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I want to bring the experience of NASA’s “Eyes on the Solar System” to smartphones, delivering the same sense of discovery on both iOS and Android. The app must let users glide through a fully 3D solar system, follow real-time orbital paths, and manipulate the scene with intuitive touch gestures. What matters most to me: • 3D visualisation – planets, moons, and spacecraft rendered smoothly on mid-range devices at a reliable frame rate. • Real-time data – live ephemeris updates pulled from official NASA/JPL sources, with a sensible offline fallback. • Interactive controls – pinch-zoom, free-orbit camera, time scrubbing, object info overlays, and a clean UI that never obscures the view. I’m flexible on the engine; Unity, Unreal, or another proven mobile-friendly stack is fine so long as you can hit performance targets and supply full source code. Publicly available NASA assets are a good starting point, but they’ll need optimisation and consistent texturing for mobile. Acceptance is simple: the project builds successfully for both platforms, installs via TestFlight/Google Play internal track, and reproduces the core Eyes on the Solar System functionality with the three features listed above. Include concise setup notes so another developer can compile the project without guesswork. If this sounds like your domain, let’s explore the cosmos together.
Projektin tunnus (ID): 40246346
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Aktiivinen 21 päivää sitten
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14 freelancerit tarjoavat keskimäärin ₹31 250 INR tätä projektia

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
₹25 000 INR 7 päivässä
6,3
6,3

Hello, I'm excited about the concept of bringing NASA’s solar system explorer to mobile. The challenge is balancing real-time accuracy with smooth 3D rendering on mid-range devices. With over 5 years in 3D visualization, I'm skilled in creating optimized real-time 3D scenes using Unity. I focus on LOD optimization, texture management, shader control, and maintaining stable frame rates for smooth navigation. For your project, I can deliver: - Smooth 3D solar system with optimized assets - Real-time ephemeris integration with offline caching - Intuitive gesture controls and a clean UI I will provide full source code, well-structured project files, build-ready iOS and Android versions, and setup notes for future developers. You can view my previous work on my Freelancer profile. I look forward to discussing the technical scope and milestones on Freelancer chat. Regards, Diksha
₹25 000 INR 3 päivässä
4,4
4,4

✔ I build interactive, high-performance 3D apps for mobile that bring space exploration and scientific visualizations to iOS and Android. ✔ Workflow Diagram NASA/JPL Data Integration ⟶⟶ 3D Asset Optimization ⟶⟶ Scene & Orbital Simulation ⟶⟶ User Interaction Layer (Pinch, Orbit, Time Scrub) ⟶⟶ Mobile Rendering (Unity/Unreal) ⟶⟶ Offline Caching & Fallback ⟶⟶ Build & Deployment (iOS/Android) Key Highlights ✔ 3D Solar System Visualization — planets, moons, and spacecraft rendered in high fidelity while maintaining smooth frame rates on mid-range mobile devices. ✔ Real-Time Ephemeris Data — live orbital updates from NASA/JPL sources with offline caching for uninterrupted exploration. ✔ Interactive Controls — pinch-to-zoom, free-orbit camera, time scrubbing, selectable object overlays, and intuitive touch gestures. ✔ Mobile-Optimized Assets — public NASA assets retextured and optimized for consistent mobile performance, including LODs and memory-efficient textures. ✔ Engine Flexibility — Unity or Unreal, leveraging mobile-friendly graphics pipelines and physics simulation for smooth interaction. ✔ Cross-Platform Builds — full source code with concise setup notes; installable via TestFlight (iOS) and Google Play internal track (Android). ✔ User Experience — minimal UI intrusion, intuitive controls, and consistent performance across devices. Best Regards, Asad Mobile 3D Developer | Unity & Unreal Specialist | Scientific Visualization & Space Exploration Apps
₹20 000 INR 16 päivässä
3,8
3,8

Hi there, I’ll build a mobile clone of NASA’s Eyes on the Solar System that runs smoothly on mid-range iOS and Android devices and reproduces the core navigation, real-time ephemeris, and touch-driven controls with full source code and build notes. - 3D rendering pipeline: optimized planet/moon/spacecraft LODs, atlased textures, and mobile shaders for stable frame rates - Real-time ephemeris: JPL/NASA data ingestion with caching and sensible offline fallback - Controls & UI: pinch-zoom, free-orbit camera, time scrubbing, info overlays; TestFlight & Google Play internal builds Skills: ✅ iPhone ✅ Android ✅ 3D Visualization ✅ Unity ✅ Mobile App Development ✅ Unity 3D Certificates: ✅ Microsoft® Certified: MCSA | MCSE | MCT ✅ cPanel® & WHM Certified CWSA-2 I can start immediately and deliver working TestFlight + Google Play internal-track builds with documentation in 45 days. Which engine do you prefer (Unity, Unreal, or another), and what exact mid-range reference devices and target frame rate (e.g. 30fps on Snapdragon 7xx / iPhone SE) should I optimise for? Best regards,
₹37 500 INR 45 päivässä
3,4
3,4

Hi, As per my understanding: You want a mobile app that recreates NASA’s “Eyes on the Solar System” experience on iOS and Android, featuring a fully interactive 3D solar system, real-time orbital mechanics, and intuitive touch controls. The app must render planets, moons, and spacecraft smoothly on mid-range devices, pull live ephemeris data from NASA/JPL with offline fallback, and provide time controls and object overlays without compromising visual clarity. Implementation approach: I will combine high-performance 3D engineering with accurate astronomical data integration. For rendering, I recommend Unity due to its strong mobile optimization, cross-platform build pipeline, and asset management. I’ll implement efficient LOD systems, texture compression, and object pooling to maintain stable FPS. Real-time orbital data will be fetched via NASA/JPL APIs, parsed into orbital parameters, and cached locally for offline use. Touch gestures, camera orbit logic, and time scrubbing will be custom-scripted for fluid interaction. Final delivery will include clean source code, build scripts, and concise setup documentation. A few quick questions: Do you require exact scientific precision or educational-level accuracy? Should spacecraft missions be included at launch? Is AR functionality planned for future phases? Do you have a target device performance benchmark?
₹19 000 INR 15 päivässä
2,7
2,7

As an experienced Unity Game developer, I have built games for multiple platforms including Android and iOS, which aligns perfectly with your project requirements. My familiarity with the likes of photon has equipped me with the essential skills to enable a multi-player functionality that could be valuable in enhancing your NASA Solar Simulator clone. In view of this, I assure you an optimal user experience—a fluid 3D solar system glide, intuitive touch gestures—rendered smoothly on mid-range devices for an impressive frame rate, and detailed interactivity that won't obstruct. What sets me apart is my proficiency in optimization across diverse platforms; your project will therefore benefit from its full potential on both iOS and Android. In addition to these utilities, my in-depth knowledge of 3D level designing, asset integration, shader polishing and lighting can synergize well with publicly available NASA assets to create a realistic yet mobile-compatible environment. To replicate the core functionality of the 'Eyes on the Solar System' app, reliable real-time data updates are key. My expertise in managing live ephemeris updates pulled from official NASA/JPL sources can ensure seamless functionality even in offline mode ensuring a dependable alternative. Lastly, detail-oriented setup notes will accompany my delivered project providing easy comprehension for future modifications. Choose me as your developer for a unique glimpse into the cosmos!
₹75 000 INR 7 päivässä
2,1
2,1

With over 20 years of experience, I have developed numerous mobile applications, including complex and high-performing ones suitable for both Android and iOS platforms -- which makes me a perfect fit for your project. My expertise revolves around utilizing Unity 3D to deliver seamless user experiences. Having worked on multiple projects involving source code supply, my process remains clear cut and straightforward, ensuring that another developer can build on my work without any guesswork or ambiguities. As your key considerations revolve around smooth 3D visualization, real-time data updates tied with intuitive touch gestures, and interactive controls such as free-orbit camera, pinch-zoom etc, here's how my experience aligns perfectly for your project. I have an exhaustive understanding of optimizing and consistently texturing NASA assets - an essential element to ensure mobile compatibility while retaining visual quality. True to my name (Stanislau), I ensure hard work and dedication in whatever I undertake. From the outset until final delivery, my singular focus will be on providing you a mobile app that truly reflects the awe and wonder of NASA’s "Eyes on the Solar System" in an optimized yet realistically immersive manner. So let's journey through space together!
₹25 000 INR 7 päivässä
1,9
1,9

Hello As a professional structural engineer, I have accumulated a lot of experience by participating in various Structural Project in the past. My work experience is focused on architectural, structural engineering for building permits. I have experience with iPhone, Unreal Engine, 3D Visualization, Augmented Reality, Unity 3D, 3D Modelling, Mobile App Development, Unity and Android So I can help you get the full plan including the Structural Plans. Please send me a message to discuss more details. Thanks.
₹12 500 INR 3 päivässä
0,0
0,0

Mobile NASA Solar Simulator Clone I'm excited after reviewing your project details! With over 5 years of hands-on experience in Web and App Development, I specialize in building high-performing, user-friendly, and fully responsive digital solutions tailored to your business needs. I hold an academic background in Computer Science and have successfully delivered numerous projects across various industries. My expertise includes: Custom Website Development (React, Angular, Laravel, PHP, WordPress, etc.) Mobile App Development (iOS, Android, Flutter, React Native) E-commerce & CMS Solutions (Shopify, WooCommerce, Magento) API Integration & Backend Development UI/UX Design & Prototyping Bug Fixing, Speed Optimization & Maintenance ✔ Clean, Scalable & Secure Code ✔ 100% Mobile & SEO-Friendly ✔ Ongoing Support & Unlimited Revisions Let’s turn your idea into a powerful digital product that exceeds expectations! Check my profile: https://www.freelancer.com/u/QuickMentor Looking forward to working with you!
₹25 000 INR 7 päivässä
0,0
0,0

Hello! I understand you need a mobile app that brings NASA’s “Eyes on the Solar System” experience to iOS and Android, delivering smooth 3D visualizations, real-time orbital data, and fully interactive controls. The goal is to provide users with an immersive, educational, and visually engaging experience that works reliably on mid-range devices, while keeping the interface intuitive and performance optimized. I have 6 years of experience developing mobile 3D and simulation apps using Unity and Unreal Engine. My focus will be on delivering a polished solution that renders planets, moons, and spacecraft smoothly, integrates live ephemeris data with offline fallback, and provides responsive touch interactions including pinch-zoom, free-orbit camera, and time scrubbing. Public NASA assets will be optimized for mobile performance, with consistent texturing and efficient resource management. I specialize in mobile apps that combine high-performance 3D rendering, real-time data, and intuitive controls. My approach prioritizes clean architecture, performance optimization, and a minimal interface that keeps the focus on the solar system itself. Let’s connect to discuss your project in detail so this app can be delivered as a reliable, educational, and visually stunning mobile experience that captures the spirit of NASA’s original platform. Best regards, nikita gupta
₹75 000 INR 15 päivässä
0,0
0,0

As a Senior Unity Developer, I build high-performance simulations. Replicating NASA's "Eyes" on mobile presents a massive technical hurdle: Floating-Point Jitter. Standard 32-bit game engines cannot handle astronomical scales without models shaking violently. Here is my technical execution plan using Unity URP: 1. Floating Origin & 64-bit Accuracy I will implement a custom double-precision (64-bit) data structure for ephemeris logic. The rendering origin will dynamically shift to keep the active camera near (0,0,0). This entirely separates Data from View, guaranteeing buttery-smooth, jitter-free rendering at any zoom level. 2. Async JPL Data & Offline Fallback Network calls will not block the main thread. Using UniTask, I will asynchronously fetch and parse NASA/JPL Horizon data. This data will be aggressively cached into a localized database, ensuring zero Garbage Collection (GC) spikes during time-scrubbing and providing a seamless offline fallback. 3. Rendering Performance (60 FPS) Orbits: Orbital paths will utilize highly optimized, Object-Pooled LineRenderers. Controls: Touch gestures (pinch, free-orbit) will use an event-driven architecture, strictly decoupled from the rendering loop. Graphics: Unity URP with custom, low-cost atmospheric shaders optimized for mid-range iOS/Android devices. I will deliver strictly modular, SOLID code with a comprehensive 1-click setup README.
₹25 000 INR 14 päivässä
0,0
0,0

Hi, This is an exciting project, and I’d love to help bring the “Eyes on the Solar System” experience to mobile. I have experience working with interactive 3D environments and performance-focused development, and I understand the importance of balancing visual quality with smooth performance on mid-range devices. My approach would be to build a clean, scalable architecture using a mobile-friendly engine (Unity would be my primary recommendation for cross-platform performance and deployment). I would focus on optimized 3D rendering, intuitive touch controls, and integrating real-time NASA/JPL data with a reliable offline fallback so the experience stays seamless. The goal would be to deliver a smooth, immersive solar system explorer with clear UI overlays, responsive camera controls, and stable builds for both iOS and Android. I’ll also provide clean source code and concise setup documentation so another developer can easily compile and continue the project. I’d be happy to discuss timelines, technical approach, and how we can turn this into a polished experience users will enjoy exploring.
₹12 500 INR 2 päivässä
0,0
0,0

Howrah, India
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Liittynyt kesäk. 11, 2023
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