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Project: Hero Asset Rebuild: TOS Tricorder (Wah Chang Spec) Mandatory Technical Standards: Topology: 100% Quad-based mesh. The model must be perfectly "Sub-D Ready." No N-gons or triangles allowed on any curved or visible surfaces. Modeling Method: No Booleans. All circular openings and interface details must be created using manual quad-topology (proper edge loops and quad-circling). Scale: Fixed 1:1 Daz Studio scale (1 unit = 1cm). Construction: Manifold, "watertight" geometry with no digital artifacts or pinching under cinematic lighting. Specific Geometry Requirements: Exterior Housing: The top Hood must be modeled with physical double-walled thickness. Front Door: Must include the physical "V-Wedge" and the concave thumb-pull molding with actual organic depth (no flat planes relying on texture shadows). The 'Stage' (Lower Compartment): Must feature a recessed "tub" for the Moire assembly. The Data Stack: Must contain 8 individual data cylinders modeled as separate geometric nodes (not a single fluted piece). To Apply: Please provide examples of your hard-surface work showing Wireframe Views. Note: Milestone 1 payment will only be released after a strict wireframe inspection of the .obj file to verify quad-topology. If you understand that this project is for Modeling and UV Mapping only (no PBR texturing), please start your proposal with the word "Blueprint."
Project ID: 40363385
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Costa mesa, United States
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