We require a stream player application to run on a client PC that will take a PCM/uLaw audio stream input, decode it and output the audio stream to the PC speakers with very low latency.
The aim of the system is to provide a very fast streaming receiver to enable audio to be received and processed with minimal delay e.g. for applications where syncing with a video signal is important.
A more detailed description is contained in the attached file.
Hi, don't get confused by the "average bid". some people think they have to develop a windows replacement as part of the project and bid 6-digit figures, which drives up the average bid of course and is ridiculous :)
We can provide source code in C/.net for the "audio handling" part - taking samples and sending them to the sound card. That is not complicated. A good engineer experienced in writing applications for windows who has heard the terms "socket", "multicast", "tcp", "sound card interface" before should be able to finish the project successfully and deliver a working, stable, documented solution in much less than one month.