
In Progress
Posted
Paid on delivery
I’m building a Roblox UGC “box-opening” experience where every new player selects a starter style—Girl, Boy, or Rare—before diving into the world of Common, Rare, and Legendary boxes. The core loop I’m after is lively trading and social interaction, with collection acting as a satisfying side quest. For the very first release I want to zero in on two pillars: • Rewards & Progression – a clear levelling path that hands out in-game currency and the occasional bonus box or item as milestones are hit. • Trading – a secure, player-to-player system that lets users swap any box or reward they’ve earned. Everything else on the feature list (daily login streaks, play-time bonuses, referral programs, donation booths, creator/partner growth initiatives) can wait for later sprints, but the codebase and data structures you set up now should be future-proof enough to slide them in smoothly. Key notes for the build – All systems must meet current Roblox platform and UGC compliance requirements. – Starter-box choice needs to trigger the correct inventory, avatar visuals, and future reward tables. – Boxes themselves are inventory items, not passes, so keep them tradable from day one. – I’ll provide the 3D assets; you wire up the scripts, UI, and data stores. – Clean, well-commented Lua code is a must so I can extend the project once we move past the MVP. Hand-off deliverables 1. Roblox Studio place file with functioning Rewards & Progression loop and Trading UI. 2. Module scripts handling currency, box rarity tables, and secure trade validation. 3. Brief “next steps” document outlining how daily streaks and referral programs can plug into your existing architecture. If the above scope fits your wheelhouse, let’s get this box-opening adventure underway.
Project ID: 40648443
15 proposals
Remote project
Active 7 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs

Hi, roblox UGC box-opening experiences live or die on creating an engaging reward loop while making trading feel secure and seamless — that’s exactly the kind of platform-native gameplay system I can build. Relevant work: British Army: [login to view URL] LOLT - Puzzle: [login to view URL] I can help with: • Rewards & progression with levels, currency, milestone rewards, bonus boxes, and items • Secure player-to-player trading for boxes and earned rewards • Starter selection for Girl, Boy, or Rare with the correct inventory, avatar visuals, and reward tables • Roblox DataStore and modular Lua architecture designed for future features • Trading UI, inventory handling, box rarity systems, and server-side validation • Clean, well-commented Roblox Lua code that remains easy to extend I’d be happy to share more relevant Roblox samples if you’d like a closer look, and discuss the gameplay flow you’re aiming for.
$1,000 CAD in 30 days
5.1
5.1
15 freelancers are bidding on average $491 CAD for this job

Hi, The main risk is data and trade safety. If starter selection, rewards, and tradable boxes are not structured properly from the start, later features like streaks or referrals can become difficult to manage. I would build this around a future-proof inventory model so Girl/Boy/Rare starter selection can control visuals, reward tables, and what each player can receive or trade without breaking the progression loop. My first priority would be the core MVP: level milestones, currency rewards, bonus box grants, and a secure player-to-player trade system with server-side validation. This will give you a reliable progression loop while keeping every earned box tradable and aligned with Roblox rules. Initial focus: Starter selection flow Inventory and data structure Rewards and rarity tables Trade validation and UI Save/load with DataStore safety I have relevant experience working on similar systems and can help you build this cleanly and scalably. One question: should trades support box-for-box only, or also box plus currency/item combinations?
$287 CAD in 12 days
7.3
7.3

The bottleneck is implementing a secure and flexible trading system intrinsic to Roblox's UGC compliance. This requires robust trade validation and dynamic data structures to handle inventory changes triggered by starter-box selection. I will develop modular Lua scripts for currency handling, rarity tables, and trade validation, ensuring all trades are secure and inventory updates propagate cleanly. The UI and data stores will integrate seamlessly with Roblox Studio, maintaining a clean, documented codebase for future extensions. This builds a stable MVP with clear progression paths and trade mechanics, verified on the Roblox platform using test trades and progression milestones. How do you envision balancing item rarity and trade security to keep gameplay fair and engaging?
$500 CAD in 7 days
0.0
0.0

Excited to build the Roblox UGC box-opening trading game with a future-proof Lua architecture. I’ll implement a clear Rewards & Progression loop (level milestones awarding in-game currency and occasional bonus boxes/items) and a secure player-to-player Trading system where boxes are inventory items, tradable from day one. Scope for the first release: - Starter choice (Girl/Boy/Rare) triggers correct inventory, avatar visuals, and reward tables. - DataStores + module scripts for currency, rarity tables, and extensible progression tracking. - Trading UI with validated offers and anti-exploit checks tailored for Roblox/UCG compliance. - Clean, well-commented scripts and modular code so daily streaks, play-time bonuses, referrals, and creator/partner initiatives can plug into the same framework later. Deliverables: - Roblox Studio place file with functioning progression + trading UI. - Module scripts for currency, box rarity tables, and secure trade validation. - Next-steps document describing how to add daily login streaks and referral programs into the existing systems.
$250 CAD in 2 days
0.0
0.0

I understand you're aiming for a dynamic Roblox UGC box-opening game with a strong emphasis on player-to-player trading, similar to the successful collection and trading mechanics found in titles like *Adopt Me!* or *Royale High*. My expertise in developing robust game economies and secure trading systems within Roblox will ensure your core loop is not only engaging but also trustworthy for your players. My technical approach will leverage Luau for scripting, focusing on a data-driven system for rewards and progression. I'll implement a tiered leveling system with defined XP thresholds, automatically awarding in-game currency and bonus items via server-side events. For the trading system, I will develop a secure, asynchronous peer-to-peer exchange module. This will involve user interface design for item selection, transaction confirmation prompts with cooldowns, and server-side validation to prevent exploits and ensure item integrity. Data persistence will be handled efficiently using Roblox's DataStoreService. To ensure alignment, can you elaborate on the intended rarity distribution for each box tier, and what specific anti-scam measures are paramount for the initial trading release? I'm eager to discuss how we can bring this exciting project to life.
$550 CAD in 21 days
0.0
0.0

With over a decade of experience in web, mobile and software development, I know what it takes to create an engaging and immersive game for the Roblox platform. My team at Walking Dreamz Technologies specializes in developing cutting-edge web applications, and we believe our skills in Custom MERN web apps can seamlessly be transferred to building your box-trading game. Starting from the core nature of your project's requirements, our 99% positive reviews and long-term enterprise clients prove our capabilities. I understand that adhering to the current Roblox platform and UGC compliance requirements is crucial, and I can ensure that every system we develop meets these conditions while providing secure player-to-player trading. Additionally, I am well-equipped to handle reward systems and progression loops to establish a clear leveling path within the game. While you're interested in starting with a Minimal Viable Product (MVP), I emphasize building with the future in mind. By organizing clean, well-commented Lua code and creating data stores that can accommodate additional features without rewiring your entire project, I’ll make the eventual inclusion of daily streaks, referral programs or any other feature seamless. Let’s work together to create a stable product today that offers effortless extension opportunities for tomorrow.
$600 CAD in 7 days
0.0
0.0

Richmond Hill, Canada
Payment method verified
Member since Apr 23, 2026
$30-250 CAD
$50-150 CAD
$250-750 CAD
$50-150 CAD
$30-250 CAD
$30-250 USD
$30-250 USD
£10-20 GBP
₹1500-12500 INR
$5000-10000 USD
$30-250 USD
$25-50 USD / hour
$10-30 USD
$15-25 CAD / hour
$30-250 USD
$25-50 USD / hour
$30-250 USD
$30-250 USD
$15-25 USD / hour
$1500-3000 USD
₹12500-37500 INR
$15-25 USD / hour
$250-750 USD
$2-8 USD / hour
$250-750 USD