clean, documented source code, an intuitive level-editor for easy expansion, and a robust monetization framework to support your virtual economy. Could you please clarify your preferred game engine—such as Unity or Godot—and the approximate number of initial restaurant themes you would like included in the launch build? PORTFOLIO:- https://www.freelancer.com/u/fintechdesign Please feel free to discuss the details, timeline, and budget via chat so we can get started right away. Best Regards, Hamid W
$250 USD in 1 day
5.9
5.9

Hello, I have hands-on experience with projects having similar features. I have 9+ years of experience in mobile and game development, and I can build a fast, polished restaurant time-management game with an original cartoon style, responsive controls and scalable level architecture. Key Features --> Multiple restaurants and progressively challenging levels --> Cooking stations with upgrades, burning and capacity mechanics --> Customer orders, patience, combos, streaks and rewards --> Coins, upgrades, décor customization and ad-based boosts --> Original characters, UI, animations, sound and visual assets --> Config-driven levels so new stages can be added easily Working Flow: Game design setup --> Core gameplay prototype --> Art & animations --> Levels & economy --> Ads/audio --> Device testing --> Android release I’ll focus on smooth performance, engaging gameplay and completely original assets without copying Cooking Fever, with 2 years of support after completion. Let’s discuss in chat as I have some queries to ask regarding the project to proceed further.
$250 USD in 7 days
5.6
5.6

Hi! Your project has a strong foundation for a fun and highly replayable restaurant game, and I’d love to help shape its visual identity. My main strength is in creating original cartoon-style game assets, characters, UI elements, restaurant environments, props, and upgrade visuals that feel cohesive and memorable. I can help make sure the game has the fast-paced energy you want without looking like a copy of Cooking Fever. I’d focus on: * Original customer and staff character designs * Distinct restaurant themes and upgradeable décor * Clear, colorful UI for orders, patience, coins, combos, and boosts * Consistent visual language across appliances, food, counters, and menus * Layered, production-ready assets for animation and implementation Portfolio: https://www.freelancer.com/u/dearartpkp I’d be happy to collaborate closely with the developer or team handling the game engine so the artwork is structured correctly from the start and remains easy to expand as new restaurants and levels are added. Best regards, Defry Ariandy
$500 USD in 7 days
5.3
5.3

Hello! We can build a fully original restaurant time-management game for this concept. 1. Which engine do you prefer for the first Android release? 2. Do you already have any art direction or a concept brief for the visuals? — About us We are dZENcode – a full-cycle IT company for digital product development: from design and programming to integrations and post-release support. We build projects from scratch and also work on existing solutions that need further development, improvements, or technical support. You can find detailed information about our services and rates on our official website: https://dzencode.com. Please review it – after that, we can discuss the details and agree on the next step. ⚠️ After clarifying all details, we will define the scope, the suitable cooperation format – task-based, outsourcing, or outstaffing – and the final cost. Projects are guaranteed to reach release with us: • 10+ years providing IT services; • 90+ in-house specialists; • 250+ public reviews since 2015; • We support products under SLA after launch; • We work under NDA and a company contract!
$500 USD in 7 days
5.5
5.5

Hi! I build fast-paced mobile time-management games with a strong focus on original art direction and tight, satisfying gameplay loops, and I've helped indie clients ship cooking/restaurant-style games from concept through Android and iOS launch. I understand the genre deeply — station-based prep timing, patience-meter tuning, burn/combo/streak logic, and building an upgrade economy that stays fun without feeling grindy, all wrapped in a distinct art style that never brushes against existing IP. Here's how I can help: * Build the full game in Unity with 100% original character designs, UI, and themed restaurant art and audio. * Implement the core loop — multi-item orders, patience timers with audible cues, burn mechanics, and combo/streak bonuses. * Add upgradeable stations, décor customization, in-game currency, and ad-based monetization hooks. * Deliver a playable Android build first, full commented source, layered asset folders, config files for adding levels, and a short doc on ad placement and economy balance. Would you like us to prioritize the tutorial-level core loop first, then expand into upgrades and monetization? Also, do you have a reference mood board or theme preference for the first restaurant, so I can start concepting art right away? Best regards Khalid
$500 USD in 7 days
4.9
4.9

My extensive 9+ years of experience as a Unity Game Developer makes me the perfect fit to bring your Cartoon Restaurant Time Management Game to life. I've thrived in design and development, ensuring high-performance games and applications across various platforms, which includes Android and iOS, making an Android first build for your game totally within my grasp. Your project's core features align perfectly with my core expertise. From designing and developing 2D/3D games with Unity to upgrading cooking stations that improve prep speed and capacity, burning dishes for combos and bonuses, incorporating customer-patience mechanics with audible cues--I've got you covered! Additionally, your need for originality and vibrant sound effects resonates deeply with me. I assure you a game that won't have any echoes of Cooking Fever but will be distinctively delightful! Lastly, I am equally proficient in the artistic aspect your project demands. With experience in 3D Design, animations and creating 3D level designs for a variety of games, I can ensure everything from graphics to audio will be entirely unique and fit your vision. My task isn’t just to complete the deliverables but also to provide you with a valuable document outlining ad integration points and virtual-economy balance. Let's get cooking!
$3,000 USD in 26 days
5.2
5.2

I understand you're aiming for the engaging, fast-paced feel of games like Cooking Fever, with a unique cartoon art style and original IP. My experience developing similar real-time simulation mechanics for [mention a specific relevant project or concept if possible, e.g., "a mobile arcade game with dynamic resource management" or "a browser-based simulator with time-sensitive tasks"] has given me a strong foundation for achieving that core gameplay loop. My approach will leverage Unity's robust engine for smooth animations and responsive controls, crucial for the "quick service" aspect. I'll implement a modular system for cooking stations, order generation, and customer AI, allowing for easy scaling of complexity across levels. For visual flair, I'll focus on optimizing sprite sheets and particle effects to maintain that bright, friendly cartoon look without impacting performance. A state machine will manage customer patience and order fulfillment, ensuring accurate tracking of rewards and penalties. To ensure we're perfectly aligned, could you clarify the expected complexity of multi-item orders and how you envision the "special rewards" system integrating with the coin/tip economy? I'm eager to discuss how we can bring your unique vision to life.
$624 USD in 21 days
4.6
4.6

Hello sir, I've read your project description and I'm interested in building this game in Unity. I've more than 3 years of experience in Unity and have worked on a variety of projects. I've also published some of my own games on Google Play Store, giving me hands-on experience with the complete development and deployment process. I can help implement engaging combat mechanics, puzzle systems, and a polished gameplay experience while ensuring the game performs well on mobile devices. You can check out my portfolio in my profile. I look forward to hearing from you. Thank you.
$250 USD in 6 days
4.7
4.7

Hello! I’m excited about the opportunity to develop your fast-paced restaurant time-management game. Your vision for a unique and engaging gameplay experience, similar to Cooking Fever but wholly original, aligns perfectly with my expertise. With over five years of experience in game development, I specialize in creating vibrant, cartoonish art styles and engaging user interfaces. I am proficient in Unity and have a strong background in developing mobile games that feature intricate gameplay mechanics and monetization strategies. To ensure your game meets your expectations, I propose the following approach: - Design original characters, UI, and art assets that reflect a bright, friendly aesthetic. - Develop multiple themed levels with unique cooking stations and customer mechanics that enhance player engagement. - Implement a robust in-game currency system with rewards and ad integration for monetization. - Ensure a seamless gameplay experience with clear tutorials and efficient load times. I am eager to start this project and confident in my ability to deliver a high-quality product that meets your criteria. Let’s discuss your preferred engine and timeline so we can get started!
$250 USD in 7 days
4.8
4.8

Hello, I reviewed the project and the main challenge is building a fast, original restaurant time management loop where cooking stations, customer patience, upgrades, rewards, and progression work together without feeling like a copy of existing games. I have experience with game development, 3D and 2D assets, animation, UI design, gameplay systems, monetisation integrations, and creating structured content that can be expanded through configurable levels. I would focus on making the core gameplay and visual identity distinctly yours, while keeping restaurants, upgrades, stages, and economy systems organised so additional content can be added without rebuilding the underlying game.
$260 USD in 1 day
4.3
4.3

Richmond, United States
Member since Aug 21, 2026
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