Only support people who have experience with OBS projects.
I need someone who can solve it quickly.
Build a wrapper library around the C++ OBS (Open Broadcaster Software - open source) OpenGL game capture functionality to pull the screen grabs in real time into a buffer that can be safely accessed by managed C# code, converted to bitmaps etc.
Completed project should be test on Nox Player(Android emulator) Screen using OpenGL Graphic Mode.
Completed project should be demonstrable by saving a bitmap screen grab of the Nox Player in C# code once every second.
Use the existing OBS screen hooking code, do not attempt to use another DLL injection based method.
I also want the developed OBS hooking capture DLL source code.
***Output : The project is complete when the nox player screen is captured as you click the button in the C # demo program. Then give the source code. (do not attempt to use another DLL injection based method.)***