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I’m developing a 2-D Android game and need a cohesive set of pixel-art assets to bring the battlefield to life. Sprites • Player-side units: a tank and two varieties of soldiers (rifleman and heavy gunner). Each should include walking, idle, shooting and death animations on transparent PNG frames. • Environment objects: modular buildings and structures—walls, watch-towers, bunkers and a small HQ—designed so they can be re-used as map tiles. Maps The game uses top-down tile maps. Please supply: • A 32×32-pixel tileset that matches the sprite palette (ground, road, grass, sand). • Two sample maps (JSON, TMX or CSV) assembled with the tileset so I can drop them straight into Unity or Godot. Style & palette • Pure pixel art as chosen in the brief: bright 16-bit era colours, crisp outlines, no gradients. • Keep each frame under 128×128 pixels to run smoothly on mid-range Android devices. Delivery & format • Organise all frames in a single Aseprite file plus exported PNG strips. • Supply the tileset and maps separately. • A quick GIF or MP4 preview of every animation helps me verify motion before integration. Acceptance Work is complete when the sprites import without artefacts, animations loop cleanly at 12–15 fps and the sample maps load without missing tiles.
Project ID: 40355607
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37 freelancers are bidding on average $166 USD for this job

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$250 USD in 7 days
7.0
7.0

Your brief is well-structured and the acceptance criteria are clear — that makes for a smooth project. I work in pixel art regularly and can deliver everything you've listed as a cohesive, integration-ready package. Here's what I'll produce: - Sprites: Tank, rifleman, and heavy gunner — each with idle, walk, shoot, and death animations, all under 128×128px on transparent PNG frames, organised in Aseprite with exported PNG strips. - Tileset: 32×32 tileset (ground, road, grass, sand) matched to the sprite palette — crisp 16-bit style, no gradients. - Sample maps: Two top-down maps in TMX/JSON format, ready to drop into Unity or Godot with no missing tiles. - Previews: GIF or MP4 preview for every animation so you can check motion before integrating. All animations will loop cleanly at 12–15 fps and import without artefacts. The full delivery will include the Aseprite source file, PNG strips, tileset, and map files — all clearly organised. One quick question: do you have a reference image or mood board for the visual tone you're going for, or are you open to my interpretation of the 16-bit battlefield style?
$140 USD in 7 days
6.6
6.6

As an avid and experienced game developer, I can confidently say that I am the ideal choice for your Pixel Art Game Assets project. With over five years specializing in Unity 3D, I have honed my skills to develop visually engaging games with seamless mechanics and optimized performance for mid-range devices—exactly what you're looking for. I understand the importance of cohesive and high-quality game assets. My prowess in 2D Animation, Pixel Art, and Game Design enables me to create stellar sprite sheets, tilesets, and maps that align perfectly with your visions. Not only will I supply each frame in a single Aseprite file and exported PNG strips, but I will also provide previews for every animation (GIF or MP4) for you to verify the motion before integrating. My commitment to reliability and on-time delivery means your project will be completed to your satisfaction within the agreed-upon timelines. My previous clients have applauded my strong gameplay design skills and problem-solving abilities, ensuring smooth imports and animations that loop cleanly at 12-15fps is not just a promise but an expectation. Plus, my AR/VR experience allows me to bring an extra layer of depth to future project expansions or divergences. Let's discuss more about bringing your Android pixel-art battlefield to life!
$140 USD in 7 days
6.3
6.3

This is a well-defined pixel art requirement, and I can help you create a cohesive, game-ready asset pack that fits perfectly into your 2D Unity workflow. I’ll design all sprites in a consistent 16-bit pixel style with clean outlines and optimized frames for mobile performance. Player units will include the tank, rifleman, and heavy gunner, each with smooth idle, walk, shooting, and death animations, all exported as transparent PNG sequences and organized properly for easy import. For environments, I’ll create modular structures like walls, bunkers, towers, and HQ elements that can be reused across maps. Everything will align with a unified palette so your battlefield feels visually consistent. I’ll also provide a 32×32 tileset (ground, road, grass, sand) along with two fully assembled sample maps in a format you prefer (TMX/JSON/CSV), ready to drop into Unity or Godot without extra setup. You’ll receive the full Aseprite source file, neatly exported sprite sheets/strips, and preview GIFs for each animation to quickly verify motion and quality. All assets will be tested to ensure clean loops at 12–15 FPS and artifact-free imports. I focus on clean, production-ready delivery and can continue supporting future asset expansions if needed. Best regards, Muhammad Asad Ali
$130 USD in 7 days
6.1
6.1

With 8 years of experience in graphic design and branding - with a strong emphasis on 2D Animation and Game Design - I am passionate about bringing visual elements to life that meet my clients' unique needs. As for your Pixel Art assets, my skills can be leveraged to create a cohesive, engaging set that aligns with the style and palette you've described. To make sure the sprites run smoothly on mid-range Android devices, I always ensure that sprites do not exceed 128×128 pixels—I understand the importance of optimizing for performance. My approach will involve organizing all the frames in a single Aseprite file plus exported PNG strips while also providing quick GIF or MP4 previews for each animation. This way, you can verify the motion before integration. Here is the link ofmy profile you can check relevant portfolio and if there is any question and concerns you can reach out to me. https://www.freelancer.com/u/javeda5 Shoot me a message so we can discuss the project scope, deadline and budget will be discussed over chat Thanks and Regards, Creative Beavers P.
$50 USD in 1 day
5.0
5.0

With a focus on 2D animation and game design, I’m confident in my ability to bring your Android game to life through cohesive pixel art assets. For over half a decade, I have applied my skills and creativity in various design mediums, and I am truly thrilled to embark on this project with you. Being consistent with your brief's requirement regarding style and palette is among my key strengths as a designer. My understanding of the need for crisp outlines without any gradients meets the pixel-perfect deliverable you expect. Furthermore, my extensive experience in organizing different visual elements comes in handy for assembling the detailed asset pack you demand. From soldiers with various actions from walking, shooting, and dying to modular buildings and structures reusability as map tiles - matching them all with a suitable tileset for easy Unity or Godot integration wouldn't be an issue for me. Additionally, I am quite adept at keeping file sizes low without slacking on quality ensuring smooth running even on mid-range Android devices. I invite you to review my portfolio here: https://www.freelancer.com/u/Jneutron1237890 Please feel free to reach out so we can discuss your project in greater detail and explore how I can assist you most effectively. Best Regards, Jimmy P.
$50 USD in 1 day
4.7
4.7

Warm Hello! I’m an experienced 2D pixel artist with 9+ years of creating game-ready assets for Unity and Godot, optimized for mobile performance. Here's how I can help: Design player units (tank, rifleman, heavy gunner) with walking, idle, shooting, and death animations on transparent PNG frames Create modular environment objects (walls, watch-towers, bunkers, HQ) reusable as map tiles Build a 32×32 pixel tileset in the chosen 16-bit palette and assemble two sample top-down maps (JSON, TMX, or CSV) ready for Unity/Godot Deliver all frames in a single Aseprite file plus exported PNG strips, with GIF/MP4 previews for verification Ensure smooth looping animations at 12–15 fps, proper tile alignment, and performance-friendly sizing under 128×128 px Can you share your palette preferences and any references for the soldier and tank designs so I can match your vision precisely?
$180 USD in 7 days
4.9
4.9

Hi there, I’m ready to bring your 2-D battlefield to life with cohesive pixel-art sprites and maps. I’ll follow your palette and style, animate units with all required actions, and supply tile maps along with Aseprite files for smooth integration. The assets will be clean, modular, and performance-ready. I have strong skills in Adobe Photoshop, Adobe Illustrator, and other design tools, And the best part is that I keep working until my clients are fully happy with the results. You can view a similar project in my portfolio here: https://www.freelancer.com/u/humartist101 Thanks & Regards, Humayo.
$30 USD in 1 day
4.8
4.8

With over eight years of graphic design experience including a specialisation in game design, I am confident that I would be the perfect fit for your pixel art project. My skill set and expertise in subtly arranging intricate designs are complemented by my love for gaming which influences the unique and creative perspective I bring to each project. My use of Adobe Creative Suite, Aseprite and additional software demonstrates an understanding of framing and composition that is crucial to pixel art. Your description details the need for a cohesive set of pixel-art assets, which is something I understand well through my experience in creating comprehensive game designs. Additionally, my familiarity with Canadian author Margaret Atwood's text, hints at the meticulousness involved in this process. Drawing from this experience, I can guarantee not only the high quality of my work but also my ability to adhere strictly to deadlines. Let's transform our ideas into reality ready to chat about the project and bring our vision to life Budget and deadline will be discussed over chat https://www.freelancer.ca/u/Jomsmathews Regards, Joms P.
$50 USD in 1 day
5.0
5.0

Hi, I see you are looking for cohesive pixel-art assets for your 2D Android game to bring a detailed and engaging battlefield environment to life. I have 5+ years of experience in similar game asset and pixel-art design projects. For a better result, I suggest defining a consistent tile size and color palette system early so all characters, environments, and effects stay visually unified and optimized for mobile performance. I’m ready to start immediately and can deliver within 1 day. Let’s discuss the details. Thanks, Mahad Hasan.
$60 USD in 1 day
4.5
4.5

Creating a cohesive set of pixel-art assets requires a clear vision of the animations and tiles. I can produce detailed sprites for your tank and soldiers, complete with walking, idle, shooting, and death animations in transparent PNG frames. Additionally, I’ll design a modular tileset that includes all essential environment objects and provide two sample maps to ensure seamless integration into Unity or Godot. With expertise in pixel art and a strong grasp of game development, I aim to capture that bright 16-bit aesthetic while keeping performance in mind. I will organize everything in Aseprite, supply exported PNG strips, and provide quick previews of the animations for your review before final delivery. My goal is to ensure the assets import smoothly and meet your specifications. Let’s collaborate to create a vibrant battlefield for your game! Best Regards, Muskan
$140 USD in 2 days
3.8
3.8

Hi there! Do you need the animations optimized specifically for Unity’s or Godot’s sprite systems to ensure smooth integration? Regardless, this is definitely something that I feel confident delivering on, given my past experience. I would love to discuss your project further! Looking forward hearing from you. Kind Regards, Corné
$100 USD in 14 days
2.5
2.5

Hello Client, I’ve read your brief and can deliver a cohesive set of top-down pixel art assets that import cleanly into Unity or Godot. I specialize in mobile-friendly 16-bit style sprites and tilesets and will produce tank and two soldier unit sprites (walking, idle, shooting, death) as transparent PNG frames, plus modular buildings (walls, watch-towers, bunkers, small HQ) arranged as reusable map tiles. I’ll match a consistent palette across sprites and a 32×32 tileset (ground, road, grass, sand), keep frames under 128×128, and export a single Aseprite file plus PNG strips, tileset files and two sample maps (TMX/JSON/CSV). I’ll also provide a GIF/MP4 preview for each animation and test import to ensure animations loop at 12-15 fps without artifacts. Next step: I can begin with concept thumbnails within 2 days and deliver a first pass of sprites and one sample map in 5-7 days for feedback, finishing all assets after revisions. Do you have an existing palette, reference art, or specific tile-grid alignment (pixel offsets) you want me to match for the tileset and sprites? Best regards, Cindy Viorina
$30 USD in 3 days
2.1
2.1

I’m a strong fit for this project. Your need for a clean, professional, and seamless set of pixel-art assets—covering animated player units, modular environment tiles, and compatible tile maps—aligns perfectly with my attention to detail and design precision. I specialize in crisp, user-friendly pixel art for 2D games, providing integrated sprite sheets and map assets optimized for smooth performance on Android devices. While I am new to Freelancer, I’ve worked on multiple projects outside the platform delivering high-quality results. Happy to discuss your project and see how we can get this done efficiently. Regards, Riaan van Niekerk
$100 USD in 10 days
1.4
1.4

Hello, As an Android developer with a deep understanding of game development, I am perfectly suited to handle your pixel-art game assets. Not only do I possess 9+ years of experience building web and mobile applications, but I also specialize in translating complex ideas into scalable and reliable solutions. This will prove invaluable as I create the cohesive set of pixel-art assets needed to bring your battlefield to life. Throughout my extensive career, I've honed my skills designing and creating high-performing apps that run smoothly even on mid-range devices. I am no stranger to using vibrant colors and clean outlines to produce compelling pixel art, a style which was specifically highlighted in your brief. Additionally, my proficiency in Unity and Godot ensures that the maps and tileset I will deliver can be seamlessly integrated into your game. I understand the need for regular communication and constant iteration during projects like these. That is why I will provide you with a single Aseprite file along with exported PNG strips, enabling ease of access and distribution. To further complement your vision, I guarantee quick preview renderings of every animation to ensure zero artifacts or missing details once they are integrated into the game. An exceptional customer experience is my priority, so let's embark on this creative journey together! Thanks!
$30 USD in 3 days
0.0
0.0

Hello, I’m excited about the opportunity to help bring your 2-D Android game to life with a comprehensive set of pixel-art assets. I understand the importance of cohesive visuals, especially in a battlefield setting, and I am well-versed in creating engaging pixel art that resonates with players. For the player-side units, I will craft a tank along with two soldier types, rifleman and heavy gunner, complete with walking, idle, shooting, and death animations, all in transparent PNG frames. The modular buildings and structures will be designed for versatility, enabling seamless use as map tiles. I’ll deliver a 32×32-pixel tileset matching your sprite palette and provide two sample maps in your preferred format, ready for integration into Unity or Godot, ensuring everything is optimized for mid-range Android devices. Each asset will be organized in an Aseprite file with exported PNG strips, along with GIF or MP4 previews for your review. What specific features or unique elements do you envision for the tank and soldier animations? Looking forward to collaborating on this project!
$50 USD in 2 days
0.0
0.0

Good day, As a senior pixel artist, I understand the need for cohesive pixel-art assets for your 2-D Android game. With experience in creating sprites and tile maps, I invite you to chat further to share my relevant portfolio. My simple process involves planning, creating, reviewing, and finalizing to ensure high-quality work. What I will do: - Design player-side units (tank, rifleman, heavy gunner) with various animations - Create modular buildings and structures for reusability - Develop a matching tileset and assemble sample maps for integration Looking forward to discussing this project with you. Regards, Hira Khan.
$30 USD in 1 day
0.0
0.0

Hi there! Thank you for sharing the detailed requirements for pixel-art assets for your Android 2-D game. I can craft your pixel-perfect assets for the battlefield using Aseprite, delivering a cohesive and immersive gaming experience. I will deliver: • Tank, rifleman, and heavy gunner units with walking, shooting, and death animations • Modular buildings and structures for versatile map creation • 32×32-pixel tileset matching the sprite palette • Two sample maps ready for Unity or Godot integration You will also receive: • A single Aseprite file with PNG exports • Separate delivery for the tileset and maps • Motion previews to ensure seamless integration I am confident in executing your vision efficiently. Looking forward to discussing further steps. Best regards, Chirag.
$200 USD in 7 days
0.0
0.0

hey i think you would like to read this Your project’s emphasis on crisp 16-bit pixel art with versatile sprite animations is right in my wheelhouse. I specialize in creating clean, modular game assets optimized for smooth performance on Android devices. My approach ensures each tank, soldier, and building tile will integrate flawlessly, meeting your requirements for transparent PNG frames, efficient animation cycles, and strict size limits. You'll receive high-quality assets ready for immediate use in Unity or Godot, speeding up your development and delivering a visually cohesive battlefield. Here’s what I will deliver: - Pixel-perfect sprites for all units with walking, idle, shooting, and death animations - Modular environment tiles fully reusable as map components - A 32×32-pixel tileset matching your palette - Two sample maps formatted for immediate import - Aseprite files with organized frames plus PNG strips - Animation previews as GIF or MP4 for easy verification i would like to discuss more about the project. you loose nothing. If you create milestones, the payment will be fully protected, and you can use this message as proof that you will be fully refunded of your money. Kind Regards Shafeeq
$50 USD in 14 days
0.0
0.0

As a Tokyo-based developer with over a decade of experience, I believe I possess the comprehensive skillset necessary to create high-quality pixel art assets for your 2-D Android game. In line with your style requirements, I can deliver vibrant, 16-bit era sprite animations without gradients and within the size restrictions to ensure smooth gameplay on mid-range Android devices. I'm very familiar with working in JSON, TMX, and CSV formats and can easily integrate my work into Unity or Godot. Moreover, not only can I provide all the required assets (sprites, environment objects, tileset) in an Aseprite file and PNG strips along with a preview of each animation, but also I assure you that all sprites will import without any artifacts or issues. As a mobile app developer as well, I understand how important it is for games to run perfectly and smoothly on Android devices. My experience in this area means that I can guarantee impeccably smooth animations at 12–15 fps that will enhance the whole gaming experience. My extensive development background combined with my passionate creative approach makes me an ideal candidate for your pixel art game assets project. Let's connect soon to discuss further how together we can create a dynamic battlefield for your game that players will love.
$140 USD in 7 days
0.0
0.0

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