This project is a very hard task, and will require some intense skills.
We are looking for someone who is able to reverse engineer the code of the Diablo 2 + Diablo 2 : Lord of Destruction games from Blizzard Entertainement.
From there, our main concern is to get someone here to develop a clientless bot, automation program, that can log on to the battlenet servers, bypass the "Warden" (aka security scan service from Blizzard, responsible for auto-locks and auto-bans as soon as they see suspicious packet sending/receiving or any non-normal activity on the servers), and act exactly like any bots that have already been developped, like the bot also known as the mmbot, which uses autoit and screen coordinates + colors on screen to work, or like the famous D2jsp bot (that is unfortunately not up to date anymore).
To make it clearer, we are looking for someone to develop a clientless bot for diablo 2 and its extension, that is NOT detected by Blizzard, that can run without the client game graphic interface, and that can be used with proxies, running maybe up to 30+ clients at the same time on the same pc.
So this needs to be a simplified to the max program so that it doesn't eat up all the ressources, but still be complicated enough to achieve all it's asked for.
The stress on the non-detection part is emphasized by the simple fact that a failure would result in the loss of thousands of dollars for us, through the banning of many battlnet accounts.
There is of course a lot of details to go through, and I am pretty sure that if someone is interested enough, this can become a huge challenge, and can be very rewarding. So once I find some potential developpers, I'll give out more info to them :)
I'd appreciate if all the "standard" firms and companies that usually advertise on this website would just stay out of here, I need some serious people, who will be working on only this project, and not 40+ things at the same time.