
Open
Posted
•
Ends in 8 hours
I want to build a fast-paced arcade IO game using the Flutter Flame engine. The core loop is simple: It Is a World Conquer Strategy Game. I grant you a full Claude Code Max Plan that helps you build the game flow. We already have asset list, and rough class structure; you’ll use it as the foundation and expand it into a playable experience. Scope • Implement core gameplay mechanics in Flame • Integrate a real-time survival timer and basic high-score persistence (local storage is fine for now). • Deploy responsive builds for iOS, Android, and Web, ensuring consistent touch and keyboard controls. • Structure code cleanly with proper components, game loops, and asset management so future levels or power-ups plug in easily. • Provide lightweight visual placeholders; I’ll commission final art later—focus is on polished mechanics and smooth performance. Deliverables 1. Fully functional Flutter project runnable on the three target platforms. 2. Source code with clear comments that align with the Claude plan. 3. Short README covering build steps, asset folders, and any third-party packages used. 4. A brief video or GIF demo showcasing core gameplay and cross-platform responsiveness. If you’ve shipped a Flutter Flame title before—or have strong Dart game-loop experience—let me know. I’m aiming for a solid prototype within a few weeks, then we can iterate on features and visuals once the mechanics feel tight.
Project ID: 40373754
96 proposals
Open for bidding
Remote project
Active 2 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
96 freelancers are bidding on average €16 EUR/hour for this job

Hello, To ensure a "World Conquer" strategy game maintains 60 FPS across Web and Mobile, I focus on optimizing Flame’s update() loop and utilizing SpriteBatch for high entity counts. I will transform your class structure into a decoupled component system, ensuring the territory-capture mechanics remain fluid even as the map scales. My Execution Plan: -> Logic over Fluff: Using your Claude Max Plan, I’ll prioritize a tight game loop and unified input handling (touch/keyboard) for true cross-platform parity. -> Clean Architecture: I’ll build a modular foundation so new power-ups can be "plugged in" without refactoring. Does your class structure already define the unit pathfinding, or should I implement a lightweight navigation system for this prototype? Best, Niral
€13 EUR in 40 days
8.2
8.2

Dear , We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in Mobile App Development, iPhone, Game Design, Unity 3D, Dart, Game Development, iOS Development, Flutter, Asset Management, Game Testing and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
€22 EUR in 5 days
7.2
7.2

Hi there, I’ve reviewed your Flutter app requirements and would love to help. With 5+ years of experience in cross-platform development, I specialise in clean UI, smooth performance, and robust API integration. I’ll begin with clear planning, share regular progress updates, and ensure the app is fully tested before launch. Let’s connect to discuss your vision — I’m ready to get started! Best, Bhargav Flutter Developer | Android & iOS Expert
€12 EUR in 40 days
6.9
6.9

Hello, I’ve gone through your project details and this is something I can definitely help you with. With over 10 years of experience in mobile and game development, particularly using Flutter and Dart, I'm well-equipped to create a fast-paced arcade IO game as you described. I have hands-on experience with the Flutter Flame engine and have successfully shipped titles, ensuring polished mechanics and smooth performance. I will start by implementing the core gameplay mechanics and integrating the real-time survival timer. My focus will be on maintaining clean code structure, making it easy to plug in future features and levels. I’ll ensure the project is responsive across iOS, Android, and Web platforms, catering to both touch and keyboard controls. Here is my portfolio: https://www.freelancer.in/u/ixorawebmob I’m excited about this project and would love to clarify a few details to better align my approach: Could you specify any particular gameplay mechanics you want to focus on for the prototype? Let’s discuss over chat! Regards, Arpit Jaiswal
€16 EUR in 25 days
7.5
7.5

As a game development professional with over 5 years of experience, I have honed my skills in Unity, Unreal Engine, and Roblox—skills that translate seamlessly to your project's demand for the Flutter Flame engine. Not only do I understand game mechanics and components, but I am also well-versed in asset management and game loops which will ensure smooth performance and easy integration of any future levels or power-ups. My focus on optimized gameplay goes hand-in-hand with the need for a fast-paced arcade IO game you're looking for. Apart from delivering an incredible game, I am dedicated to creating a highly usable and enjoyable user experience for your target platforms. Having developed for iOS and Android extensively, I assure consistency in touch controls across these platforms. I am also comfortable with deploying builds on Web platforms which will make access to the game widely available. Importantly, my work aligns perfectly with your core concept; using 'flutter' as a verb is metaphorically complimentary to the speed and intensity of the world conquer strategy of your game.
€15 EUR in 40 days
6.5
6.5

Hello There!!! ★★★★ (Flutter Flame IO strategy game with cross-platform real-time gameplay focus) ★★★★ Project understanding: You want a fast-paced IO style world conquest strategy game built in Flutter using Flame engine. Core mechanics, survival timer, and scalable architecture are already planned, and you need it turned into a fully playable prototype across iOS, Android, and Web with clean structure and smooth performance. ⚜ implement core Flame game loop and mechanics ⚜ build real-time survival timer + score system ⚜ support touch + keyboard cross-platform controls ⚜ structure modular components for future expansion ⚜ integrate local storage for high scores ⚜ optimize performance for mobile and web builds ⚜ add placeholder assets with clean game flow polish Approach & solution: I will start by setting up Flame architecture based on your existing class structure, then build the core gameplay loop and movement/combat logic. After that I’ll integrate scoring, timers and input systems, ensuring consistent behaviour across platforms using Flutter abstraction layers. I have experience with Flutter game development and real-time interaction systems, so I focus strongly on smooth loop timing, responsiveness and scalable code design. Warm Regards, Farhin B.
€15 EUR in 40 days
6.6
6.6

I’ve worked on Flutter Flame before and built a fast-paced multiplayer arcade game, so I’m familiar with setting up clean game loops and component-based architecture like your Claude plan outlines. Your focus on polished mechanics and smooth performance is key—I’ll prioritize that in the core gameplay implementation. For the real-time survival timer and score persistence, local storage is straightforward and I’ve integrated similar features in past mobile games that needed quick, reliable state saves. Ensuring consistent controls across touch and keyboard inputs on iOS, Android, and Web is doable, but can I confirm if you want keyboard support only for Web or also desktop apps? Also, do you prefer any specific Flutter Flame version or packages for asset management? I’ll deliver a clean, commented Flutter project with a demo video showing gameplay and responsiveness on all platforms. The README will cover build instructions to get you going right away. If you want, I can start with a simple prototype within a week to sync up quickly on core gameplay feel. Ready to start building this smooth and fun world conquest game.
€15 EUR in 7 days
5.4
5.4

Hi — I’m Aminuzzaman. I can architect and build your World Conquer IO game using Flutter and the Flame engine. I have extensive experience in high-performance Dart development and "zero-jank" UI, which is critical for an arcade-style game loop where frame-rate stability is the difference between a hit and a frustration. 1. Technical Strategy & Implementation Flame Architecture: I’ll implement the core loop using a Component-Based System (ECS). This ensures that entities like "Territories," "Armies," and "AI Rivals" are decoupled and performant. IO-Style Mechanics: For the "World Conquer" feel, I’ll build a custom collision and influence engine within Flame. This will handle real-time territory expansion and tactical unit movement with optimized spatial hashing to keep the game smooth even with hundreds of active entities. Claude Code Augmented Workflow: Since you have a Claude Code Max Plan, I will act as the Lead Game Architect. I’ll feed the rough class structures and asset lists into the AI to scaffold the boilerplate, while I manually refine the Game Loop (update and render cycles), high-score persistence via shared_preferences, and responsive input mapping (Touch for mobile, Mouse/Keyboard for Web). Cross-Platform Performance: I’ll optimize the Canvas rendering for Flutter’s Web (CanvasKit) and mobile (Skia/Impeller) targets to ensure 60 FPS across all three platforms.
€15 EUR in 40 days
5.3
5.3

Hi, I can build your fast-paced Flame-based IO strategy game in Flutter with a clean, scalable architecture that focuses on a smooth core game loop, responsive controls, and solid performance across iOS, Android, and Web. I’ll implement the survival timer, high-score persistence, and modular component structure so future expansions like levels, power-ups, and upgrades can be added easily. Using your asset list and Claude structure as a base, I’ll turn it into a fully playable prototype with polished mechanics, lightweight placeholders, and proper game state management. You’ll also get well-documented code, build instructions, and a short demo showing cross-platform gameplay consistency. Looking forward for your positive response in the chatbox. Best Regards, Arbaz N
€15 EUR in 40 days
5.1
5.1

✋ Hi There!!! ✋ The Goal of the project:- BUILD A FAST AND SMOOTH FLUTTER FLAME IO GAME WITH CROSS PLATFORM SUPPORT AND CLEAN ARCHITECTURE. I have carefully reviewed your requirement and understand you need a polished prototype based on your existing asset list and Claude plan. I am the best fit because I specialize in Flutter game development with strong focus on performance and scalable architecture. 1. Implement core Flame gameplay mechanics with smooth game loop and survival timer 2. Build cross-platform support for iOS, Android, and Web with consistent controls 3. Integrate local high-score persistence and clean modular code structure for future expansion I will provide UI design, database management, testing, and full source code delivery at completion. I have 9+ years experience as a full stack developer and have delivered similar real-time Flutter based interactive apps. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
€12 EUR in 40 days
5.0
5.0

Hello, With 4 years of experience in Mobile App Development, iOS Development, and Game Design, I am well-equipped to take on your Flutter Flame .IO Game project. I have carefully reviewed your requirements and am confident in my ability to implement the core gameplay mechanics in Flame, integrate real-time survival timer and high-score persistence, and ensure responsive builds for iOS, Android, and Web with consistent controls. I have expertise in Flutter, Dart, Game Development, Unity 3D, and Game Testing, making me a suitable candidate for this project. I have read through the project scope and deliverables, and I am ready to discuss further details in chat. Let's connect to explore how I can bring your game idea to life with polished mechanics and smooth performance. Best regards, Taimoor from Pixels Soft
€15 EUR in 40 days
4.7
4.7

Hi, We can develop your Flutter Flame IO-style game with smooth core mechanics, real-time timer, and cross-platform support for iOS, Android, and Web. We ensure clean, modular Dart code, optimized game loops, and responsive controls, delivering a polished prototype with scalable architecture for future expansion. Kindly contact via private message so that i can send you detailed proposal. Looking forward to hearing back from you. With Regards, Raghav, BLW TECH
€25 EUR in 40 days
4.9
4.9

Hey , I just went through the project description, and I see you are looking for someone experienced in iOS Development, Dart, Flutter, Game Testing, Unity 3D, Game Development, Mobile App Development, Game Design, Asset Management and iPhone. It instantly reminded me of a client who faced similar challenges, and I knew I had a tailor-made solution for it. Please review my profile to confirm that I have great experience working with these tech stacks. While I have few questions: • Is there anything else you’d like to add to the project details? • What’s the top hurdle you’re facing with this project? • What is the timeline to get this done? Why Choose Me? 250+ Projects. 5 Years. Zero Misses. My reputation is built on a single metric: Flawless Execution. While others promise quality, my last 100+ consecutive 5-star reviews prove it. I don’t just finish the job; I set the standard. Timings: 9am - 9pm Eastern Time (I work as a full time freelancer) The portfolio here is just the tip of the iceberg. To respect client confidentiality, my recent heavy-hitters aren't public, but I can share them 1-on-1. Click the 'CHAT' button, and I’ll send over the relevant samples immediately for your review. Regards, Abdul Haseeb Siddiqui.
€12 EUR in 22 days
4.4
4.4

As an Experienced Full-Stack Developer with a strong background in Trading Automation and Mobile App Development, I'm confident that I can fulfill all your requirements for this Flutter Flame .IO game project. Not only do I have 7+ years working with full-stack web and mobile development, but I also have extensive experience building automated trading strategies and tools, which mirror the speed and intensity of the fast-paced arcade IO game you're looking to create. One of the reasons why you should consider me for this project is my expertise in game development with Unity 3D, which would be an added advantage in building this. Additionally, I possess excellent Dart skills and a solid understanding of game loops, structures, and asset management that are crucial in transforming your existing list of assets and class structures into a playable reality using Flutter Flame. Drawing from my experiences, I understand the importance of delivering a bug-free and efficient project within set timelines. My ability to strategically integrate time tracking features and design high score persistence mechanisms aligns perfectly with your needs. In the end, from building complex SaaS apps to MetaTrader automated trading tools, I combine creative thinking, adaptability, and most importantly, a strong sense of commitment to ensure successful project completion; making me an ideal match for this game project.
€15 EUR in 40 days
4.2
4.2

Hi there, I’ve read your brief and I’m excited to build the fast-paced Flutter Flame .io world-conquer prototype. I have solid Dart game-loop experience and have shipped responsive Flutter demos across mobile and web. Using your asset list and Claude plan as the foundation, I’ll implement the core Flame components, a survival timer, local high-score persistence, touch + keyboard input mappings, and a clean component-based code structure so power-ups and levels plug in easily. I’ll supply lightweight placeholder visuals and a short demo GIF while prioritizing smooth performance and clear, commented code. I can deliver a playable cross-platform prototype and README within the timeline below; next I’ll start by mapping your Claude plan to Flame components and a sprint backlog. For networking: do you prefer a peer-to-peer .io approach for instant local feel or a simple server-authoritative model for accurate world state and anti-cheat (I can prototype either)? Sincerely, Cindy Viorina
€12 EUR in 26 days
3.9
3.9

I can design and build your fast-paced arcade .IO game using Flutter Flame, focusing on a tight, satisfying core loop and smooth multiplayer experiences. I understand the importance of responsive controls, performant rendering, and a polished feel for highly replayable arcade games. I’ve worked with Flutter Flame and real-time game loops, including entity management, collision detection, and simple multiplayer mechanics. That experience helps in making gameplay feel snappy while keeping the architecture maintainable and ready for future features like power-ups, skins, or leaderboards. My approach would be to first define the core loop and win/lose conditions, then prototype movement, interactions, and basic UI. From there, I’d refine feedback (animations, effects, sounds) and add session handling, matchmaking, and scoring. I would love to chat more about your project! Regards
€15 EUR in 7 days
4.2
4.2

Hello, I can help you build a clean, performance-focused prototype using Flutter + Flame engine. I have strong experience in Flutter development, state management, and real-time systems, and I’ve worked on game-like simulations and ERP-style event-driven applications where structured game loops and performance stability are critical. My Approach: 1. Core Game Loop (Flame Engine) • Implement structured Flame game architecture (components, systems, entities) • Build clean separation for player, world map, and interaction logic • Ensure smooth frame updates and scalable loop design for future expansions 2. Gameplay Mechanics • World Conquer strategy loop implementation based on your existing structure • Expand provided class design into playable mechanics • Add scalable system for future levels, power-ups, and AI behaviors 3. Timer & Persistence • Real-time survival timer integrated into game loop • High-score tracking using local storage (Hive/SharedPreferences) • Lightweight save/load system 4. Cross-Platform Controls • Unified input system (touch + keyboard + mouse) • Responsive UI for iOS, Android, and Web builds • Performance tuning for consistent frame rate 5. Architecture & Clean Code • Modular Flame components • Clean asset management structure • Easy extensibility for future game features Timeline: 2–4 weeks for a solid playable prototype depending on iteration feedback. Available to start immediately. Best Regards, JP
€12 EUR in 40 days
3.5
3.5

Hi, I have strong experience in mobile game development using Flutter and the Flame engine, with a focus on building fast-paced, responsive games that run smoothly across iOS, Android, and Web. I can help implement the core gameplay mechanics for your World Conquer Strategy Game, integrating a real-time survival timer, basic high-score persistence, and ensuring the game works seamlessly on all target platforms. I’ll structure the code cleanly with proper components, game loops, and asset management to make future feature additions like new levels or power-ups easy to implement. As per your request, I will use lightweight visual placeholders to focus on polished mechanics and smooth performance for the prototype. You can expect clear communication, fast turnaround, and a high-quality, well-documented result that fits seamlessly into your existing workflow. Best regards, Juan
€15 EUR in 40 days
2.8
2.8

As a Google partner digital agency with over seven years of experience, our team at our Web Design & Development Company has the technical proficiency and creativity to bring your Flutter Flame IO game vision to life. We understand that for any successful game, mechanics need to be tight. With this in mind, our years of designing and developing web applications have honed our skills in creating strong game loops, clean code implementation, and asset management - qualities vital for implementing core gameplay mechanics and future expansions efficiently, in line with your project's scope. We've also developed games using Flutter Flame before, giving us a deep understanding of the engine. For instance, we developed apps using Unity and Construct that required fast-paced action like your World Conquer Strategy Game. This puts us in a unique position to draw from these experiences and leverage the best strategies and techniques for your endeavor.
€15 EUR in 40 days
2.6
2.6

How do you do? I can help turn your current Flame foundation into a **playable, responsive cross-platform prototype** with polished mechanics, clean structure, and room to expand. This project fits me very well because it is not about overbuilding visuals first — it is about getting the **core loop, controls, timing, and performance** right so future content can plug in cleanly. I have strong experience with **Flutter, Dart, game-state logic, component-based architecture, local persistence, and mobile-focused app development**. For a Flame project like this, I would focus on: * clean game loop and component structure * responsive input for touch + keyboard * stable performance on iOS, Android, and Web * survival timer and local high-score persistence * asset organization that makes future levels and power-ups easy to add My approach would be: 1. review your rough class structure and Claude plan 2. implement the core world-conquer / arcade gameplay loop in Flame 3. add real-time survival timer and score tracking 4. wire local storage for high-score persistence 5. optimize controls and responsiveness across all 3 platforms 6. document the structure clearly and provide demo output I am comfortable working from an existing structure rather than starting from zero, and I can help shape it into a solid prototype within your timeline so you have a strong base for future iteration. Sihalath S
€15 EUR in 40 days
2.3
2.3

Rottweil, Germany
Payment method verified
Member since Apr 7, 2023
€6-12 EUR / hour
€12-18 EUR / hour
₹602-1000 INR
€12-18 EUR / hour
$3000-5000 CAD
₹1500-12500 INR
₹12500-37500 INR
₹1500-12500 INR
₹20000-25000 INR
€5000-10000 EUR
₹12500-37500 INR
$20000-50000 USD
₹37500-75000 INR
$30-250 USD
$30-250 USD
$5000-10000 USD
$30-250 USD
$250-750 USD
$30-250 USD
₹600-1500 INR
₹12500-37500 INR
$250-750 USD