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**Project Title:** Blender 3D Artist Needed — Territory-Control Game Map (Original Design) --- **Project Overview** I'm building a strategy board game in the area-control / territory-conquest genre and need a 3D artist to design and model the playable game map in Blender. The map will be used as the live game board (not just decorative art), so structural accuracy and proper organization are critical. I will share **rough layout sketches and reference images privately** with the selected freelancer (or shortlisted candidates) after initial contact. The **final map must be an original design** — not based on or derived from any existing game's map or assets. --- **What You'll Build** An original Blender map containing: 1. **~40 territories** — each a separate flat extruded mesh, varied in shape (polygons, irregular quads, hexagons, etc.) for visual interest. 2. **6–8 continents (color groups)** — territories sharing the same color belong to the same continent. Each continent should be a contiguous cluster on the map. 3. **Connections between territories** — visible borders or pathways indicating which territories are adjacent (drives the game logic). 4. **Background and frame** — a thematic backdrop and outer map boundary. Theme is open to discussion. --- **Technical Requirements** - **Each territory = a separate mesh object** (not joined), named systematically (e.g., `territory_01_red`, `territory_02_red`). - **Each continent = a Collection in the Blender outliner** (e.g., `Continent_Red`, `Continent_Blue`). - **Materials:** one basic material per continent color, applied consistently. - **Camera:** top-down orthographic. - **Blender version:** 4.0 or later. --- **Deliverables** - `.blend` source file (clean, organized outliner). - Top-down rendered preview (PNG, minimum 1920×1080). - `.glb` and `.fbx` exports for game-engine use. - Adjacency list (JSON or CSV) describing which territories are connected. --- **Reference Materials** Layout sketches and reference images will be **shared privately via direct message** after I review your proposal. Please do not request references in public comments. --- **Important: Original Work Only** The map must be an **original design created by you**. Do not copy, trace, or derive from existing game maps, copyrighted artwork, or third-party assets. By accepting this project, you confirm the work will be original and that you transfer full commercial rights to me upon delivery. --- **Required Skills** - Blender 3D modeling (intermediate or higher). - Clean topology and proper outliner organization. - Material and basic lighting setup. - Familiarity with game-asset export pipelines (`.glb`, `.fbx`). - Some sense of game/map composition (a plus). --- **To Apply** Please include in your proposal: 1. Links to 2–3 previous Blender projects (game maps or low-poly environments preferred). 2. Your estimated time to completion. 3. A brief note on the visual theme you'd suggest for the map. Proposals that don't address these three points will be skipped. References will be shared privately with shortlisted candidates. Thanks.
Project ID: 40405167
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Hi, I see you are looking for a 3D artist to design and model a playable strategy board game map in Blender for an area-control / territory-conquest game. We have 8+ years of experience in creating game-ready 3D environments and structured board layouts, including modular maps designed for interaction, clarity, and real-time gameplay use rather than just visual presentation. To achieve even better results, I would suggest building the map using a modular grid-based system with clearly separated territories and optimized topology, so it remains lightweight, scalable, and fully functional for gameplay logic and future expansions. We are available to start immediately and will deliver a clean, well-organized Blender file with properly structured assets and a gameplay-ready map design that maintains both visual clarity and functional precision. Let’s move forward and shape a strong foundation for your strategy game. You can view our portfolio here: https://www.freelancer.com/u/mahadhasan012 Looking forward to working with you. Best regards, PIXORA STUDIO
$60 USD in 1 day
4.9
4.9
18 freelancers are bidding on average $158 USD for this job

Dear Sir, Your territory-control board game map project sounds like a great fit. I work in Blender creating clean, game-ready assets, and I’m comfortable organizing scenes exactly as required for gameplay logic (separate meshes, clear naming, continent collections, and export-ready files). For your map I would: • Model ~40 separate territory meshes with clear borders • Organize continents into collections with consistent materials • Set up a top-down orthographic camera • Deliver a clean .blend file + .glb and .fbx exports • Provide an adjacency list (JSON/CSV) for territory connections Estimated time: about 5–7 days after receiving the layout references. Theme idea: a stylized board-game map with slightly raised territories, clean continent colors, and a framed board so it feels like a physical strategy game while staying readable for gameplay. I’d be happy to review your sketches and start planning the layout. Best,
$140 USD in 7 days
7.2
7.2

Hi There , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in 3D Visualization, 3D Animation, 3ds Max, Game Development, 3D Modelling, 3D Art, Game Design, 3D Graphic Design, 3D Rendering and Blender. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Please keep me informed
$30 USD in 1 day
6.4
6.4

Hi, I’d love to help with your territory-control game map project. I’m experienced in Blender modeling, game-ready exports, and clean outliner organization. I can create the full original map with separate territory meshes, organized continent collections, proper materials, top-down setup, and .blend, .glb, .fbx exports plus adjacency list. Estimated completion: 4–6 days. I’d suggest a clean fantasy-modern board style with strong color separation, clear borders, and a premium strategic tabletop feel.
$50 USD in 1 day
5.3
5.3

Hi, I reviewed your brief, and this is a systems-driven map, not just a visual asset, so structure, naming, and adjacency logic need to be handled cleanly from the start. I can build an original map in Blender with ~40 territories as separate meshes, properly grouped into continent collections, with consistent materials and a clean, game-ready outliner. Connections and borders will be designed to read clearly both visually and in data, with an accurate adjacency list (JSON/CSV) aligned to the mesh naming. Exports will be optimized for engine use (.glb/.fbx), and the scene will include a top-down orthographic setup with a polished preview render. Estimated timeline is 3–5 days depending on iteration rounds. For theme, I’d suggest a stylized minimal world with subtle terrain cues so gameplay clarity stays the priority. Once we connect, I can share relevant Blender work and walk you through the structure. Quick question, do you prefer a flat strategic board style or slight elevation for visual depth? Best regards, Muskan
$120 USD in 3 days
4.4
4.4

Drawing from extensive experience in 3D modeling, I am confident that I can help you create a high-quality, original, and strategic game map for your territory-control board game. My strong command over Blender ensures clean topology, proper outliner organization, and meticulous attention to detail – crucial factors for a live game board like yours. In the past, I have designed and developed numerous engaging 3D environments using Blender that have catered to unique themes and visual styles - a skill set that I believe aligns well with your project. My profound understanding of game asset exportation capabilities will further ensure smooth delivery of the final files in `.glb` and `.fbx` for comprehensive integration into your game engine. While adhering steadfastly to your reference materials provided privately, I would also suggest certain thematic directions concerning the backdrop and outer map boundaries that might strengthen the gameplay experience. My primary objective is to amplify your vision and make it even more remarkable. In terms of timeline, I estimate approximately `X` days to complete your project with regular updates to keep us on the same page throughout.
$60 USD in 3 days
4.5
4.5

With over a decade of experience as a 3D Generalist and a portfolio that speaks to my ability to deliver meticulously organized and optimized models, I am confident in my ability to meet the requirements of your project. My proficiency with Blender, 3ds Max, and other software allows me to create clean, accurate geometries with ease and precision – something that is undoubtedly crucial for a project of such detail-oriented nature as yours. Regarding relevant work, you can find on my Portfolio(not just Blender), the successful completion of a range of projects such as architecture modeling, gaming assets, and even miniatures that stand testimony to my mastery over intricate details. Something I believe is essential for this specific task is an ear for game/map composition. In terms of timeline, I anticipate that the job will be done around 20 days ensuring no stone is left unturned while maintaining deadlines. Establishing clear communication channels and managing deadlines effectively is one of my strongest suits and they be came be vouched through my various past completed projects. A suggestion for a map theme would either be anachronistic vintage or futuristic sci-fi- whichever appeals most to your vision. I look forward to working closely with you - creating an original, efficient, and high-quality map for your territory-control board game.
$46 USD in 1 day
3.7
3.7

Greetings, I understand this is not just a 3D modeling task—it’s a structured game system map, where organization and logic matter as much as visuals. I will build your Blender map from scratch with full adherence to game-ready standards: Each territory as an individual mesh with proper naming Continents structured as Blender collections Clear adjacency mapping for gameplay mechanics Clean orthographic top-down setup Export pipeline for FBX and GLB integration Fully organized .blend file ready for collaboration and scaling I would estimate 5–8 working days for completion after reviewing your sketches. Suggested visual direction: a stylized strategy-board aesthetic with clear segmentation, soft elevation variation, and strong readability for competitive gameplay. Portfolio: https://www.freelancer.pk/u/salahuddin1973 I’ve worked on structured 3D assets and game-ready environments, and I’ll ensure your map is clean, scalable, and production-ready. Warm regards, Naufal
$100 USD in 7 days
0.0
0.0

Hello, I'm Vishal Maharaj, with 20 years of experience in Game Design and Development. I have carefully reviewed your project requirements for a Blender 3D Artist to create an original Territory-Control Game Map. To achieve this, I will meticulously design and model the map in Blender, ensuring each territory is a separate mesh object, continents are organized in collections, and connections between territories are clearly defined. The map will have a thematic backdrop and frame, adhering to technical specifications such as top-down orthographic view and proper material application. I am confident in my ability to deliver a high-quality, original game map that meets your criteria. Please initiate a chat to discuss further details. Cheers, Vishal Maharaj
$250 USD in 5 days
0.0
0.0

Hi, this is a really interesting project, I like that you're focusing on a functional game board rather than just visuals. I’ve worked on Blender environments and structured assets where clean topology and proper organization were critical for game use. I understand the importance of keeping each territory as a separate mesh, clean naming, and organized collections for smooth integration. For the map, I’d suggest a slightly stylized low poly theme with subtle terrain variation and a clean board game feel so it stays readable while still visually engaging. You can check my work here: https://www.freelancer.com/u/Humaumair12 best regards, Huma
$570 USD in 7 days
0.0
0.0

As a 3D artist, I have the necessary skills and experience to deliver the kind of high-quality, highly usable game map you're looking for. My proficiency in Blender and other industry-standard tools ensure that I can design, model, and organize the map with clean topology and proper outliner organization- exactly how you want it. My focus on rendering photorealistic models can make your territories and continents look more interesting, while still maintaining their individual characteristics -just the way a good board game map should be! In addition to my technical expertise, I also bring to this project proven abilities in meeting strict deadlines while maintaining uncompromised quality. Honing my craftsmanship over years working with architects, businesses, and brands, I have developed an insightful understanding of composition and presentation that will add value to your game map design. And knowing the importance of a seamless project experience, I commit to clear communication throughout every stage, ensuring that the final product aligns perfectly with your vision.
$250 USD in 1 day
0.0
0.0

Dear Client, How are you? I hope this proposal finds you well. I'M A CERTIFIED & EXPERIENCED EXPERT This is to inform you that I have KEENLY gone through your project description, CLEARLY understood all the project requirements as instructed in your project proposal and this is to let you know that I will perfectly deliver as desired. Being in possession of all stated required skills as this is my field of professional specialization having completed all certifications and developed adequate experience in the respective field, I hereby humbly request you to consider my bid for professional, quality and affordable services that meet all your requirements. I always guarantee timely delivery and unlimited revisions where necessary hence you are assured of utmost satisfaction when working with me. Please send me a message so that we can discuss more and seal the project. WELCOME.
$250 USD in 1 day
0.0
0.0

CLEAN GAME-READY MAP BUILT FOR FUNCTION. You need a structured, original map that not only looks good but works cleanly as a playable game board. I can build this in Blender with properly separated territories, organised collections, and clear adjacency logic so it integrates smoothly into your game system. I’ve worked on structured 3D setups where naming, organisation, and export readiness are just as important as the visuals. Best way to approach this is to get the territory layout and structure right first, then layer in materials and visual polish without breaking the system. I can also suggest a visual theme that keeps the map readable while still feeling unique and engaging. Happy to outline the smartest way to structure this. — Riaan
$100 USD in 7 days
0.0
0.0

IF YOU’RE NOT HAPPY YOU DON’T PAY. I see that structural accuracy and clear adjacency between ~40 varied territories are key for your live game board, ensuring gameplay logic works seamlessly. My approach: I’ll model each territory as a separate, named mesh in Blender 4.0+, organize continents as Collections with consistent materials, and deliver clean exports plus an adjacency list—all optimized for easy game integration. While new here, I’ve crafted original game maps off-platform that balanced clarity and playability for strategy titles. Let’s chat! Worst case, you get a free consultation. Regards Pietie L.
$200 USD in 14 days
0.0
0.0

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