for an iPhone project I would need a player class which would load a file and play's it. I need to adjust the speed while playing from 0% to 200% and also backwards.
The current position after the speed change has to be kept and the transition to the new speed must be seamless.
I don't need any graphical interface just a player class with the following methods:
- (id)initWithContentsOfFile:(NSString *)audioFileName;
- (void)setSpeed:(float)speed (from [url removed, login to view] to [url removed, login to view])
Please qive me a quick idea how you are and what's your background is.
Thanks and looking for your bids