Choose a language game, such as Efe(Spanish)/shiritori(Japanese)/Gibberish(English). Consider the data you collected from the language game you investigated. What are the rules of the game from the linguistic perspective? (e.g., skeletal tier, association of melody to skeleton, use of syllable or mora, etc. --whatever plays a role). After you describe the rules of the game making reference to skeletal structure, illustrate the rules at work with several examples. Try to use autosegmental representations.
This for phonological analysis
I need phonology expert