We need a database to capture data from various sources connected to a few games games on iOS and Android.
Currently the games are connected to AdMob and AdMob is connected to FireBase, however the games still need the FireBase SDK added for the data to flow through to FireBase.
I would like FireBase to be connected to multiple Google Cloud solutions and collecting event data from the games - [url removed, login to view]
Currently our back-end is built on GameSparks - [url removed, login to view] - the GameSparks platform is collecting data (NoSQL) like user credentials, scores, leaderboard related data, etc however this needs to be flowing through to a database (FireBase) where we can run/build queries and visualize the data (Google DataStudio) - [url removed, login to view]
I would like to use FireBase to add required functionalities for the games like automated winner/highest score selection for each game every 24 hours with automated notifications (in-app & email), add push notification also via FireBase etc.
I would like the full FireBase product suite to be connected - [url removed, login to view]
***Phase 1 (September) FireBase SDK would need to be installed on 5 games max. And the all the FireBase suite tools set up. Set up in-app, email and push notifications. Code the automated winner selection (highest score).
The timeline is 2 weeks and you will have the full support of the game development team. You will need to make documentation of your work and push updates via a Git if possible.
Let me know as soon as you can.
50 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön
Hi I am very interesting your project. Already I made many Games using Unity. Also I have full experience of Firebase and Admob. My target is 100% success job. Regards.