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I have a library of high-resolution photos of several resistance machines and need them turned into production-ready FBX assets. Each model must match its real-world counterpart closely, featuring clean topology, physically-accurate proportions and highly detailed, PBR-ready textures (albedo, normal, roughness, metallic). Only rigging is required—no animations—so the moving parts (weight stacks, seats, adjustment pins, pulleys, etc.) should be logically parented and ready for key-framing inside Unity or Unreal. Deliverables • One FBX per machine, fully rigged • All texture maps in 4-8K resolution • A quick turnaround viewport capture or Marmoset render confirming rig function I work in Blender and Unreal, but you are free to use Maya, 3ds Max, ZBrush, Substance Painter or any toolset you prefer as long as the final FBXs import cleanly and scale correctly in centimetres. Send a brief note on your typical poly count for comparable assets and a link to previous hard-surface work so we can gauge fit before we dive in.
Projektin tunnus (ID): 40165564
46 ehdotukset
Etäprojekti
Aktiivinen 18 päivää sitten
Aseta budjettisi ja aikataulu
Saa maksu työstäsi
Kuvaile ehdotustasi
Rekisteröinti ja töihin tarjoaminen on ilmaista
46 freelancerit tarjoavat keskimäärin $951 AUD tätä projektia

Hello, I specialize in creating production-ready FBX assets with detailed textures and clean topology. My experience in rigging ensures that each resistance machine model will be accurately proportioned and PBR-ready, meeting your requirements precisely. For this project, I will rigorously parent the moving parts for Unity or Unreal compatibility. I typically achieve a poly count of [SPECIFY POLY COUNT HERE]. You can view my previous hard-surface work [INSERT LINK]. Looking forward to delivering FBX assets that import cleanly and scale accurately in centimetres. What specific details would you like to ensure are accurately represented in the FBX assets for your project?
$750 AUD 2 päivässä
7,9
7,9

As an accomplished 3D artist with extensive proficiency in your preferred software and similar tools like 3ds Max, Blender, Maya, Unreal Engine, I believe I'd be a fantastic fit for the Realistic Rigged Gym Machine FBX project. Over the years, my skills have matured to include clean but detailed realism and precise manipulation of proportions. This project sounds like an exciting challenge - replicating gym machines to mirror reality and transform them into practical, working assets. Precise rigging is essential to make these FBXs feasible inside Unity or Unreal and I've gained substantial experience in producing such realistic rigs over time. My work with equipment scaling and calibration within centimeters has consistently delivered top-notch results. When it comes to hard-surface assets, I like to ensure their authenticity down to the finest details. To help you gauge my compatibility, I invite you to peruse examples of my poly count for similar projects as well as previous hard-surface work. Their quality will speak for itself. Provided the chance,I'm confident I can meet and exceed your expectations. Looking forward to a positive response!
$855 AUD 3 päivässä
7,6
7,6

Boasting over _[some relevant years of experience]_ in the realm of 3D modelling, animation, and visualization, I am well-versed in the very task you have at hand. Your project title: "Realistic Rigged Gym Machine FBXs" fits like a glove into my skill set! In regard to your demand for clean topology, accurate proportions, high-quality textures, and logical rigging for each machine, you will be ecstatic to know this is something I excel at. My work goes beyond meeting mere expectations by establishing assets that are truly professional-grade. It is worth noting that I primarily work with 3DS Max and have a deep understanding of its intricate functioning. Nevertheless, my adaptability allows me to use tools such as Blender, Maya, ZBrush or Substance Painter proficiently, giving me the leverage to handle any project requirement smoothly. I understand the need for tight timelines and quality output on affordable budgets, and I assure you; I commit wholeheartedly to your needs till final delivery. Not only will your assets be excellently crafted FBX files but their detailed rigging will allow you full control when imported into Unity or Unreal. Give me this chance to showcase my skills through this significant contribution to your gym project and see your vision transform beautifully into its digital iteration.
$750 AUD 7 päivässä
6,7
6,7

As a skilled 3D designer and animator with years of diverse experience, I strongly believe that I am the ideal fit for your project. My expertise lies in 3D modeling, rendering, and rigging, complemented by a deep proficiency in various software like Blender, 3ds Max, Maya, Unity among others on which I'm equally comfortable working. With such tools and skills at my disposal, producing realistic rigged FBX models will be a breeze. Likewise, my dual experience in both architectural and hard surface work assures accurate reproduction of the real-world machines you've got. I’ve got top notch knowledge on clean topology and meticulous detailing - skills that are vital to match each machine proportionately to its real-life counterpart. Furthermore, quick turnaround times are something that you can expect from me yet never compromising with the quality of work. My dedication towards precision alongside creative problem solving approach will enable me to meet all your needs within a clean timeframe. And if you need any confirmation before taking the plunge; I will readily share some samples of past projects with comparable poly counts to evaluate how much we sync up. Thanks again for considering me for this exciting job!
$750 AUD 3 päivässä
6,5
6,5

" Lets Gets Started, You are looking for Realistic Rigged Gym Machine FBXs I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in Blender, 3D Rigging, 3ds Max, Unity, Maya, 3D Modelling, 3D Animation and Unreal Engine. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! Sahil
$750 AUD 1 päivässä
5,6
5,6

Drawing from over 6 years of experience in Unity and Unreal Engine game development, I would be the perfect fit to transform your photo library into realistic, high-quality FBX assets. As an AR/VR specialist, I understand the importance of accurate and detailed 3D models for an immersive user experience. My skills in Blender, Maya and 3ds Max ensures that I can import cleanly while maintaining accuracy and scale. In your project, you don't require animation but rigging is vital for logical movements. I have significant depth in rigging and my familiarity with the moving parts of gym machines like weight stacks, seats, adjustment pins etc will ensure logical parenting that will ease key-framing inside Unity or Unreal. Most importantly, I respect your need for PBR-ready textures (albedo, normal, roughness, metallic) of high resolution (4-8K) which I am very comfortable to deliver on time. Moreover, previous discussions with clients involving similar hard-surface modelling projects were always marked by a teamwork approach. I am ready to remain collaborative throughout this project as well. My commitment is backed by a proven track record of delivering high-quality projects on schedule without compromising efficiency or detailed aesthetics. Let's embark on this exciting journey together toward enhancing your game with these realistic gym machine models!
$1 125 AUD 7 päivässä
5,9
5,9

Hello, I specialize in 3D Rigging and modelling with over 7 years of expertise. I will diligently transform your high-resolution gym machine photos into realistic, production-ready FBX assets. With clean topology, accurate proportions, and detailed PBR textures, the rigged models will be ready for key-framing in Unity or Unreal. My work guarantees centimeter-scale accuracy for seamless integration. When can we discuss further details about your project needs? Could you please share more details about the specific gym machines you need rigged?
$750 AUD 3 päivässä
5,0
5,0

Hello, I’m excited to help turn your high-resolution photos of resistance machines into production-ready FBX assets. With my expertise in 3D rigging and texturing, I will ensure each machine is accurately modeled with clean topology, physically-accurate proportions, and PBR-ready textures for a seamless experience in Unity or Unreal Engine. I’ll deliver fully rigged FBX files with precise rigging on moving parts like weight stacks, seats, and pulleys, ready for keyframing. You can expect high-quality textures in 4-8K resolution and quick verification via viewport capture or Marmoset render. Let’s discuss poly count expectations and any other details so we can get started right away. Best regards, Juan
$750 AUD 2 päivässä
4,5
4,5

HELLO THERE, With extensive experience in 3D modeling, texturing, and rigging particularly using 3ds Max, I believe I'm a great fit for your project. I have a high regard for clean topology, accurate proportions, and realistic textures with a keen eye for PBR aesthetics. In addition to these skills, my proficiency in Maya and Substance Painter would prove advantageous for this endeavor. While my typical poly count formation for comparable assets ranges from moderate to high, I specialize in optimizing my models to ensure they are not only visually appealing but also perform efficiently in real time environments. This way, you can expect well-rigged FBX assets that import cleanly into both Blender and Unreal Engine while scaling correctly in centimeters. NEELAM
$1 125 AUD 7 päivässä
4,2
4,2

Hi there I can turn your photo library into production-ready, realistically rigged gym machine FBXs that match the real-world equipment closely. I focus on clean, efficient topology, accurate proportions, and PBR-ready texturing suitable for Unreal and Unity pipelines. For comparable hard-surface mechanical assets, my typical poly counts land in the 80k–200k range per machine depending on complexity, with logical separations for moving parts like weight stacks, selector pins, pulleys, cams, and adjustable seats. Everything is parented clearly for straightforward keyframing, with no baked animations, and exported at correct real-world scale in centimetres. Textures are authored in Substance Painter with full PBR sets (albedo, normal, roughness, metallic), delivered at 4K by default and upscaled to 8K where close-up fidelity matters. Final FBXs are tested on import to Unreal to ensure clean hierarchy, transforms, and predictable behaviour. I’m comfortable working from photo reference alone and can provide a quick viewport capture or Marmoset render to verify rig functionality before final delivery. I work primarily in Blender, ZBrush, and Substance, but tool choice won’t affect compatibility. I’m happy to share examples of recent hard-surface and mechanically rigged assets and discuss scope per machine to lock in a smooth production schedule. Regards
$750 AUD 3 päivässä
4,3
4,3

Hi, I’m excited about your project to convert high-resolution photos of resistance machines into production-ready FBX assets. With extensive experience in creating detailed 3D models and rigging them for game engines like Unreal and Unity, I am confident in delivering assets that closely match their real-world counterparts. My work emphasizes clean topology, physically-accurate proportions, and high-quality PBR-ready textures, ensuring that the assets are not only visually appealing but also functional. I typically maintain a poly count ranging from 10,000 to 30,000 for similar hard-surface assets, depending on detail requirements. I will ensure all moving parts are rigged logically, ready for keyframing within your preferred environment. I can deliver the FBXs with all necessary texture maps within a quick turnaround, ensuring they import cleanly. This will include a viewport capture or Marmoset render for your review. Could you provide insights regarding any specific design elements or functionality you envision for these machines? What specific design elements or functionality do you envision for these machines?
$750 AUD 2 päivässä
4,0
4,0

Hello, Quality is our priority, and every project we deliver reflects this commitment. I lead the AllDesign team, specialized in 3D modeling and photorealistic visualization. We have proven expertise in Blender and SketchUp, which we use to create accurate, optimized models ready for rendering engines and game platforms such as Unreal and Unity. We can convert your high‑resolution photos of gym machines into fully rigged FBX files, with clean topology, physically accurate proportions, and detailed PBR textures (albedo, normal, roughness, metallic) in 4K‑8K. Movable parts (weight stacks, seats, adjustment axes, pulleys, etc.) will be properly hierarchized to allow smooth keyframe animation. Each deliverable will include one FBX file per machine, along with a quick Marmoset screenshot or render confirming rigging functionality.
$800 AUD 6 päivässä
2,3
2,3

Hi, I hope you’re doing well. I’d love to help turn your resistance machines into production-ready FBX assets. I can create clean, accurate models with proper topology, PBR textures (albedo, normal, roughness, metallic), and rigged moving parts ready for Unity or Unreal. I ensure scale, parent hierarchy, and rig functionality are precise, and I can provide quick viewport captures or Marmoset renders for verification. I have extensive experience with hard-surface modeling and high-resolution assets, and I focus on optimizing poly counts while preserving detail for real-time engines. Best regards, Alesha
$750 AUD 7 päivässä
0,0
0,0

Hi I am a hard surface 3D artist with strong experience producing production ready FBX assets for Unreal and Unity I can convert your high resolution reference photos into accurate resistance machine models with clean topology correct real world proportions and PBR ready textures Each asset will be built with logical rigging only no animations ensuring all moving parts like weight stacks seats pins and pulleys are properly parented and ready for keyframing Textures will be delivered in full PBR sets including albedo normal roughness and metallic at 4K to 8K resolution depending on asset scale and detail I work comfortably across Blender Unreal and other industry tools and will ensure clean FBX export correct centimetre scale and reliable import into game engines You will receive a viewport capture or Marmoset render confirming rig functionality before final handoff Best, Darren
$1 125 AUD 7 päivässä
0,0
0,0

Greetings! I came offering a small well trainned team to help you clone your Gym machine, from the blueprint to the final Model with all the photorealistic materials and rigging + contraints so it work as it should in real life! Taking care with the topology to help you achieve the balance between great curves with low poly count, 8K Materials both in separeted materials or do an atlas so it goes easyer on the Texture memory use, as it looks like your going to use in some game engine, and last but not least the rigging of all moving parts with precision placement used in character development in the past with caution in weight paiting so there's no artifacts on moving parts
$750 AUD 5 päivässä
0,0
0,0

G’day! I’m Vishal based in Perth, I had a good read of your project - it all makes perfect sense and I’m confident I can sort it for you. Happy to chat through anything you want to iron out. Keen to help build it. Cheers, Vishal
$2 000 AUD 5 päivässä
0,0
0,0

❤️Hello! I am writing to propose my services for creating the high-fidelity, rigged FBX assets for your resistance machine library. Your project requirements—photorealistic, hard-surface modeling with clean topology, physically-accurate proportions, and production-ready PBR textures—are precisely the type of work I specialize in. I am really impressed about this opportunity as this is perfect fit for my skills and would like to discuss how we can move forward. Regards, Sofia!
$750 AUD 7 päivässä
0,0
0,0

Hey there! I specialize in creating production-ready, PBR-textured FBX assets with clean topology and accurate rigging for moving parts. Each resistance machine will match your reference photos precisely, fully compatible with Blender, Unreal, or Unity, and delivered with high-res 4–8K textures. I specialize in creating both 2D and 3D animations that help your ideas stand out. Whether it’s for a brand, product, or story, I craft visually engaging animations tailored to your goals. Ready to bring your vision to life with professional results! Take a look at my previous work here: Thanks & Best regards, Junaid
$750 AUD 7 päivässä
0,0
0,0

I'm Waqas, a seasoned Unity developer who excels at bringing game ideas to life. With over 7 years of experience, I've honed my skills in full-cycle Unity game development, making me highly proficient in turning your high-resolution photos of resistance machines into realistic FBX assets. My mastery over clean, scalable architecture in Unity ensures that the models I create will import flawlessly and scale accurately, so you can start using them immediately in Blender or Unreal. Feel free to explore my portfolio to get an idea of my capabilities. For hard-surface projects similar to yours, poly count has typically been 10K vertex or below. Let's initiate a discussion about your needs in detail and ensure we're on the same page for the finest production-ready FBXs!
$1 000 AUD 7 päivässä
0,0
0,0

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