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I run a FiveM community and already have a full server package online; what I need now is a reliable developer who can jump in regularly, tweak what’s there, and keep every gameplay script running smoothly. Most of the work revolves around two things: adding or refining code in existing resources and hunting down those stubborn bugs that surface after an update. While admin tools and the economy are stable for now, the gameplay scripts—missions, jobs, and general player interactions—demand constant polish. Here’s how I like to work: • We talk through a small sprint of tasks, you push changes to our private Git, and I test them in staging the same day. • If you spot additional issues while inside the codebase, flag them; I prefer proactive fixes rather than hot-patches later. • Every commit should come with a clear changelog entry so I can keep the community informed. Deliverables I expect each cycle: 1. Updated or newly written .lua (or C# where applicable) scripts that compile without errors. 2. Confirmed in-game functionality—no console spam, no broken exports. 3. A concise changelog and brief notes on any future technical debt you detect. If you are comfortable jumping into qb-core or similar frameworks, leveraging tools like CodeWalker and txAdmin, and you enjoy iterative collaboration instead of one-off gigs, let’s keep this server humming together.
Project ID: 40336134
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Active 12 days ago
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63 freelancers are bidding on average £150 GBP for this job

This looks like a great fit, I will handle ongoing script development for your FiveM server — refining and adding gameplay scripts for missions, jobs, and player interactions, tracking down bugs after updates, and pushing clean commits with changelog entries to your private Git. I am comfortable working in qb-core with Lua, C# where needed, and using CodeWalker and txAdmin. Happy to work in sprint cycles with same-day staging tests. One thing I will set up early is a pre-commit linting step for your Lua scripts that catches common FiveM issues — undefined exports, missing event handlers, and thread leaks from CitizenFX coroutines. These are the typical causes of console spam and post-update breakage, and catching them before they reach staging saves a full test cycle per sprint. Questions: 1) Are you running qb-core or a different framework like ESX? 2) Roughly how many hours per week do you expect for the ongoing work? Looking forward to your response. Best regards, Kamran
£111.11 GBP in 7 days
8.4
8.4

Dear Client, As an established technology partner with a niche focus on bespoke gaming script development, my team and I at Well Spring Infotech are well-equipped to tackle your ongoing FiveM Server Script Development. With over half a decade of experience under our belts, we have invested our skills into crafting custom Web and Mobile applications using JavaScript, MySQL, and PHP. As a result, we aren't just code-pushers but also collaborative problem solvers who will work tirelessly to meet your unique needs. Our commitment to delivering end-to-end solutions is reflected in our streamlined project management approach and robust quality assurance procedures. This means that you can expect updated or newly written .lua (or C# where applicable) scripts from us that compile without errors and are tested thoroughly for confirmed in-game functionality. Furthermore, we're conversant with the tools you mentioned such as Code Walker and tx Admin, and are comfortable leveraging frameworks like qb-core for efficient gameplay script modification. We actively encourage iterative collaboration over one-off gigs because it fosters better understanding and addresses scope creep before it becomes unmanageable. At the end of each cycle, we promise clear changelog entries that keep your community up to date, brief notes on future technical debts we detect and most importantly scripts that keep your server humming smoothly!!! Thank you!!!
£250 GBP in 7 days
7.9
7.9

Hello, I have experience working with FiveM servers and am comfortable handling tasks involving Lua and C# scripting, debugging, and refining gameplay scripts. I understand the importance of smooth player interactions and can proactively identify and fix issues, ensuring your community's server runs without interruption. I am familiar with qb-core frameworks and can collaborate effectively through Git, providing clear changelogs and notes for each update. I am ready to support your ongoing development needs and help maintain a quality gameplay experience. Thanks, Teo
£20 GBP in 41 days
6.8
6.8

Hello, I understand you need ongoing FiveM server script maintenance and enhancement. I have extensive experience with qb-core frameworks, Lua, C#, MySQL, and Git, allowing me to refine gameplay scripts, resolve bugs, and implement new features efficiently. My workflow aligns with your sprints: I push updates to your private Git, test in staging, and document every change with clear changelogs. I focus on proactive improvements, ensuring scripts compile cleanly, exports function correctly, and the in-game experience remains seamless. I can also flag future technical debt and suggest optimizations for long-term stability. Deliverables include error-free Lua/C# scripts, verified in-game functionality, and concise changelogs with notes on potential enhancements. I am proficient with tools like CodeWalker and txAdmin, making iterative collaboration smooth and reliable. Each cycle of work will maintain server performance, improve player interactions, and support your community’s gameplay goals. Thanks, Asif
£250 GBP in 3 days
6.7
6.7

I have extensive experience in software development and am excited about Ongoing FiveM Server Script Development.
£900 GBP in 5 days
6.7
6.7

As a dedicated app developer with extensive experience in FiveM Server Script Development, I can guarantee you a smooth and enjoyable gaming experience for your community. My skills in JavaScript, MySQL, and PHP align perfectly with your project's requirements. I'm well-versed in managing and refining existing resources, as well as debugging persistent bugs that may pop up with updates. One of my core strengths is my ability to collaborate and work iteratively. I am familiar and can comfortably integrate with qb-core and similar frameworks like CodeWalker and txAdmin. My experience extends into Git works, where I push changes to our private Git, which you can test on the same day via staging. If any problems arise during testing or if I notice any additional issues within your codebase, you can count on me for proactive fixes. Not only will I deliver fully functional scripts that compile without errors but also a concise changelog with notes addressing any future technical debt I detect. With my solution-oriented mindset and commitment to quality work, your FiveM server's gameplay scripts will be polished to the highest standards. Let's start this gemeinschaft (community) journey together! Thanks, Jay
£135 GBP in 7 days
6.7
6.7

With my extensive 10 years in the technology industry, I believe my team at Web Crest is the perfect choice for your ongoing FiveM server script development needs. Our expertise spans a range of programming languages like C and C#, giving us a solid foundation to work within the FiveM environment. Moreover, our familiarity with Git will ensure a streamlined collaboration process. One of our key strengths lies in proactive debugging and continuous improvements. We understand that your gameplay scripts require constant optimization, and move swiftly to address any bugs promptly. We pride ourselves on not just fixing existing issues but also employing foresighted solutions to prevent future technical debt. Importantly, as demonstrated by our impressive 98% project completion rate, we not only meet deadlines but also deliver high-quality work. With my team at your side, you can expect clear communications, transparent workflows, and fully-functioning .lua or C# scripts integrated seamlessly into your current setup. Let's partner up and keep your FiveM community robust and engaging for maximum player satisfaction!
£200 GBP in 3 days
6.6
6.6

Hi, As a individual developer and I can jump into on your suitable time. I can help in your project maintaining and improving your FiveM server, focusing on qb-core gameplay scripts, mission and job logic, bug fixing, Git-based update flow, export stability, and clean changelog-driven staging support. With my expertise in full-stack development and experience working with modern web technologies like Lua, C#, JavaScript, MySQL, FiveM, qb-core, txAdmin, CodeWalker, and private Git workflow, i can fix this quickly. You can expect clear communication, fast turnaround, and a high-quality result that fits seamlessly into your existing workflow. Best regards, Juan
£135 GBP in 1 day
6.0
6.0

As an experienced and versatile developer, I have the right skill set to navigate your multi-skill project seamlessly. Economics may be stable but gameplay scripts require constant modification and optimization to ensure a smooth gaming experience for your community, and I have spent years fine-tuning my scripting skills to deliver just that. My expertise in Lua and C# - which are extensively used in FiveM - will enable me to make required changes effectively without errors. Alongside exceptional debugging skills, my approach focuses on proactive fixes rather than reactive hot-patches. This ensures better execution while minimizing future technical debts. The way I work is built entirely upon collaboration and transparency - and it aligns perfectly with your own vision. Utilizing Git, we can seamlessly communicate and escalate changes on a daily basis. I'll make sure every commit comes with a comprehensive changelog so you're fully informed about all updates for effective community management.
£20 GBP in 1 day
5.7
5.7

Hello there, I’m an experienced FiveM developer fluent in Lua and C#, with solid Git habits and a track record of keeping qb-core style setups clean, documented, and reliable. I’ve worked on polishing missions, jobs, and player interactions, and I’ll jump in to refine existing resources, squash stubborn bugs after updates, and maintain a smooth in-game experience. I work in tight sprints: you review on staging the same day, I push clean commits with clear changelogs, and I flag any new issues so we can fix them proactively rather than patching later. I’ll ensure all changes compile, exports stay intact, and console spam stays away, while delivering concise notes on any future technical debt. I’m confident I can handle the work based on my experience and keep your server humming smoothly. Please feel free to contact me so we can discuss more details. I am looking forward to the chance of working together. Best regards, Billy Bryan
£150 GBP in 1 day
4.8
4.8

Having spent over seven years delving into both sides of the technology stack, I have honed my skills in a variety of languages including JavaScript, MySQL and PHP. This foundation enables me to dip into your codebase and agilely navigate through FiveM's gameplay scripts to identify and address any issues promptly. My MQL4/MQL5 scripting experience in building automated trading bots for MetaTrader also makes C# a part of my repertoire which could be useful for your server. My previous work in the trading sector as a full-stack engineer tasked with developing automated trading systems for stock,-options, and forex markets has ingrained a sense of responsibility in me when it comes to code integrity. My goal would be to deliver for you consistently functional, bug-free new or updated scripts safeguarding gameplay mechanics and enhancing player experience while keeping you appraised through comprehensive changelogs.
£135 GBP in 7 days
4.7
4.7

Hi there. Which framework version are you running, qb-core, ESX, or a custom fork, and do you have any modified core resources already? Do you prefer Lua-only updates, or should C# resources also be used for performance-critical gameplay systems? This is a good ongoing setup, and the best approach is clean iteration with stable scripts, fast debugging, and structured commits so your server stays smooth after each update. Focus will be on fixing bugs, improving gameplay logic, and keeping resources optimized with no console errors. A similar setup was handled for a live server where gameplay scripts kept breaking after updates and caused player issues. The main challenge was tracking hidden bugs across multiple resources and keeping everything stable. That was solved by reviewing core resources, cleaning exports, fixing event flows, and adding proper logging and testing in staging before release. Strong background in systems and real-time environments helps keep your server stable and scalable. Best, Ivan
£250 GBP in 5 days
4.3
4.3

Dear Sir, I’m a full-stack developer with 10+ years of experience and hands-on expertise in FiveM, QB-Core, Lua, and C# scripting for multiplayer servers. I understand you need a reliable developer to maintain and refine gameplay scripts, debug issues post-updates, and proactively improve your codebase while working in iterative sprints. I’ve managed similar tasks including mission/job scripts, player interactions, and admin tool integration, ensuring smooth in-game functionality without console errors. My workflow aligns with your approach: Git-based commits with clear changelogs, staging testing, and proactive flagging of potential issues or technical debt. I’m comfortable using CodeWalker, txAdmin, and similar tools for efficient collaboration. Feel free to share access—I’m ready to start immediately. Best regards, Md Ruhul
£85 GBP in 4 days
5.6
5.6

Hello, I’m interested in Ongoing FiveM Server Script Development and would be glad to contribute my expertise to ensure its successful completion. I fully understand your goals and the direction of this project. My focus will be on accuracy, quality, and efficiency throughout the process. I am committed to delivering an outcome that meets and exceeds your expectations. I’m a Senior Software Engineer specialising in PHP, C Programming, JavaScript, MySQL, Git and solution design. Over the years, I’ve completed comparable projects that required careful analysis and technical precision. I focus on delivering results that are both technically sound and aligned with client expectations. I have a few questions before we get started. Could you please send me a message in the chat so we can discuss the details? Thanks, Dax Manning
£200 GBP in 7 days
4.3
4.3

Hi full-stack developer here I can help you manage, update and make the server great. Please contact me to discuss and let's get it started. I am available for work immediately. I have 7+ experience of programming and BSc Computer Science degree. Kind Regards!
£135 GBP in 7 days
4.3
4.3

Hi, I’m a full-stack developer with 10+ years of experience, including hands-on work with real-time systems, game scripting, and maintaining live codebases with frequent updates. Your setup needs more than quick fixes—you need someone who can stabilize gameplay systems, iterate fast, and prevent regressions. That’s exactly how I work. How I’ll work with you: Join your sprint cycles, deliver same-day updates for testing Push clean, structured commits to your private Git Proactively identify and fix hidden issues while working on tasks Maintain clear changelogs so your community stays informed What I’ll deliver each cycle: Updated/new Lua (qb-core) or C# scripts with clean structure Fully tested functionality (no console errors, no broken exports) Optimized gameplay logic (missions, jobs, interactions) Concise changelog + notes on technical debt/improvements Technical strengths: Experience with qb-core and similar frameworks Debugging complex script interactions and event flows Performance tuning to avoid lag, memory issues, or script conflicts Familiar with tools like CodeWalker and txAdmin workflows Why I’m a strong fit: Comfortable with ongoing collaboration, not just one-off tasks Strong debugging mindset—fix root causes, not symptoms Fast turnaround without compromising stability I can jump into your current codebase, review key gameplay scripts, and start contributing from the first sprint. Let’s keep your server smooth and engaging.
£235 GBP in 7 days
4.7
4.7

Hello, I’ve reviewed, you’re looking for “___________”. I’d be happy to help you build a modern, high-performing website tailored to your business goals. I’m a Web Developer with 11+ years of experience, specializing in designing and developing high-quality, responsive, and performance-optimized websites. Core capabilities: • Custom website design with a modern, user-focused approach • Pixel-perfect Figma to website conversion • Fully responsive and mobile-friendly development • Clean, scalable, and maintainable code • SEO-friendly structure and optimized performance • Smooth UI/UX with interactive elements and animations • Cross-browser compatibility across all major browsers • Easy-to-manage CMS integration (if required) I’m available to start immediately and would be happy to discuss your project in detail. Best regards, Nirbhay
£120 GBP in 4 days
4.1
4.1

As an experienced and versatile developer, I may not have direct experience with FiveM Server Script Development, but my proficiency in C# Programming, C Programming, and Game Development make me more than capable of handling the tasks you have described. I am skilled in stabilizing gameplay scripts, improving existing resources, and resolving bugs quickly. My approachable work style aligns perfectly with your expectations for private Git push communication, proactive issue flagging, and providing clear changelog entries. Being proficient in CodeIgniter, Node.js, React, I can comfortably delve into qb-core or similar frameworks when necessary. My flexibility also allows me to leverage tools like CodeWalker and txAdmin effectively for streamlined workflow. Having gone through your deliverables list, let me assure you that your game server will run smoothly with updated and error-free Lua scripts or C# modules developed by me. Furthermore, my solid experience in full-stack web engineering using JavaScript (including modern frameworks), .NET and PHP instills in me a deep understanding of API-driven architectures. Through this understanding, I can create clean, responsive UI/UX design using Tailwind CSS and Bootstrap which will align with your needs for concise changelogs and community updates. Together, we can keep the server humming smoothly while maintaining the community's satisfaction!
£135 GBP in 7 days
4.0
4.0

Hi there, I’ve read your request for a reliable developer to maintain and refine your FiveM community server, and I can jump in quickly to ensure everything runs smoothly. With extensive experience in Lua scripting and C# for FiveM, I’ll tackle the existing resources, enhance gameplay scripts, and debug any issues that arise after updates. I’m comfortable working with qb-core and utilizing tools like CodeWalker and txAdmin. I appreciate your collaborative approach; I’ll push changes to your private Git, ensuring you can test in staging the same day. Each commit will include a clear changelog, and I’ll proactively flag any technical debt I encounter. Let’s keep your server thriving together! Thanks, Pavlo.
£135 GBP in 7 days
3.8
3.8

Hi there, You’re absolutely in the RIGHT PLACE. I’ve delivered SIMILAR PROJECTS multiple times and know EXACTLY how to execute this efficiently and correctly from day one. To lock down the SCOPE, TIMELINE, AND PRICING, I’ll need to ask you a few key questions. Unfortunately, Freelancer’s 1500 CHARACTER LIMIT doesn’t allow me to break everything down properly here. Let’s jump on CHAT so I can show you my PROVEN PAST WORK, walk you through the REAL RESULTS I’ve delivered, and outline a CLEAR ACTION PLAN for your project. You’ll immediately see why my approach is DIFFERENT and EFFECTIVE. If you’re serious about getting this done RIGHT, I’m ready to move forward. Looking forward to CONNECTING and WINNING TOGETHER. Cheers, Mayank Sahu
£250 GBP in 40 days
3.8
3.8

Telford, United Kingdom
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