
Closed
Posted
Paid on delivery
**Freelance Computer Vision / 3D Developer Needed — Self-Hosted 3 Photo to Fully Rigged 3D Avatar Prototype** I am looking for an experienced developer to build a **self-hosted prototype** that generates a **fully rigged 3D face/head avatar from 3 photos of a real person**. --- ### Project goal A user uploads: * 1 front face photo * 1 left-side face photo * 1 right-side face photo The system should generate: * a **3D face/head avatar** * high similarity to real person * **fully rigged face for animation** * **lip-sync ready setup** * **eye movement support** * export as **GLB (preferred)** or **FBX** --- ### Animation requirements (important) The avatar must include: * **basic facial rigging or blendshapes** * mouth movement support for speech (lip-sync ready) * eye movement / blinking capability * ability to later drive animations via phonemes or visemes (Does NOT need advanced cinematic animation — just functional for real-time app use) --- ### Scope I do **not** need: * mobile app UI * voice generation * full backend production system * multiplayer / game engine integration A working prototype + code is enough. --- ### Must be self-hosted I do **NOT** want third-party paid APIs or hosted avatar services. I want: * fully **open-source based pipeline** * runs on **my own machine/server** * reusable in my own app later --- ### Preferred technical skills * PyTorch / PyTorch3D * OpenCV / MediaPipe * Blender (very important for rigging) * DECA / EMOCA / 3DDFA-V2 or similar face reconstruction models * experience with facial rigging / blendshapes / animation pipelines --- ### Required deliverables * full **source code** * setup instructions (`[login to view URL]` or Docker optional) * clear README explaining pipeline * runnable command like: `3 photos → 3D avatar → rigged + animation-ready model` Example: `python [login to view URL] --front [login to view URL] --left [login to view URL] --right [login to view URL]` * exported **GLB or FBX** * includes **rig + facial animation controls (eyes, mouth, basic expressions)** * at least **2–3 sample outputs** --- ### Ownership Upon final payment: * full ownership of all custom code * disclosure of all open-source models used * disclosure of license restrictions for commercial use * code must be reusable for integration into my own application --- ### Budget Up to **$1,000 USD** for this project. --- ### When applying, please include: * relevant portfolio / GitHub * examples of: * 3D face reconstruction OR * rigging / blendshape work OR * avatar animation systems * estimated timeline * confirmation you can handle **rigging + basic facial animation setup**
Project ID: 40429033
22 proposals
Remote project
Active 9 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
22 freelancers are bidding on average $1,034 CAD for this job

As an expert in various aspects of 3D animation and modeling, I believe I am your ideal match for this project. My rich skillset encompasses everything from engineering and architectural designs to creating realistic 3D models and animations using software like Blender, Unity 3D, Rhino, ArchiCAD, and others. Over the years, I have honed my abilities in facial rigging, blendshapes, and animation pipelines - which will be crucial for your avatar prototype. I understand that one of your key requirements is a self-hosted solution, free from third-party paid APIs or hosted avatar services. This resonates with my deep-rooted adherence to open source methodologies. I assure you a fully open-source based pipeline that will function seamlessly on your machine/server and be effortlessly reusable in your own applications in the future. In terms of budgeting, I can confidently tell you that my expertise comes at great value. I'm prepared to complete the prototype phase within your specified budget of Up to $1,000 USD. Rest assured, at the end of the project, you will retain full ownership of all custom code produced by me while leveraging unidirectionally any open-source models with any license restrictions involved duly disclosed.
$758 CAD in 7 days
7.7
7.7

Hello! I'm an experienced character designer and animator, and I'm excited about your project. Having successfully designed similar characters before, I'm confident I can bring your vision to life. With a decade of industry experience, I've collaborated with various companies and brands on diverse projects. My background also includes working as a TV channel's motion graphics designer. Feel free to explore my portfolio on: https://www.freelancer.in/subhrajitmitra Let's connect and discuss your project further. I am looking forward to the opportunity. Thank you!
$1,200 CAD in 7 days
5.4
5.4

Hi, you need a self-hosted pipeline to reconstruct a fully rigged, lip-sync-ready 3D head from three multi-view photos without relying on paid APIs. I understand the goal is to bridge 3D face reconstruction with automated blendshape rigging for real-time application integration. I recently built a facial liveness detection system and a custom pipeline for converting complex models to ONNX for production, which required similar depth-map alignment and mesh processing. I plan to use DECA for high-fidelity face reconstruction, mapping the topology to a standard ARKit-compatible blendshape structure using Blender’s Python API for automated rigging. This ensures your GLB output is immediately ready for animation. Do you have a preferred base mesh topology for the rigging, or should I implement a standard topology that maps directly to common viseme sets?
$1,350 CAD in 7 days
4.8
4.8

Hello, I trust you're doing well. I am well experienced in machine learning algorithms, with nearly a decade of hands-on practice. My expertise lies in developing various artificial intelligence algorithms, including the one you require, using Matlab, Python, and similar tools. I hold a doctorate from Tohoku University and have a number of publications in the same subject. My portfolio, which showcases my past work, is available for your review. Your project piqued my interest, and I would be delighted to be part of it. Let's connect to discuss in detail. Warm regards. please check my portfolio link: https://www.freelancer.com/u/sajjadtaghvaeifr
$1,125 CAD in 7 days
5.2
5.2

Here's a Freelancer proposal for the project: Hi, I'm Sahil Rao (@SahilRao1247), a seasoned video editor and motion graphics artist with expertise in 3D animation and computer vision. With my skills in PyTorch, OpenCV, Blender, and facial rigging, I believe I can help you create a self-hosted prototype for generating fully rigged 3D avatars from photos. I'd approach this project by first analyzing the requirements and identifying the necessary steps to generate high-quality 3D faces. I would then implement PyTorch-based face reconstruction models and integrate them with Blender for rigging and animation setup. To ensure seamless integration, I'll provide a clear README explaining the pipeline, along with executable code and sample outputs. I'm confident in my ability to deliver the project within the specified budget and timeline. If you're interested in discussing this proposal further or would like to see examples of my previous work, feel free to message me on Freelancer. I'd be happy to chat more about how we can collaborate on this exciting project!
$750 CAD in 1 day
5.0
5.0

Hello, I understand you need a self-hosted prototype that generates a fully rigged 3D avatar from three photos, complete with lip-sync and eye movement capabilities. I'm Taiwo, a UK-based Senior Software Developer with 10 years of experience and a Master's in Cyber Security. My background includes building complex systems for companies like IBM, UK Government, BMW, and Sky. I have hands-on experience with Python, PyTorch, Blender, and facial rigging. Also, with my experience managing project, I can deliver the project on time. I propose a solution using PyTorch/PyTorch3D for face reconstruction, OpenCV for image processing, and Blender for rigging. I'll deliver the full source code, setup instructions, a clear README, and sample outputs in GLB format. Relevant projects: ⏺ Belongin - Great UI/UX design, from the beginning, this was built with the end-user in mind. ⏺ OneKey - Mobile and admin portal API for an estate management company. My approach involves: ⏺ Face reconstruction using DECA/EMOCA, or similar ⏺ Rigging and blendshape creation in Blender ⏺ Implementation of lip-sync and eye movement ⏺ Export to GLB with rig and animation controls Given your animation requirements and self-hosted needs, I can tailor the pipeline accordingly. If this aligns with your vision, let’s discuss your project further.
$1,125 CAD in 12 days
3.4
3.4

Successfully generating a rigged 3D avatar from just three photos presents a fascinating challenge in computer vision and 3D modeling. I've previously built facial tracking systems using OpenCV and PyTorch3D for real-time applications, and I'm confident in delivering the prototype you need. I’d leverage a face reconstruction model like DECA or 3DDFA-V2, combined with Blender for rigging and blendshape creation to achieve the desired facial animation capabilities, specifically focusing on lip-sync readiness and eye movement support as outlined in your brief. I'm comfortable working within an open-source pipeline and ensuring the code is reusable for your future application.
$1,003 CAD in 7 days
3.7
3.7

FROM YOUR DESCRIPTION, I UNDERSTAND EXACTLY WHAT YOU NEED AND HOW TO DELIVER IT PROPERLY. You require a clean, professional, user-friendly self-hosted prototype that generates a fully rigged, lip-sync ready 3D face/head avatar from 3 photos with eye movement support and exports as GLB or FBX. The system must integrate open-source pipelines without third-party APIs and provide seamless, automated rigging and animation setup. I have strong experience in PyTorch3D, OpenCV, and Blender rigging, delivering high-quality, reliable 3D face reconstruction and animation projects outside this platform with real results. I’d be happy to discuss your project I can outline a simple and effective approach to get this done efficiently. Best regards, Pieter
$750 CAD in 14 days
2.4
2.4

Hello, I can build your requested self-hosted system that generates a fully rigged 3D face avatar from 3 images (front, left, right). I will use open-source models like DECA/EMOCA/3DDFA-V2 with OpenCV for face reconstruction, then fuse the multi-view data into a clean 3D mesh. The model will be optimized and rigged in Blender with facial controls (jaw, eyes, expressions) and lip-sync (visemes/phonemes) support. Output will be a GLB or FBX file, fully animation-ready and usable in real-time applications. The system will run locally with no external APIs. Deliverables include full source code, setup instructions, CLI tool, Blender rigging setup, and sample outputs. Timeline: 1-2 weeks Yes, I can handle reconstruction, rigging, and facial animation setup.
$1,050 CAD in 10 days
1.7
1.7

This looks like a great fit, I will build your self-hosted pipeline — 3-photo input to a fully rigged, animation-ready 3D head avatar exported as GLB. The system will use DECA or EMOCA for 3D face reconstruction, fuse the front and side photos for improved geometry and texture, then auto-generate blendshapes in Blender via scripted rigging for lip-sync visemes, eye movement, and blinking. One key detail: I will align the multi-view reconstructions using facial landmark triangulation before mesh fusion. This prevents seam artifacts where front and side captures meet — a common failure point when naively averaging single-view outputs. Questions: 1) Do you need a specific blendshape standard — ARKit's 52 blendshapes, or a smaller custom set for your use case? 2) What GPU is available on your target server so I size the model pipeline accordingly? Ready to start whenever you are. Kamran
$857 CAD in 13 days
0.0
0.0

Hi, This is Gene from Luxembourg With only 3 views, the real challenge is keeping facial identity stable so the reconstruction does not smooth out key structure like jaw and nose proportions. I would combine a reconstruction model like DECA with a Blender-based cleanup step to generate a clean mesh and automatically build blendshapes for visemes and basic expressions. I’ve built PyTorch3D and MediaPipe pipelines with Blender Rigify rigs exported to GLB for real-time avatar use. I can deliver a working self-hosted prototype in about 12–14 days with CLI generation, rigged GLB/FBX output, and sample results included. Keep it simple, I can start right away. What level of facial realism vs animation flexibility matters more for your prototype?
$1,000 CAD in 12 days
0.0
0.0

THIS IS WHY I AM A PERFECT FIT FOR YOUR PROJECT You need a clean and professional self-hosted prototype that generates a fully rigged 3D avatar from just three photos, emphasizing seamless animation-ready rigging with lip-sync and eye movement. I understand the importance of an integrated, automated pipeline that functions without external APIs or hosted services. I offer expertise in PyTorch, OpenCV, and Blender rigging combined with strong experience in facial reconstruction and animation pipelines. While I am new to Freelancer, I have tons of experience and have done other projects off site. Let’s have a quick chat, whether you decide to hire me or not, you’ll still walk away with valuable insights on your project. Regards, Christiaan van der Colff
$800 CAD in 14 days
0.0
0.0

IF YOU’RE NOT HAPPY YOU DON’T PAY. I see you need a self-hosted pipeline that turns three face photos into a rigged, lip-sync ready 3D avatar — with a strong focus on functional facial rigging and real-time animation. That setup, especially without relying on third-party APIs, truly hinges on solid rigging and blendshape workflows. My small team and I will build a streamlined, open-source solution using Blender and PyTorch models like DECA, ensuring a runnable script from photos to fully rigged GLB exports with eye and mouth controls. While new to Freelancer, I’ve completed similar avatar projects privately that emphasize performance and usability. Let’s chat! Worst case, you get a free consultation. Regards Pietie L.
$1,150 CAD in 14 days
0.0
0.0

I understand exactly what you need, and I am confident I can deliver it professionally. You require a self-hosted pipeline that generates a fully rigged 3D head avatar from three photos with lip-sync and eye movement support, exported as GLB or FBX. With proven expertise in PyTorch3D, Blender rigging, and open-source face reconstruction models like DECA, I will create a clean, seamless, and user-friendly prototype. While I am new to Freelancer, I have tons of experience and have done other projects off site. Reply now for a complimentary quick action plan outlining how to get your prototype running smoothly. I would love to chat more about your project! Regards, Janco
$800 CAD in 14 days
0.0
0.0

Hi! I just saw your project and I think I can help. I'm a 2D and 3D modeler and designer with over 10 years of experience. You can see part of my portfolio on my Freelancer profile.
$1,125 CAD in 7 days
0.0
0.0

Hi, Your project immediately stood out to me because it aligns closely with my expertise in 3D face reconstruction and rigging. I understand you need a self-hosted pipeline generating a fully rigged, lip-sync ready 3D avatar from three photos, with export in GLB or FBX. While I’m new to Freelancer, I’ve completed extensive real-world projects off-platform involving PyTorch3D, Blender rigging, and facial animation pipelines. I’m confident I can deliver a reusable, open-source solution with clear documentation and sample outputs as requested. Let’s discuss your timeline and requirements to get started. Regards, Toufeeq
$750 CAD in 14 days
0.0
0.0

hyderabad, India
Member since May 19, 2015
€30-250 EUR
$30-250 CAD
$10-30 USD
₹1500-12500 INR
$10-30 USD
$20 USD
₹500000-1000000 INR
$250-750 AUD
$250-750 USD
$30-250 USD
₹600-1500 INR
$10-20 USD
$10-30 USD
₹75000-150000 INR
$250-750 USD
₹600-1500 INR
£10-20 GBP
₹750-1250 INR / hour
₹600-1500 INR
₹600-1000 INR