Hello, I am currently looking for a C/C++ programmer that can develop a stable and secure Anti-Cheat client that will do the following:
Users should be able to login with their username and password to our website, select the game they are playing (and browse to the game exe on their harddrive).
Once a player is logged in they should see a list of upcoming matches and will select the match they are about to play.
The Anti-Cheat should not take screenshots until the game is launched.
The Client should also:
- scan your processes running in your memory
- take randomized & logged screenshots while the user is playing.
- when the user is done and clicks "stop" the screen-shot should automatically upload to our website using their account and user id.
Screenshots will need to be randomized and logged when taken (when ss is taken the AC should note it via mysql database to see if players are missing screenshots).
For more information and detail about the project feel free to look over the following Anti-Cheat Clients that we like:
[url removed, login to view]
ESEA anti cheat.
I will need the program along with the source (I am not sure on the wording as I am new to this.)
It will be for the following games :
(Pretty much all the popular game steam supports that are played on competitive leagues)
We will need repeat business via updates, optimizations and adding support for recently released hacks.
NOTE: This league will start out as Free-To-Play and hopefully progress into having a Pay-To-Play division.
I am currently serving a tour in Iraq & have about 5 months left then I am gong to be going to Afghanistan for 3 months. But myself and some buddies who are deployed with my right now want to get things lined up.
Yahoo - Erik25840