I am looking for coder(s) who can develop and implement the front end and back end applications needed to implement a turn-based, online trading card strategy game for one to two players.
Players would download a Flash-based user interface. The interface would have a lot of interactivity and corresponding animation, as well as sound effects and looping music.
The downloaded game interface would serve as the front end application to the online game server application. The backend application will include a dynamic database, game server, and integration with the game web site (providing player statistics, tournament results, etc.).
During the game, the server will stream Flash graphics and animation to players' interfaces. Server app will receive player input, then calculate game results based on game logic and artificial intelligence algorithms, as well as on existing game conditions. The server would then return outcomes, and repeat the process.
The application demands a high level of security safeguards be implemented to protect the server from game hackers. Each of the 400 digital cards that will be incorporated into game will have a certain number of duplicates based on each card's rarity (common card, uncommon card, rare card, ultra-rare card). Therefore, a secure method of cardauthentication will need to be implemented so that server can verify the presence and validity of all cards in play on the server at any given time.
This project **requires coder(s) who have advanced game development experience**. Examples of previous game work must be provided in order to be considered.
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
4) Additional stipulations specified on a written contract between Coder and Buyer will also be expected.
This game is intended to be played over the Internet through a customized interface (perhaps a reconfigured browser) by players running WIN 2000 or WIN XP (w/SP2), with a monitor resolution of 1280 x 1024.