Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.
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- Producing compelling video animations for marketing campaigns
- Building realistic simulations of physical environments
- Enhancing existing projects with better UI/UX designs.
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We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!Asiakkaamme antoivat 16,121 arvostelussa keskimääräisen arvosanan Unity Developers 4.82 / 5 tähteä.
Palkkaa Unity Developers
Technical artist test task Create an animation block 1. Which is started by calling a method that accepts a position and an array of reward elements (can be created through serialization objects). 2. The method includes the creation of a box (a 3D box with animation is not static) and the departure animation to the center of the screen, then it opens and awards from the list fly out of it (icon + text the value of the award) the awards stand in rows and are centered - lay a maximum of 2 rows of 4 awards. 3. A collection button appears after clicking on which the rewards fly into the counter (add the ability to transfer the end point coordinate and increment animation text field). On the visual part, I would like to see: 1. Bright modern VFX on take off and when collecting rewards from the ...
Put colliders for City Track Map (Unity) - I am looking for a Unity developer(not specific a developer) to add colliders to my City Track Map project. - The colliders needed for this project are Box Colliders. - The colliders should have the characteristic of being Non-Trigger. - The deadline for this project is not specified. Skills and experience required: -Really mention on the details. Make sure the colliders are exactly same as the road track - Proficiency in Unity and experience with collider systems. - Strong understanding of Box Colliders and their implementation in Unity. - Knowledge of Non-Trigger colliders and how to implement them effectively. - Ability to work independently and efficiently. - Attention to detail to ensure accurate collider placement on the City Track Map.