Looking for someone to convert .DWG files to .MAX files so that we can import files into EC Design. The files must be follow these specifications:
Here is information / requirements about how we want to have the 3D- models of your products, for easy adapt it into our software EcDesign 4.
We use the software 3D StudioMax to build or adapt models to EcDesign, primarily we wanted to have the files “3dsMax scene file (.max)” format and are created or redesigned for our requirements below.
Technical requirement for (.max) file format:
• File name: the max file shall have a maximum of only 22 English letters (A to Z and _ and 0 to 9), a unique name and related to the product. Note that the filename will be the object name in ECDESIGN.
• Units: Use meter (in the System Units Setup change to Meters and in the Display Unit Scale klick on Generic Units)
• Geometry: The current technical limit for each 3D model in ECDESIGN is maximum 80,000 polygons (triangles).
• Rendering: Use "default scanline renderer" in the "Render setup" in 3Dstudiomax.
• Cameras: In the scene you can use one camera but no extra lighting (just Default lighting)
• Meshes: All model elements names must be in English letters only ( A to Z and _ and 0 to 9 ). Be sure that the Normal direction are pointing outwards.
• Material: Assign color material to all parts of the 3D model. All material used in the scene/model must appear in the Material Editor. Use Only standard materials (no Multi/Sub- Object material or other material like VRay). Use diffuse color with basic parameters and no reflection, bump, refraction or other mapping functions. If you use a bitmap (texture) in diffuse color map be sure that the Coordinates value is default (no rotation or tiles parameters). Ecdesign has its own material, ECD Material. And is using the diffuse color from the Max material. To have the correct ECD material, use the ECDMaterial Name in the list below.
The ‘Ecdesing Material name’ must be entered in the Max Material name textbox, in the Material Editor (Compact) for every Material that is used on the model.
You can Use Number _01- and up, if you need to use the same ECDMaterial Name. If you don’t find the correct Material for you parts (elements) use _ECDRoughPlastic
• Mapping: All textures used on the model must be in JPG format or “PNG for transparency textures assigned only to diffuse color”, and all texture names must begin with your company name in one word and then underscore followed by texture name only English letters and ( A to Z and _ and 0 to 9. All the sides on the images / textures need to be in * 2 dimensions like 128, 256, 512, or a maximum 1024 pixels and have 72 pixels / inch in resolution)
27 freelanceria on tarjonnut keskimäärin 144$ tähän työhön
Thanks for posting " Convert .DWG files to .MAX files " project Dear client Honorable Senior I am happy to apply in your project. Your project is interesting to me. I have good skills Avin H.