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    I’m creating a modern, 1,150 HP dual-motor GT1 e-Performance concept for Assetto Corsa and want the complete mod to look, drive, and sound like an official Kunos release. Every major area—visuals, physics, and audio—needs expert attention. VISUALS • Exterior: aggressive GT1 bodywork with LMDh-inspired aero, baked AO and CSP-ready shaders. • Interior: functional race cockpit, active dash screens, LEDs, and VR-friendly materials. • Livery: a hero paint scheme plus layered PSD so future skins are easy. PHYSICS The car is an electric hyper-GT, so the data files must reflect dual-motor torque vectoring, instant torque delivery, and 1,150 HP peak output. I’m especially focused on: • Suspension geometry and aero balance that allow stable hig...

    €3252 Average bid
    €3252 Keskimäär. tarjous
    16 tarjoukset

    I need a concise C# script that hooks FMOD into Unity 2020.3 and drives every audible element of the Tiny Tanks 3D main menu. All required audio assets are already organised in an FMOD Studio project; each clip has an event and parameter structure I’ll share (e.g. “UI/Navigate”, “UI/Confirm”, “Music/MenuLoop” with a “volume” parameter). Your job is to wire those events to Unity UI actions so that: • navigating between buttons triggers the “UI/Navigate” sound • confirming a choice fires “UI/Confirm” • a seamless “Music/MenuLoop” starts on menu load and fades out when the scene is closed Deliverables 1. Well-commented C# script(s) placed in a single folder, using UnityEngine &...

    €59 Average bid
    €59 Keskimäär. tarjous
    11 tarjoukset

    I need an experienced developer to integrate sound effects into a Unity game using FMOD and C#. This is for a radio-type audio integration. Ideal Skills & Experience: - Proficiency in C# and Unity - Strong knowledge of FMOD - Experience with game audio implementation - Ability to work quickly and meet tight deadlines Its a one time entry level game audio academic assigment

    €53 Average bid
    €53 Keskimäär. tarjous
    10 tarjoukset

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