screenshot - vista/7 with opengl/dx game running fullscreen/windowed and working

Our objective is to get an Image (screenshot) representing a certain application running on Windows.

We are mainly focusing on Direct X / OpenGL games either running in window mode [desktop viewable] or fullscreen.

You should use low-level operations to directly access the memmory in order to be fast.


-No problem with overlapping windows or menus (mainly concern about Windows Vista/7 Aero interface as it does not capture OpenGL-fullscreen correctly - results in a blank screenshot ).

- We have used the PrintWindow API, BitBlt or DirectX but they are not a solution because either do they not catch the whole application ,they are not fast enough, or simply because they result in blank/black images.

- You should directly access windows memory and just copy the bytes, as it needs to be *very very* fast (around 60 fps (minimum 30 fps) in a normal laptop).

- The delivery should include a method that, given the application handle, returns the application's screenshot.

Taidot: C-ohjelmointi

Näytä lisää: printwindow directx, printwindow opengl, opengl screenshot, screenshot opengl, bitblt fullscreen game, screenshot opengl game, printwindow, opengl screenshot windows, opengl fullscreen screenshot, opengl bitblt, game fullscreen window, screenshot opengl fullscreen windows, opengl games vista, screenshot opengl black, opengl printwindow, opengl fullscreen vista, screenshots full screen game vista, games vista, game screenshot vista, vista screenshot fullscreen, games full screen, bitblt vista, windows game full screen, directx black screenshot desktop fullscreen, vista games opengl

Tietoa työnantajasta:
( 6 arvostelua ) Richmond, Australia

Projektin tunnus: #434094