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Project: [APPNAME] (iOS Multiplayer Party Game) Current Status Development Stage: 8/10. Frontend: SwiftUI app is ready; navigation, game rules, and UI components are functional. Local Persistence: SwiftData is the primary source of truth on the device for session history, teams, and performance. Backend: Supabase (PostgreSQL) is partially implemented for authentication, deck catalogs, and cloud lobbies. Primary Blocker: Finalizing the "handshake" between local P2P gameplay and the Supabase cloud layer, specifically regarding state persistence and security validation. Technical Architecture: Local-First / Cloud-Synced The game utilizes a hybrid architecture to ensure low-latency gameplay while maintaining global persistence: Real-time Gameplay: Driven by MultipeerConnectivity (P2P). The host drives the state, and clients apply messages locally. There is currently no Supabase traffic during active turns. Cloud Persistence: Supabase is used for lobby creation (4-digit numeric codes), best-effort session history uploads, and AI-generated deck management via Edge Functions. Synchronization: The app performs a launch-time sync (catalog refresh) and a post-game async upload of session data. Monetization: StoreKit 2 is integrated but requires reconciliation between verified transactions and the local SwiftData PurchasedDeck model. Work Required (Final 20%) Security & RLS Optimization: Tighten Row Level Security policies, specifically for the multiplayer_games and past_players tables to prevent data scraping or unauthorized access. Real-time Decision & Implementation: The database is configured for Realtime, but the iOS client currently lacks subscription logic. You will either implement Supabase Realtime for cloud lobbies/spectators or harden the existing P2P-only architecture. Conflict Resolution: Refine the "Sync Handshake" to ensure data integrity when bridging local SwiftData models to Supabase PostgreSQL rows. Edge Case Validation: Conduct end-to-end testing for host-drop scenarios, client reconnection, and cloud-snapshot restoration (resuming a game from a cloud state). Schema Cleanup: Resolve identified "Schema Drift" (e.g., unwired ReviewRequestModel) and unify unique constraints for device-level upserts. Timeline & Engagement Deadline: Less than 30 days to App Store submission. Availability: Looking for a partner to start within 2 weeks. Collaboration: This is a lead project for WatersWorks Technology Solutions. We are looking for a reliable partner for ongoing work across our mobile software portfolio. Questions for Your Quote How do you handle conflict resolution between SwiftData and Supabase when performing asynchronous, best-effort uploads? What is your experience with StoreKit 2 server-side validation and reconciling local purchase models with cloud records? Given that our in-round gameplay is P2P-only for performance, do you recommend maintaining the current Supabase Realtime publication or moving lobby discovery to a different trigger? Are you available for a 1-hour paid technical audit of our existing PostgreSQL schema and RLS policies this week? Technical Note for Bidders: A full technical architecture document, PostgreSQL DDL export, and a prioritized 20-item tasklist are available for review upon request.
Project ID: 40386212
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With over a decade of experience in software development, mobile app development, and game design, I am confident in my ability to complete the backend for your party game. My team at ZAWN Tech has extensive knowledge not only in iOS development but also in working with databases like PostgreSQL and managing backend complexities. We have successfully created multiplayer games using P2P architecture, making us experienced in optimizing for low-latency gameplay while maintaining global persistence. Regarding the specific tasks you mention, I have deep technical knowledge and expertise in implementing and optimizing Row Level Security policies to ensure data privacy and prevent unauthorized access. I can also handle conflict resolution between different data sources during asynchronous uploads proficiently; it is a task we are well-acquainted with considering our past experiences. Moreover, I understand the importance of fine-tuning all aspects for maximum performance, including ensuring data integrity when bridging local SwiftData models to the Supabase PostgreSQL rows and resolving schema drift.
$750 USD in 7 days
9.1
9.1

Hi, This is Elias from Miami. I checked your project description and understand you’re looking to complete the backend for an iOS party game that is already in development. It sounds like an exciting project, and I’d love to help you get it finished. I’ve worked on several similar mobile game backends and understand the key technical challenges involved. To ensure we’re aligned, I have a few questions to get a better understanding: Q1 – What specific user roles do you envision for this game? Q2 – Are there any third-party integrations or APIs we should consider? Q3 – How do you plan to handle user authentication and data storage? I’d be happy to go through the details and suggest the best technical approach. Looking forward to hearing from you.
$500 USD in 5 days
8.3
8.3

READY TO FINALIZE YOUR P2P + SUPABASE ARCHITECTURE FOR APP STORE SUBMISSION Reviewed your hybrid setup (SwiftUI + SwiftData + Supabase). I can complete the final 20% with focus on sync, security, and edge-case stability. • Conflict Resolution: Versioning + timestamps (last-write-wins + merge rules), async queue sync to Supabase • StoreKit 2: Server-side validation (App Store API), sync with SwiftData via transactionId/receipt • Realtime: Keep P2P for gameplay; use Supabase Realtime only for lobby/presence • RLS Security: Strict user/lobby आधारित policies, JWT validation, protected queries • Edge Cases: Host drop → reassign host + snapshot restore; reconnect → delta sync Timeline: 2–3 weeks Audit: Available for 1-hour schema/RLS review this week I WILL PROVIDE 2 YEARS FREE ONGOING SUPPORT AND COMPLETE SOURCE CODE WITH AGILE DELIVERY TILL APP STORE LAUNCH. I eagerly await your response. Thanks
$350 USD in 15 days
8.4
8.4

"Dear Graham, at Live Experts, we fully understand the criticality of completing your backend development to realize the full potential of your iOS party game. Combining our profound expertise in backend development, specifically with languages such as Python and cloud computing, with your well-built frontend and architecture using Supabase PostgreSQL, we can seamlessly bridge the two to drive real-time subscriptions and in-game synchronization for a smooth multiplayer experience." "In line with your project's requirement, we have substantial experience working on projects that involve complex data management systems enhanced by AI generated decks. We also specialize in peer-to-peer connectivity which aligns with your multiplayer game structure. Our proficiency in SwiftData integration is a great fit for the work required to finalize and validate your Supabase PostgreSQL configuration." "Lastly, it's worth mentioning that at Live Experts we're committed not only to delivering top-notch solutions but also establishing long-term partnerships. We can commence work within the next two weeks, respecting your project timeline and potentially offer post-launch support and backend optimization services. Feel free to share any further details you deem necessary; we're excited about the possibility of contributing to this exciting iOS party game project."
$2,500 USD in 15 days
7.1
7.1

Hi Graham, I’m Shamshad, ready to finalize your Supabase PostgreSQL backend and wire up reliable, real-time multiplayer synchronization for your iOS Party Game. I understand this backend work is the final blocker before App Store submission: finalize the schema for packs, cards, users, and content storage; validate real-time subscriptions; ensure cloud sync between devices; and produce clear docs plus test checklists to keep the team on track. My approach is to tighten the Supabase setup, run end-to-end tests with 2+ clients, and provide ready-to-run integration samples for SwiftUI/SwiftData. I’ll document the schema, create a robust testing checklist, and assist with store-ready backend tweaks if needed. I’ll also ensure the 2-way cloud sync is resilient and the real-time events reflect accurate game state across devices, with clear error handling and logging. What is the most important performance metric you want to guarantee in the first 30 days after launch? Proposed plan: - Finalize and validate the PostgreSQL schema (packs, cards, auth, profiles, storage references). - Verify real-time subscriptions for multiplayer state sync with mock scenarios. - Test cloud sync between iOS app and Supabase on multiple devices. - End-to-end tests with 2+ concurrent clients and scripted test cases. - Provide integration code samples, test checklists, and deployment notes. - Optional post-launch support and optimizations. Questions for you: What is your target mobile regions and data
$750 USD in 27 days
6.9
6.9

Hi I have strong experience working with hybrid local-first architectures on iOS using SwiftUI, SwiftData/CoreData, Supabase, and P2P frameworks like MultipeerConnectivity, especially where low-latency gameplay must coexist with secure cloud persistence. The main technical challenge here is ensuring a reliable “handshake” between local authoritative state and eventual cloud sync without introducing data conflicts, duplication, or security gaps. I would solve this by implementing a deterministic sync layer with idempotent upserts, device-scoped identifiers, and conflict resolution rules (e.g., host-authoritative merge with versioning/timestamps) while tightening Supabase RLS to enforce strict row ownership and prevent unauthorized reads or writes. For StoreKit 2, I’m comfortable reconciling verified transactions by validating receipts server-side and syncing them with local SwiftData models to maintain consistency across devices. I can also evaluate whether Supabase Realtime adds value for your use case or if the current P2P-first approach should be hardened with better reconnection and snapshot recovery logic. My focus would be stabilizing the final 20% with clean architecture, strong security, and reliable edge-case handling so you can hit App Store submission confidently. I’m available to start quickly and can jump into a focused audit and implementation phase. Thanks, Hercules
$500 USD in 7 days
6.6
6.6

Hi There!!! ★★★★ ( Finalizing backend sync & real-time architecture for iOS multiplayer party game ) ★★★★ I have read your project details and understand you are finalizing a hybrid P2P + Supabase backend for your iOS party game, with key focus on SwiftData ↔ Supabase sync, RLS security, and stable multiplayer session handling before App Store submission. ⚜ SwiftData & Supabase conflict resolution & async sync strategy ⚜ Supabase RLS hardening for multiplayer_games & user tables ⚜ Realtime vs P2P lobby architecture optimization ⚜ StoreKit 2 validation & purchase reconciliation layer ⚜ Edge Function & schema cleanup (drift fixes, constraints) ⚜ Host drop recovery, reconnection & session restore logic ⚜ End-to-end backend QA for production readiness I have worked on iOS systems using Swift, Supabase, realtime sync and game session architecture. I focus on stable data flow between local-first and cloud systems. Approach: audit schema + RLS first, then fix sync handshake, implement safe upserts, and improve session recovery flow with clean validation rules. Yes, I am available for a 1-hour paid technical audit this week. Would be great to discuss your 20-item tasklist. Warm Regards, Farhin B.
$256 USD in 10 days
6.6
6.6

Hello I will be able to help you. may I know you need App side work also you want me to do or just backend part? Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Mobile Application development, Website development, Desktop application development, 3rd party Artificial Intelligence api, AR/ VR, Chatbot, Blockchain- Cryptocurrency, CRM & ERP, Game Development and any other Software development. I am having expertise in Native on Android Java, kotlin and IOS Swift, and For Hybrid Cross platform on Flutter Dart & React- Native, and for web and backend on react js and node js, Python Django. Please consider me and initiate a chat for further detailed discussion. Regards, Anju
$400 USD in 14 days
6.5
6.5

⭐⭐⭐⭐⭐ Optimize Your iOS Multiplayer Game with SwiftData & Supabase ❇️ Hi My Friend, I hope you're doing well. I've looked into your project details and see you are looking for help with your iOS Multiplayer Party Game. You have no need to look any further as Zohaib is here to help you! My team has successfully completed 50+ similar projects for multiplayer game development. I will work on optimizing your game's data persistence and enhancing security measures while ensuring a smooth user experience. ➡️ Why Me? I can easily handle your game's final stages as I have 5 years of experience in iOS development, specializing in Swift, SwiftUI, and backend integration. My expertise includes database management, real-time data synchronization, and security optimization. Additionally, I have a strong grip on Supabase and StoreKit 2, ensuring your game meets the best standards. ➡️ Let's have a quick chat to discuss your project in detail and let me show you samples of my previous work. I look forward to discussing this with you in chat. ➡️ Skills & Experience: ✅ SwiftUI Development ✅ Database Management ✅ Supabase Integration ✅ Real-time Data Sync ✅ Security Optimization ✅ StoreKit 2 Validation ✅ P2P Networking ✅ Session Management ✅ Cloud Persistence ✅ Edge Case Testing ✅ Conflict Resolution ✅ Technical Documentation Waiting for your response! Best Regards, Zohaib
$350 USD in 2 days
5.8
5.8

Hi there, I’m offering 25% off for this project while delivering a stable, scalable backend that keeps your iOS party game fast, synchronized, and easy to grow. The biggest risk in party-game backends is not just APIs — it’s making sure rooms, player state, game flow, and real-time interactions stay reliable under live usage. If that foundation is weak, the game feels broken no matter how good the frontend looks. That’s exactly what I focus on. I have experience building backend systems, real-time game/app logic, authentication, APIs, and scalable data flows. For your project, I can build: • secure user/account system • game room / lobby management • player session handling and matchmaking logic • real-time game state sync (WebSockets/Firebase/Socket-based approach as suitable) • database design for players, sessions, scores, and history • admin/support endpoints if needed • clean API structure and deployment-ready backend setup My focus will be on making the backend: • reliable for live party gameplay • simple to maintain • scalable for future game modes and features • well-structured so your iOS team can integrate smoothly Goal is simple: give your party game a backend that feels instant, stable, and ready for growth. Regards, Sohail Jamil
$250 USD in 1 day
6.1
6.1

With over a decade of experience in full-stack iOS and Mobile App Development, I bring to the table an understanding of your project requirements at a granular level. My proficiency in PostGreSQL is on par with the Supabase framework and working with SwiftUI/SwiftData is second nature to me. Having hands-on experience with API integrations and backend systems, I excel at structuring, managing, and optimizing databases. You can trust me to: 1. Validate real-time subscriptions for multiplayer game state sync using Supabase PostgreSQL. 2. Ensure seamless cloud sync between your iOS app and Supabase. 3. Perform rigorous end-to-end testing with multiple iOS clients using different scenarios. 4. Thoroughly document the schema, create testing checklists, and provide you with integration code samples. Additionally, my commitment extends beyond a successful launch as I provide post-launch support and optimization services. My goal is to offer you streamlined backend infrastructure that is both scalable and high-performing. Let's not waste any more time; I'm ready to commence immediately should you deem my skillset and approach suitable for what you envision for your project. Let's discuss your architectural diagrams, existing PostgreSQL schema, technical specifications so we can plan for a successful App Store submission ahead of the deadline!
$250 USD in 8 days
5.4
5.4

✋ Hi There!!! ✋ The Goal of the project:- To complete and stabilize the final backend integration for a hybrid iOS multiplayer party game ensuring secure Supabase sync, real time reliability, and correct local and cloud state handling. I have carefully reviewed your complete setup including SwiftUI frontend, SwiftData local layer, Supabase PostgreSQL backend, P2P Multipeer gameplay, and the remaining sync and security challenges before App Store submission. I am best fit for this project because I specialize in complex mobile backend integrations where local-first systems need reliable cloud synchronization and secure multiplayer architecture. 1. Secure Supabase backend optimization including RLS policies for multiplayer_games and user data protection. 2. Implementation or refinement of real time sync layer between P2P gameplay and Supabase cloud lobbies. 3. Conflict resolution system between SwiftData local state and PostgreSQL ensuring consistent session persistence and recovery. UI integration support, backend development, database management, testing, StoreKit 2 validation assistance, and full source code delivery. 9+ years experience as a full stack developer working on mobile backend systems, real time apps, and multiplayer architectures. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
$251 USD in 7 days
5.5
5.5

Hello! As per your project post, you’re looking to finalize the backend of your iOS multiplayer party game by strengthening the connection between local P2P gameplay and the Supabase cloud layer. The system must ensure secure state persistence, seamless synchronization, and reliable handling of multiplayer sessions while maintaining low latency gameplay through a hybrid local first and cloud synced architecture. My focus will be on delivering a complete backend stabilization and optimization layer, featuring: hardened Supabase Row Level Security policies for multiplayer and player data, refinement of the sync handshake between SwiftData and PostgreSQL for data integrity, implementation or optimization of realtime subscriptions for lobbies if required, conflict resolution strategies for local and cloud state bridging, edge case handling for host drop reconnection and session recovery, and schema cleanup to resolve drift and enforce consistent constraints. I specialize in backend systems and real time architectures with strong experience in Supabase PostgreSQL, mobile sync patterns, and secure data workflows. My focus is on ensuring data consistency, low latency performance, and robust security in hybrid architectures where local and cloud systems must operate seamlessly together. Let’s connect to review your current schema, sync logic, and multiplayer flow so we can define a clear plan to complete and stabilize the final backend layer. Best regards, Nikita Gupta.
$300 USD in 10 days
5.4
5.4

Starting within the next two weeks is not an issue at all and we can have this backend work completed and validated within a month. You can count on our complete post-launch support and backend optimization facilities to further back your iOS game. Our focus has always been on providing reliable, scalable, and long-term solutions – traits that partner well with your evolving needs. What makes us stand out from others is our adherence to doing things properly. We invest time in understanding your business goals, users, and project expectations before diving into development. This prudent approach ensures we deliver work tailored perfectly to meet your unique needs. If you want a backend that’s fast, reliable, scalable, and most importantly built for growth – let’s work together!
$400 USD in 7 days
4.3
4.3

Hello Graham, How are you? I reviewed your project details, and since your SwiftUI frontend is already near completion, this looks like a focused backend finalization and testing phase rather than a full build. I can help finalize your Supabase PostgreSQL setup, optimize schema and RLS policies, and validate real-time subscriptions to ensure stable multiplayer sync. I’ll also test cloud sync between SwiftUI + SwiftData and Supabase, including handling edge cases like disconnects and rejoin flows. Additionally, I will perform end-to-end testing with multiple iOS clients (2–8 players), resolve any sync or performance issues, and provide documentation, testing checklist, and integration support for smooth App Store submission. Timeline: 2–3 weeks Availability: Can start within 1–2 weeks Support: Post-launch optimization available I have strong experience with Supabase, real-time systems, and SwiftUI integrations. Looking forward to your response. Regards, Ekta
$1,200 USD in 15 days
5.1
5.1

Hi, I’m an experienced iOS and backend developer and can help finalize and validate your Supabase backend so your SwiftUI party game is ready for App Store submission. I’ve worked on similar projects involving Supabase PostgreSQL, real time subscriptions, multiplayer sync, cloud data flows, and iOS integration with modern local persistence layers. For your project, I can review and complete the PostgreSQL schema, validate real time game state sync, test cloud sync with multiple concurrent iOS clients, and provide clear documentation, testing checklists, and integration notes for your team. I can also assist with final backend optimization and App Store readiness so this last blocker is resolved cleanly and reliably. Best regards, George
$500 USD in 7 days
3.8
3.8

As a seasoned developer with a wide range of skills spanning Backend Development, iOS Development, Mobile App Development, and Software Development, I know I'm the right fit for this project. This isn't my first rodeo with Supabase + SwiftUI/SwiftData integration, and I have the proven track record to show for it. My passion for innovation-first thinking combined with a client-centered approach ensures that I understand your business goals, not just technical requirements.
$300 USD in 5 days
3.0
3.0

Hi Graham, I understand you’re close to finalizing a Supabase PostgreSQL backend for an iOS party game with real-time multiplayer, SwiftUI frontend, and StoreKit monetization. I can complete the backend, validate real-time subscriptions, and ensure cloud syncing works smoothly across devices, all while preparing solid documentation for your team. Solution approach: - Finalize and normalize the Supabase/PostgreSQL schema for packs, cards, users, and content storage. - Ensure robust real-time subscriptions and event streams for consistent multiplayer state across 2-8 players. - Validate cloud sync between iOS app and Supabase, including conflict resolution and offline support through SwiftData. - Conduct end-to-end testing with 2+ concurrent devices, covering auth, profiles, and scoring analytics. - Provide a testing checklist, integration code samples, and deployment notes; assist with any required StoreKit 2 content-pack hooks. - Optional post-launch support and backend optimizations on request. Deliverables: - Finalized Supabase schema and migration notes - Real-time subscription validation report and test cases - Cloud-sync test results and integration samples (Swift) - End-to-end test suite + 2+ device test results - Documentation bundle with code samples and a ready-to-use checklist Budget + timeline: - Budget: 650 USD (within your 250-750 range) - Timeline: 18-20 days to completion, aiming for App Store readiness within your 4-week window If you’d like, I can share a
$550 USD in 7 days
2.6
2.6

? Hi Graham, I can help finalize and validate the backend for your iOS party game. Here’s what I’ll focus on: • Finalize Supabase PostgreSQL configuration and ensure multiplayer sync via real-time subscriptions. • Test cloud sync between the app and Supabase. • Perform end-to-end testing with multiple concurrent users. • Provide schema documentation, integration code samples, and a testing checklist. I’ve worked with Supabase + SwiftUI/SwiftData integration and have experience with multiplayer sync and cloud storage. I'm available to start within 2 weeks and offer post-launch support as well. Looking forward to helping you get this ready for submission! Regards, Carlos
$500 USD in 7 days
3.3
3.3

Hello! Based on your project description, you are looking to complete the final backend layer for an iOS multiplayer party game, focusing on bridging local P2P gameplay with Supabase cloud systems, ensuring secure state synchronization, reliable persistence, and seamless user experience before App Store submission. I will focus on delivering a fully integrated platform featuring: secure and optimized Row Level Security policies to protect multiplayer and player data; refined synchronization handshake between local SwiftData and Supabase PostgreSQL to ensure consistency during async uploads; evaluation and implementation of the most effective real time strategy for lobby and spectator flows; robust conflict resolution to maintain data integrity across local and cloud layers; and thorough edge case handling including host drop, reconnection, and session recovery scenarios. I specialize in developing scalable mobile backends and real time systems with 7+ years of experience, including hybrid architectures, secure cloud integrations, and performance critical multiplayer environments. Please contact us to discuss your preferred synchronization strategy, realtime approach, and validation workflows, so that we can define the architecture and implementation plan. Best regards, Nikita Gupta
$253 USD in 13 days
2.6
2.6

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