I have an assignment regarding terrain generation by first implementing 2x2 midpoint displacement algorithm for height map then exporting the grey scale texture and combining other textures to create a terrain and the texture for it.
Then comes another task. I want to do this myself but I will need help when I am stuck. So I am looking for someone who can help me finish these over this weekend.
Hi! I have implemented two terrain rendering engines with LOD and dynamic lighting in c++ and OpenGL. I would be glad to help you with your project. Please check PM for details.