We need a level for a third person shooter (video game for IOS, PC and MAC). More info via PM.
Required software skills:
for creation of the 3D models (static meshes) = 3ds Max, Maya or Blender
to paint the textures for the models = Photoshop
to place the assets in the 3D Environment = UDK (Unreal Development Kit)
Level Design + Level Art = creation (modeling + texturing) of all architectural elements (wall-, ceiling-, roof- and floor-elements, as well as stairs, elevators, railings, pillars, moldings, lights, doors, windows and signs.
You will get an additional budget to add furniture/props to the level. It's up to you, if you want to create furniture/props as well or if you "outsource" this to our artists! However, by choosing to outsource this task, you have to make an asset list including pictures/descriptions.
24 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön
Hi guy, I'm designer and developer of videogames, I can work in engines (UDK, Unity, Blender, flash, etc) in Animations, Cinematic, Models, Art 2D and any work.. In the inbox I leave few samples of my work..
Hello. I'm a 3D generalist and have some experience with UDK, low polly enviroment and static meshe's. I'm sending to you some of my works. Looking foward to help you with you project.
3d Generalist / 3d Technical Director with 8 years of experience available to get started on your project. Quick turnarounds and high quality work are my specialty. Best Regards.