Modify "PixelSurface" Unity Asset Store to fully integrate with Unity Colliders2D (Box2D physics) -- 2
Budjetti $30-250 USD
Modify "PixelSurface" Unity Asset Store to fully integrate with Unity Colliders2D (Box2D physics).
- PixelSurface asset files will be provided
- Must adapt the asset to detect any 2D colliders so the world reacts accordingly
- Must not generate garbage collection while adapting the library
For example we want to add a shape that uses a BoxCollider2D or PolygonCollider2D using a Rigidbody so when the gameobject moves through the pixels they react to those colliders.
It MUST BE a 2 way implementation.
Rigidbody2D must be able to interact with the sand pixels for example by placing a CapsuleCollider2D on top of the sands and it must be able to stand on top of the specified sand types (For example ignore a given type of sand and only interact to one type of solid sand).
12 freelanceria on tarjonnut keskimäärin $164 tähän työhön
Hello, I am expert unity game developer i can help u with your project.
I understand you are looking for an update on a game built on Unity and I believe I am the best fit for this project due to my extensive experience in Unity 3D. My extensive background in mobile app development, specif Lisää
I have 7+ years of experience in unity game development and 3d level designing and I have experience in multi-player game as well as the ability to make any kind of game
Hello sir i am ready to start your project so please send me more details to start it now so please send me more details to start it now.
Hi i have 4+ years of experience in unity game development, i am specialized in optimization and bug fixing like your work,you can see my work efficiency on my freelancer profile, we can discuss further on chat.
I've reviewed your project description and I expect to submit the solution by the allotted time. I'm familiar with C#, Unity work and I'm confident in my ability to complete this task in a timely manner. please contact Lisää
Hello, I belive I can do this, I do need some clarifications. Please do drop me a message so I can clarify some things before proceeding with it.
hello, i am yousef i am game developer using unity3d and Pixel artist and pixel animation. i can do that for you
Hello sir. How are you? I have read your project description and I think your idea will work basically. But I am afraid of the performance problem. For example, if there are 1M sands, this might make the scene really s Lisää