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I am looking for a 3D animator who can animate locomotion animations for a humanoid character for a unity game. The animations I need are: walk left, right, forward, and back; crouch left, right, forward, and back. I have an exact reference for the animations I need. I just need someone to recreate them. Random bids will be ignored. Please write ANIMATOR at the start of your bid.
Projektin tunnus (ID): 40348410
15 ehdotukset
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Aktiivinen 3 päivää sitten
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ANIMATOR - Hi! Is the character already rigged? If so, I can make the animations based on your reference in one day, maybe two max. Take a look at my portfolio to see the quality I can achieve. [login to view URL]
$40 USD 2 päivässä
0,6
0,6
15 freelancerit tarjoavat keskimäärin $150 USD tätä projektia

As an experienced game developer and animator, I possess the technical know-how and creativity to bring your vision of realistic human locomotion animations to life. My extensive skills with Unity 3D, Blender, Maya, and game development in general have seen me create optimized and visually compelling games for over six years. I understand the impact that fluid, lifelike animations can have on creating an immersive gaming experience, which is why I'm confident in my ability to recreate your precise references to the highest level of realism. My hallmark is delivering projects that not only meet but exceed client expectations and I plan on doing the same for you. With every step of the project, from walk cycles to crouching poses, I will keep you informed and involved; ensuring that the final product aligns perfectly with your vision for your game. In conclusion, my diverse experience in game development combined with my commitment to delivering high-quality animations tailored to customer needs makes me the ideal candidate for your project. Let's discuss further how together we can create a dynamic humanoid character who walks, crawls, charges, or tiptoes with unrivaled realism.
$280 USD 45 päivässä
6,4
6,4

Hi, I see you are looking for a 3D animator to create locomotion animations for a humanoid character in a Unity game. I have 5+ years of experience in similar 3D character animation projects. To achieve better results, I would suggest ensuring clean root motion setup and smooth transition cycles (walk, run, idle) optimized specifically for Unity integration. I am available to start immediately and can deliver within 1 day. Let’s discuss the details. Thanks, Mahad Hasan.
$50 USD 1 päivässä
4,7
4,7

"ANIMATOR " Hi there! Let’s hop on chat ASAP. I’m ready to jump into onboarding and start right away! PLEASE CHECK MY RELEVANT PORTFOLIO: https://www.freelancer.com/u/anasahmedfreela2 I specialize in creating highly realistic human locomotion animations that solve your need for smooth, life‑like motion and technical precision. I understand how crucial believable movement is for immersion and quality and I’ll deliver animations that feel natural and meet your pipeline requirements. Do you have reference footage or specific motion styles you want replicated (e.g., natural walk, run, or unique action)? Should the animations be optimized for game engines, film, or real‑time playback? Best regards, Anus
$200 USD 5 päivässä
4,2
4,2

ANIMATOR Hi I have 7+ years of experience in 3D animation using Blender and working with game-ready rigs for Unity. I can recreate your exact locomotion set (walk + crouch in all directions) based on your references, ensuring clean looping, proper root motion (or in-place as needed), and smooth transitions for game integration. I usually match timing and poses first, then refine weight and polish for natural movement. I’ll deliver Unity-ready animations with correct export settings and consistent naming. Ready to start as soon as you share the references. Thanks
$140 USD 2 päivässä
4,1
4,1

ANIMATOR As someone who's well-versed with the intricacies of 3D animation and familiar with Maya, I can recreate your required locomotion animations with precision and accuracy. My extensive experience across the entire 3D production pipeline gives me a holistic understanding of how each element needs to blend seamlessly, resulting in visually stunning animations which are crucial for any game project. Having worked on numerous projects that needed realistic characters, my rigging and animation skills have been honed to ensure smooth and lifelike movement. Moreover, given you have an exact reference that you'd like recreated, I'm meticulous in following instructions while infusing a bit of creativity where it adds value. Lastly, my proficiency in using industry-standard tools like Blender, 3ds Max, and Cinema 4D ensures you not only get fine-tuned animations but also their full compatibility with Unity or any other game engine you opt for. Let's collaborate on this project so that together we can deliver exactly what your game demands – high-quality and immersive human locomotion animations.
$140 USD 2 päivässä
3,5
3,5

ANIMATOR: My name is Neha and I have over 9 years of experience in game development, making me the perfect fit for your project. Throughout my career, I've predominantly focused on creating immersive and realistic animations, particularly in Unity 3D. Combining this with my deep understanding of mobile app and web development, I have a unique skill set that will allow me to accurately recreate the locomotion animations you need for your humanoid character. What sets me apart from other animators is not only my technical proficiency but also my attention to detail. You mentioned that you have an exact reference for these animations - rest assured that I'll make sure every single movement is faithfully replicated. I believe consistent communication is key to the success of a project and I'll regularly keep you updated with the progress, offering opportunities for feedback to ensure your complete satisfaction. Lastly, as an added benefit of choosing me for your project, you won't just get great animations, but also post-delivery support. I provide free 3 months support for any existing development and offer great domain and hosting deals. My aim is to turn your ideas into reality and I'm excited at the prospect of contributing to your game's success. Let's collaborate and create lifelike locomotion animations that will truly elevate your project!
$140 USD 7 päivässä
0,6
0,6

ANIMATOR Recreating locomotion isn’t just about matching movement… it’s about getting the weight, timing, and transitions to feel right inside Unity. Since you already have exact references, the main risk is ending up with animations that look correct visually but feel off in-game due to poor looping, root motion issues, or inconsistent spacing between directions. Here’s how I’d approach it. I’ll recreate each movement set with clean, loopable cycles, making sure forward, backward, lateral, and crouch states all feel consistent and blend smoothly. I pay close attention to foot contact, weight shifts, and timing so transitions inside Unity don’t break immersion. Everything will be optimized and ready to drop straight into your controller. I’ve worked on character animation sets where matching reference precisely while keeping gameplay responsiveness was key, so I understand how important consistency across directions is. One thing worth doing. Slightly exaggerating contact poses improves readability in-game without breaking realism. If you want, you can share the reference and rig, and I’ll confirm the best setup before starting.
$140 USD 7 päivässä
0,0
0,0

HI, Animator: Having 6 years of experience in Modeling and animation in games and movies, i am 200% that i will deliver you perfect stuff that you are looking for. all these animations i had done multiple time so my experience will specially save lot of your time. lets start.
$100 USD 2 päivässä
0,0
0,0

Animator I am a 3D Animator with 2 years of hands-on experience in Autodesk Maya, specializing in character animation, body mechanics, and cinematic storytelling. I bring a strong command of the 12 principles of animation and have built a diverse portfolio spanning walk cycles, quadruped animation, dialogue acting, and parkour sequences. I am now looking to bring my skills into the game industry, where I can contribute to compelling character work and grow within a driven, creative team.
$50 USD 7 päivässä
0,0
0,0

ANIMATOR Hi there, I can recreate your locomotion animations accurately based on your references, ensuring they feel smooth, responsive, and ready for Unity integration. I have experience in 3D animation, rigging, and game development, and I’ve worked with humanoid characters in both Blender/Maya and Unity. I understand the importance of clean loops, proper weight distribution, and consistency across directional movement—especially for gameplay. What I’ll deliver: Walk animations: forward, backward, left, right Crouch animations: forward, backward, left, right Clean, loopable animations optimized for in-game use Proper humanoid rig compatibility for Unity (Mecanim-ready) I’ll closely match your reference while ensuring the animations feel natural and polished in-engine. I’m reliable, detail-focused, and can deliver quickly. Ready to start as soon as you share the reference. Best, Adam
$250 USD 3 päivässä
0,0
0,0

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