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Maksettu toimituksen yhteydessä
I have a couple of character models that now need a production-ready rig for animation in a semi-realistic style. The focus is on smooth, natural, full-body movement with facial or intricate finger rigs, so I’m expecting a complete controller setup (spine, limbs, IK/FK switches, clean skin weights, and squash-and-stretch friendly where appropriate) that lets an animator jump straight into posing without extra cleanup. You need to use Maya software—as long as the final scene opens cleanly and all custom scripts or plug-ins are included. Before sign-off, I’ll test the rig with a short animation shot a few exaggerated poses to confirm deformation quality and controller usability. Deliverable: • The fully rigged character file, ready for keyframe animation, packaged with any dependencies. If you have demo reels or previous rigs that show smooth full-body motion in a semi-realistic context, share them so I can gauge fit quickly. Looking forward to collaborating!
Projektin tunnus (ID): 40332102
3 ehdotukset
Etäprojekti
Aktiivinen 18 päivää sitten
Aseta budjettisi ja aikataulu
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Rekisteröinti ja töihin tarjoaminen on ilmaista
3 freelancerit tarjoavat keskimäärin ₹7 683 INR tätä projektia

Hi! I just saw your project and I think I can help. I'm a 2D and 3D modeler and designer with over 10 years of experience. You can see part of my portfolio on my Freelancer profile.
₹1 050 INR 7 päivässä
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I would be happy to take on this project. Before proceeding, I would need a clearer understanding of the scope—specifically the number of characters involved, their types (biped, quadruped, stylized, realistic, etc.), and the level of rig complexity expected for each. I have over 5 years of experience in character rigging across both the animation and gaming industries. My primary tool is Autodesk Maya, and I specialize in building production-ready rigs that are animator-friendly, optimized, and stable for pipeline use. My rigging capabilities include: Advanced FK/IK systems with seamless switching Robust spine setups (including spline IK and hybrid systems) Facial rigging Clean deformation workflows with proper skin weighting Modular and scalable rig structures for different character types Game-ready rigs optimized for export (Unity/Unreal pipelines) I focus on delivering rigs that are both technically solid and intuitive for animators, ensuring efficiency during production. Once I have more details about your requirements, I can provide a more accurate timeline and approach for the project.
₹10 000 INR 7 päivässä
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Bhopal, India
Liittynyt maalisk. 28, 2026
$250-750 USD
₹12500-37500 INR
$750-1500 AUD
$30-250 CAD
$1500-3000 AUD
€8-30 EUR
$30-250 USD
$10-30 USD
$250-750 USD
min €36 EUR/ tunnissa
€8-30 EUR
$10-30 USD
₹500 INR
€50-300 EUR
₹12500-37500 INR
₹500 INR
$30-250 AUD
$250-750 USD
₹600-1500 INR
₹600-1500 INR