Game Developers' Careers Skyrocket to Space
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...arrangements, or the correction of existing models. All work must be built in a workflow compatible with Rhino and ZBrush so I can move straight into prototyping without extra cleanup. STL files should arrive watertight, accurately toleranced for casting, and neatly organised by part and size variant. Acceptance criteria • Native Rhino (3dm) and ZTL / OBJ working files, plus final STL for each piece • Gem seats, prong geometry and wall thicknesses checked against standard production tolerances • Surfaces free of non-manifold edges and self-intersections • Turnaround fast enough for weekly production cycles When you reply, focus on your relevant experience working in Rhino or ZBrush for jewellery, especially any classic-style pieces you h...
...Deliverables: • FBX file (mesh + rig + textures). • Optional: Quick UE5 import/test screenshot or short clip showing it in T-pose/idle. • Budget: Strict $250 max (this is a prototype to build a game slice for funding – happy to keep scope basic: one character, no extras like multiple outfits/animations unless included). • Timeline: 7–10 days preferred. • Software: Flexible (Blender, Maya, ZBrush, Substance – whatever gets clean UE5 results). • No MetaHumans – I dislike that system. Attached: Two concept images (front and back views in T-pose). Please bid with: • Your quote (under $250). • Portfolio examples of UE5 rigged/stylized characters (especially martial arts or similar). • Estimated timeline. &...
...high-resolution 3D scan of a small product that I now need cleaned up and completely redrawn as a true CAD-quality model. The scan is accurate in overall form, but the mesh is noisy and unsuitable for manufacturing, so your task is to trace the geometry, rebuild clean surfaces, and deliver a watertight file ready for 3D printing. Scope • Import my provided scan (OBJ) into your preferred software—ZBrush, Blender, Fusion 360, or similar. • Retopologize or remodel every feature so the result is smooth, free of artefacts, and matches the original dimensions within ±0.1 mm. High detail is essential; all subtle grooves, fillets, and logos on the product must be retained. • Make sure the final model has correct wall thicknesses and no non-manifold edge...
Hyper-Real Influencer Pipeline Creation – Football Fan Avatar I’m building a football-themed...3 lip-sync test phrases in Portuguese. • **Unreal Engine 5 integration** – Import, set up materials, test rig, and deliver turnkey UE5 project with cloud streaming test link. **Payment:** Structured in 4 milestones (Concept → Modeling → Rigging/Animation → Unreal Integration). Budget is flexible for the right professional with existing pipeline. Priority is quality, not lowest price. Tools: ZBrush, Maya, Blender, Substance Painter, Marvelous Designer—whatever gets the most realistic result—but final character must compile flawlessly in Unreal 5. If you’ve shipped MetaHumans before, show me. Detailed visual references and style gu...
I am looking for a professional 3D character sculptor experienced in creating 3D printable collectible figurine...printing • Add assembly pins or magnet joints • Optimize for minimal supports • Hollow the model to reduce filament usage • Prepare files for Bambu Studio Deliverables: • STL files for each part • Source files (ZBrush or Blender) • 3MF project optimized for Bambu printers • Clean geometry ready for printing Preference will be given to designers with experience in collectible figurines, toys, or statues. Important: I prefer designers who have experience with collectible figurines, toys, or miniature statues. Please share examples of previous 3D printable character work. Experience with ZBrush character sculpting and prep...
I’m building a One Piece-inspired RPG in Unreal Engine and need a character artist who can give me medium-detail, st...warnings. 2. Each Morph Target is clean, non-destructive and clearly named. 3. No visible mesh clipping when extremes of the sliders are combined. 4. Hair modules fit both bodies without scale issues. I’m looking for someone who has already tackled stylized characters: show me rigs that bend without artifacts, expressive blendshapes and texture work that feels alive. If you normally sculpt in ZBrush and retopo in Maya or Blender, perfect—just be comfortable getting everything running in UE. Send a short note, a link to the most relevant portfolio pieces and your estimated timeframe. Once we’re aligned, I’ll share the full refere...
I need a skilled 3D modeler to create a detailed figure from the Fistful of Power toy franchise. The model will be used for 3D printing. Requirements: - High accuracy to reference images - Model optimized for 3D printing - Experience with toy or figure modeling Ideal Skills: - Proficiency in 3D modeling software (e.g., Blender, ZBrush) - Attention to detail - Prior experience with 3D printing preparation
Tengo un modelo 3D de ...en más de diez piezas independientes por color. Qué espero: • Despiece limpio en al menos once secciones, con guías de ensamble (encastres, tetones o llaves) y holguras pensadas para impresión FDM. • Corrección de mallas: cada pieza debe ser manifold, sin caras invertidas ni errores que puedan causar fallos en el slicing. • Entrega en STL y, si es posible, el archivo editable nativo (Blender, ZBrush o similar) por si quiero ajustar algo más tarde. • Informe breve con el orden de armado y cualquier recomendación de orientación o soporte. Trabajo sencillo si dominas Blender, Meshmixer o Netfabb y conoces las tolerancias típicas de 0.2 mm-0.3 mm para uniones. Espero contar con ...
...on to casting. The focus is purely on improving the design details: sharpening the intricate patterns on each charm and perfecting their overall shapes so they flow together as a cohesive bracelet. You will receive my annotated sketches and photo references that highlight every swirl, cut-out, and contour I’d like refined. Using your preferred jewellery-specific software (RhinoGold, MatrixGold, ZBrush, JewelCAD—whatever gives you the cleanest output), adjust the digital model or re-carve the wax so that: • Each motif reads crisply at real-world scale • Proportions remain balanced once sprues are added • Edges are crisp enough to survive lost-wax burnout yet not so thin that they break in handling Deliverables 1. Updated 3D files in STL (or or...
I’m preparing a small series of educational toys and I need their 3-dimensional counterparts modeled for direct 3D printing. Each piece has to be highly detailed, with all the fine, tactile features children would expect to feel once the object comes off the printer—engraved letters, textured grips, interlocking parts, the works. You’re free to sculpt in Blender, ZBrush, SolidWorks, or any other professional tool you prefer, as long as the final files arrive print-ready. Deliverables • One watertight STL (and, if possible, OBJ) per toy • Clean topology: no non-manifold edges, reversed normals, or intersecting shells • Scaled to millimeters, oriented on the build plate, and test-sliced error-free • A brief read-me noting material sugges...
...Event-Driven Lighting Texturing & Materials PBR Texturing UV Unwrapping UV Mapping Normal Maps Roughness / Metallic Maps Ambient Occlusion Baking Texture Atlas Trim Sheets Tileable Textures Material Instances Decals 3D Software (Required) Software Purpose Blender Modeling, retopology, UV unwrapping, animation Maya Rigging, skeletal mesh, animation pipeline 3ds Max Modeling, asset creation, scene assembly ZBrush High-poly sculpting, detail baking Substance Painter PBR texture painting per asset Substance Designer Procedural material/texture creation Marmoset Toolbag Texture baking, mesh presentation Rizom UV Advanced UV unwrapping SpeedTree Foliage and vegetation assets Houdini (bonus) Procedural FX, destruction simulations Asset Pipeline & File Formats FBX Export/Import ...
I'm seeking a highly skilled 3D artist to create a detailed blue gun revolver model with textures. The model is intended for training purposes. Requirements: - High-detail 3D modeling expertise - Texturing skills to enhance realism - Experience in creating models for training simulations Ideal Skills and Experience: - Proficiency in software like Blender, Maya, or ZBrush - Strong portfolio showcasing high-detail models - Understanding of firearm anatomy and design Please include samples of similar work in your bids.
I’m looking for help turning a character concept into a fully realized 3D model. Your task is to sculpt, model, and texture the character so it’s ready for whatever pipeline I decide to use next—whether that’s animation, game integration, or high-resolution stills. Please base your work on industry-standard tools such as Blender, Maya, ZBrush, or similar software you’re comfortable with, and supply the final file in an editable format along with clean UVs and textures. If you typically include a basic rig or posing setup, let me know; that could be a bonus. When you respond, share a link to a few recent 3D character pieces that best reflect the quality and style I can expect.
I’m looking for a skilled 3D artist who can create a precise digital model of silver grillz for teeth. The end file should be ready for machining or 3-D printi...you have a fresh custom concept, show me; I’m happy to compare options. • Accuracy to a provided dental impression (I’ll supply the scan) is critical so the grillz seat perfectly. Acceptance criteria 1. 1:1 fit on the supplied dental scan. 2. Separate high-resolution render for approval before final file hand-off. 3. Final deliverables: STL (preferred) plus the native file from Blender, ZBrush, Rhino, or similar. If you have previous grill or jewelry modeling work, please share a couple of images or links so I can gauge finish quality. Looking forward to collaborating and showing off some sh...
I need a skilled 3D artist to sculpt a highly realistic character model that will go straight to 3D printing. The final figure has to hold up to close inspection, with clean anatomy, crisp surface detail, and watertight geometry so the slicer software shows no errors. The workflow is up to you—ZBrush, Blender, or any sculpting tool you prefer—as long as the exported STL (and ideally OBJ) arrives ready to print at a 1:10 scale without further repair. I will handle the print itself once the file passes a simple mesh-integrity check. Deliverables • Final, print-ready STL (watertight, manifold) • Source project file so I can make small pose or size tweaks later Let me know your typical turnaround time for a single character and share one or two portfol...
I'm looking for a skilled 3D artist to rescale STL files for miniature originally sized 33 cm down to 4 cm. There are 5 STL files one for the core and face one for the left hand one for the right and one for the base of the miniature. I would like all five of them res...down to 4 cm. There are 5 STL files one for the core and face one for the left hand one for the right and one for the base of the miniature. I would like all five of them rescaled. Key Requirements: - Reduce model size while preserving: - Facial features - Textures and patterns - Fine details like accessories Ideal Skills & Experience: - Proficiency in 3D modeling software (e.g., Blender, ZBrush) - Experience with STL files and 3D printing - Attention to detail and precision Please share exampl...
...supply as reference sheets; the remaining slots are open to your original ideas that match the same playful energy. This mix should feel like a coherent collection when displayed together. • Freeform surface detailing is encouraged—hair tufts, clothing folds, small props—so long as the final geometry remains watertight and under 500k polygons per figure. Deliverables 1. High-poly source files (ZBrush .ZTL or Blender .BLEND) with organised sub-tools/collections. 2. Watertight, support-friendly STL files scaled to roughly 100 mm height. 3. A quick test print layout diagram showing suggested part orientation and minimal supports. 4. One 360° turntable render per character for catalog mock-ups. Acceptance criteria • Each model balances correctl...
...textured 3D character with exaggerated, friendly features that radiate motion and fun. • High-resolution front-facing render on a transparent background plus any alternate angles you feel sell the personality. • A flattened, editable vector lock-up built from the primary render so I can drop it into print and digital layouts without extra work. Feel free to work in Blender, Maya, Cinema 4D, ZBrush, or a similar pipeline—as long as you supply the editable source file (.blend, .ma, .c4d, etc.), an .FBX or .OBJ export, and final PNGs/SVGs. Acceptance criteria – Character reads clearly at 200 px and above – Colours match the palette I’ll share on kick-off – Deliverables include original 3D file, exports, and full usage rights tr...
...lines, a traditional flat top ready for engraving—but I need a skilled jewellery designer to turn that vision into a production-ready model. Please create a CAD file (STL or comparable format) that a jeweller can send straight to the cast-house, plus a set of high-resolution renders so I can review proportions and surface finish before we commit to metal. 3D software such as Rhino, MatrixGold, ZBrush or similar is fine as long as the final file is watertight, true to scale and includes any support sprues or shrinkage allowance notes a caster would expect. Deliverables • Final, print-ready CAD file of the ring • At least three photorealistic renders from different angles • A brief spec sheet noting band thickness, signet face dimensions and total estim...
I am looking for a high realism portrait sculpt in ZBrush. I will provide a CC5 base mesh. You must sculpt directly on it. Requirements: Strong facial likeness High poly sculpt Clean anatomy Clean topology preserved (do NOT destroy base mesh structure) ZBrush only No hair No textures No rendering required Important: This is NOT a stylized character. This is NOT fantasy. This is NOT cartoon. I need realistic human face sculpting skills. To apply, you MUST send: At least 2 realistic portrait works Close-up screenshots Wireframe screenshot Estimated time to complete Applications without realistic portrait examples will be ignored. Budget: 120€ fixed. Selected candidates may be asked for a small paid test (30€) before final assignment. Thank you.
I need a clean, watertight .obj file generated from a single reference image so I can send it straight to my 3D printer. For this pass I only care about the basic shape and structure—no textures or intricate surface details. Any ov...I’ll resize it later in my slicer. Please model with standard 3D-printing guidelines in mind: manifold geometry, correct normals, and no non-manifold edges. A sensible polycount is welcome but don’t over-optimize. Deliverables • OBJ file ready for printing (MTL optional) • Quick screenshot or short turntable for pre-approval • Version without foot Let me know which tool you prefer (Blender, ZBrush, Fusion 360, etc.) and how quickly you can turn this around. Fast, clean, and print-ready is the goal; more work will ...
...cast in silver, so dimensions and tolerances need to respect standard jewellery manufacturing practices and stone-setting clearances if you choose to add gems. I also have some designs in my mind that I sketch them roughly and I need a 3-D design on them. I’ll need: • A production-ready CAD file (STL or STEP) plus the original editable file from your preferred software—Rhino, MatrixGold, Blender, ZBrush or similar. • Two or three high-quality renders showing the brooch from different angles to illustrate surface finish and scale. Please keep the overall look balanced: classic scrollwork or filigree references from vintage design, paired with subtle, contemporary geometry so the piece feels current rather than purely antique. Shiny silver is the only mate...
I have a set of reference photos and a few short video c...recognisable features without ultra-fine texturing—so it can run smoothly on a standard PLA FDM printer. Here’s what I need from you: • Sculpt the model true to the references and my written notes. • Optimise it for PLA: closed, manifold geometry, sensible wall thickness, and overhangs that won’t cause print failures. • Supply a ready-to-slice STL plus the editable source file (Blender, ZBrush, or similar). • Allow at least two feedback passes so I can check pose, proportions, and key details before final export. I’ll share the photos, videos, target scale, and any print-specific constraints as soon as we start. If this sounds straightforward, let’s get sculpting&md...
I'm looking for a talented 3D modeler to create a cartoon-style character model for illustration purposes. Requirements: - Create a detailed and visually appealing cartoon character - The model should be suitable for high-quality illustrations - Use of vibrant colors and imaginative designs Ideal Skills and Experience: - Proficiency in 3D modeling software (e.g., Blender, Maya, ZBrush) - Strong understanding of cartoon art styles and character design - Experience in creating models specifically for illustration - Attention to detail and creativity Please include a portfolio showcasing relevant work. Looking forward to your bids!
I need high-detail 3D models of three different dog breeds for cake toppers. The poses required are Sitting, Standing, and Paws Up on the cake. I have examples of the poses i need and plenty of pictures of the dogs. Requirements: - 3D modeling expertise - Experience with high-detail animal models - Familiarity with...models of three different dog breeds for cake toppers. The poses required are Sitting, Standing, and Paws Up on the cake. I have examples of the poses i need and plenty of pictures of the dogs. Requirements: - 3D modeling expertise - Experience with high-detail animal models - Familiarity with dog anatomy and breed characteristics Ideal Skills: - Proficiency in 3D modeling software (e.g., Blender, ZBrush) - Strong attention to detail - Previous work samples of simila...
I need realistic 3D character basemesh, hair and clothing models and unity-compatible materials along with rigging, and blendshapes for character customization for a sports video game. The models will be used on PC and console platforms. Requirem...character basemesh, hair and clothing models and unity-compatible materials along with rigging, and blendshapes for character customization for a sports video game. The models will be used on PC and console platforms. Requirements: - Medium poly models/LODS - Rigging for animation - Characters and sports clothing Ideal skills and experience: - Proficiency in 3D modeling software (e.g., Blender, Maya, ZBrush) - Experience with rigging and animation - Portfolio showcasing past work in similar projects Please include past work in your ap...
I need a clean, well-engi...images and target dimensions, you’ll sculpt the character, optimise the mesh for support-friendly printing, and run a quick slice test to confirm wall thicknesses and tolerances. I’m working with common FDM and resin machines (Prusa and Elegoo), so keep usual guidelines for those processes in mind. Deliverables: • Final watertight STL, print-ready at the agreed scale • Native working file (ZBrush, Blender, or similar) so I can tweak poses later • Screenshot or short note confirming a successful slice with standard 0.2 mm layer height I’ll review by loading the STL in Cura and checking for errors; if it slices cleanly and matches the reference art, we’re good to release the milestone. Looking forward to seei...
I have an existing .stl model that needs to be up-scaled and enhanced smoothed out to look natural so the finished piece stands exactly 25" tall while keepin...full detail so it mirrors the reference exactly—width, profile, and any surface touches included—then merge it seamlessly with the main mesh. Deliverables • Clean, watertight .stl at 24" overall height • Text and band geometry fully merged with no non-manifold edges or self-intersections • Final file oriented for straightforward slicing and ready for FDM or SLA printing If you work in ZBrush, Blender, Fusion 360, or a similar package, that’s perfect; just be sure the exported .stl passes an online mesh check. I’ll provide the Illustrator PDF as soon as we start so yo...
I have three separate sets of .stl files that need to...mounting piece to fit current slot in model and match foot print of our current bases. Acceptance criteria 1. All files open with zero repair prompts in Netfabb, Meshmixer, or similar verification tools. 2. Dimensional accuracy within ±0.1 mm of the referenced measurements. 3. Final deliverable format: original resolution .stl, with identical naming plus “_rev” suffix. Tools such as Blender, ZBrush, SolidWorks, Fusion 360, or comparable mesh-editing software are fine as long as the end result is clean and ready for SLA/FDM production. When you reply, focus on your experience handling geometry repairs and feature additions on .stl files for 3D printing—brief, concrete examples are more usefu...
...reference image of a unique “bat sickle” and I need it turned into a print-ready 3D model with a high level of detail. The finished file should be suitable for 3D printing straight out of the slicer—clean topology, watertight geometry, and scaled to match the proportions shown in the picture. Deliverables • Final model in STL (OBJ as secondary) • Source file from your preferred software (Blender, ZBrush, Fusion 360, etc.) • Any separate pieces logically keyed for easy assembly if the form requires multipart printing Acceptance criteria • Fidelity: Clearly captures all visible surface features and contours from the image • Print readiness: No non-manifold edges, intersecting faces, or thin walls that won’t survive typica...
...male face. It should include practical solutions for vision and breathing, meaning properly sized eye openings and discreet ventilation around the nose or mouth area. The model should allow for elastic straps or another standard mounting system. Wall thickness should be suitable for 3D printing (approximately 3–4 mm). Fully water tight. I am looking for a high-detail sculpt, ideally created in ZBrush or similar software, with strong anatomical structure and carefully designed teeth that look sharp but are not too fragile for printing. The horns can be integrated or provided as separate parts if that makes structural sense. The final deliverables should include STL files ready for 3D printing, and file form software you worked in as backup file. If the model is separated i...
...etc.) -I’m also open to your creative suggestions, improvements to concepts, and proposals for new original designs How to apply Please include: 1. A short message about your experience with miniatures/terrain and FDM-ready modelling 2. Your portfolio (miniatures/terrain or print-focused work preferred) 3. Your typical pricing model (per asset / per complexity level) 4. Tools you use (Blender/ZBrush/Fusion/3ds Max/etc.) and your turnaround time estimate If you’re interested, send your portfolio and pricing approach, and we can start with a first test project....
...have clear digital sketches of my silver ring idea (PDF/JPEG) and now need them converted into a production-ready CAD file that captures every texture and contour I’ve drawn. The model must be accurate enough for direct 3D printing or milling, so precise dimensions, correct finger size, and clean geometry are essential. You’re free to use the jewellery platform you know best—Rhino, MatrixGold, ZBrush, Fusion 360, SolidWorks—as long as the final output is watertight and suitable for casting in sterling silver. Deliverables • Editable CAD file (e.g., .3dm, .3dmx, .f3d or similar) • Manufacture-ready export (.stl and .step) • High-resolution renders that show the textures clearly Acceptance criteria • Form and textures match my ...
I’m looking for a skilled 3D artist to turn my concept into a printable STL file that will ultimately become an artistic display piece. The finished model should carry a strong visual impact without going into tiny, hyper-real micro-details; think well-...just needs to follow general best practices for common desktop machines (FDM, SLA, SLS) rather than being locked to one platform. Deliverables • Final, error-checked STL ready for slicing • A quick screen-grab turntable or OBJ for review before final export I’m happy to give timely feedback, and we can iterate once if minor tweaks are needed after the first pass. If you’re comfortable in ZBrush, Blender, or similar sculpting software and know the nuances of making art that prints cleanly, I&rsq...
I'm looking for a skilled 3D modeler to create a high-detail 3D model of an action figure. The model should be scalable to any size. Requirements: - Expertise in 3D modeling, specifically for toys - Ability to create intricate, high-detail designs - Experience with a 3D modeling software like Blender, ZBrush, or similar - Strong understanding of proportions and anatomy for action figures Ideal Skills: - Attention to detail - Previous experience with action figure models - Portfolio showcasing high-detail 3D models Ready for print for Bambu studios in AMS 5 colors
I'm seeking a skilled 3D artist to create a highly detailed body model from photos for artistic purposes. Key requirements include: - NSFW anatomy - Focus on muscle definition - Realistic skin texture and facial features Ideal candidates will have: - Experience in anatomical modeling - Strong portfolio in similar projects - Proficiency in 3D modeling software (e.g., Blender, ZBrush) Please include relevant work samples in your bid.
...fine) with albedo, roughness, metallic and normal maps ready for physically based render setups • A straightforward animation-friendly rig (FK/IK limbs and facial blend-shapes are enough) so I can immediately start blocking poses in Maya or Blender • Final delivery in .fbx plus the editable source file, organized and clearly labeled If you have a preferred software pipeline—Blender, Maya, or ZBrush for sculpt—it’s completely fine as long as the exports import cleanly on my side. I’ll provide reference boards, turnaround sketches and proportions once we get started, and I’m happy to review a gray-shade model first to lock silhouette before you move to textures. Let me know your typical turnaround time for a project like this and show m...
I’m putting together a year-long pipeline of sculpting work and I want to rely on one dedicated ZBrush specialist rather than hiring piecemeal for every job. Because the exact briefs will shift from month to month, flexibility is key: one week we might focus on a detailed creature bust, the next on hard-surface assets or a polished presentation render. Here’s what I can share now about the collaboration: • Scope evolves with each assignment. Expect anything from raw high-poly sculpts to fully textured pieces ready for KeyShot, Blender or Marmoset presentation. • Clean topology and organized subtools are non-negotiable; I need to plug your work straight into downstream retopo, texturing or rigging when required. • Turnarounds will be agreed in advan...
...without heavy sanding. Watertight Integrity: Ensure every individual part is a manifold, "watertight" STL/OBJ ready for slicing. Scale: Ensure the final files are scaled correctly for [Insert your desired height, e.g., 150mm] printing. Deliverables Individual STL or OBJ files for each color-coded component. The master source file (ZBrush ZTL, Blender, or STEP). A simple assembly guide or screenshot showing how the keys fit together. Ideal Freelancer Experience with ZBrush (Live Boolean) or Blender. Deep understanding of FDM or Resin 3D printing constraints. Prior experience in "Keying" or "Cut and Plug" for character statues/collectibles. Pro-Tips for your Post: Mention the Material: Specify if you are printing in Resin (SLA) or Plastic (FDM)....
I am building a new collection of rings and need an experienced CAD artist who works comfortably in Matrix 9 or ZBrush. Each piece must be modelled with clean, production-ready geometry so my caster can move straight to wax without extra cleanup. The focus is on rings, often incorporating detailed engravings, complex stone settings and fully custom shapes. I will supply sketches, reference photos and stone sizes; you translate them into accurate 3D models, add the appropriate seatings, check minimum wall thicknesses and keep every measurement true to the brief. Basic metal-and-gem renders are enough for review, though the ability to push those to a more photoreal finish is a welcome bonus. Deliverables for every project • STL ready for print/casting • Editable 3DM wi...
I am building a new collection of rings and need an experienced CAD artist who works comfortably in Matrix 9 or ZBrush. Each piece must be modelled with clean, production-ready geometry so my caster can move straight to wax without extra cleanup. The focus is on rings, often incorporating detailed engravings, complex stone settings and fully custom shapes. I will supply sketches, reference photos and stone sizes; you translate them into accurate 3D models, add the appropriate seatings, check minimum wall thicknesses and keep every measurement true to the brief. Basic metal-and-gem renders are enough for review, though the ability to push those to a more photoreal finish is a welcome bonus. Deliverables for every project • STL ready for print/casting • Editable 3DM wi...
...the stones do not fall out during manufacturing. 3. Rendering: Provide high-quality, photorealistic video/image renders (KeyShot or similar) that look like real diamonds/moissanite (we need to see the "fire"). 4. Consultation: Advise us on metal weight (grams) and stone sizes to keep production costs efficient while maintaining a "heavy" feel. REQUIREMENTS: - Expert proficiency in Matrix, Rhino, ZBrush, or JewelCAD. - Portfolio Required: You MUST share examples of "iced out" / pave-set jewelry you have designed. If you only show simple rings, you will not be considered. - Understanding of manufacturing constraints (925 Silver vs. Gold properties). - Ability to export files in .STL and .3DM formats for our factory....
...the stones do not fall out during manufacturing. 3. Rendering: Provide high-quality, photorealistic video/image renders (KeyShot or similar) that look like real diamonds/moissanite (we need to see the "fire"). 4. Consultation: Advise us on metal weight (grams) and stone sizes to keep production costs efficient while maintaining a "heavy" feel. REQUIREMENTS: - Expert proficiency in Matrix, Rhino, ZBrush, or JewelCAD. - Portfolio Required: You MUST share examples of "iced out" / pave-set jewelry you have designed. If you only show simple rings, you will not be considered. - Understanding of manufacturing constraints (925 Silver vs. Gold properties). - Ability to export files in .STL and .3DM formats for our factory....
...12 inches, so every ornament, fold of fabric, and facial feature needs to hold up beautifully at that medium scale. Please sculpt the flute, peacock feather, crown, jewellery and garment textures with the same care you would give to a collectible figurine. The final mesh has to be fully watertight and printer-ready—no non-manifold edges, intersecting shells, or loose vertices. If you work in ZBrush, Blender, or Maya that’s perfect; just be sure I receive a clean STL (an OBJ as a secondary export is welcome). Deliverables • One high-resolution, manifold STL suitable for resin or FDM printing • A lighter, decimated version for quick slicing tests • Brief notes on print orientation and recommended supports Acceptance criteria • Scaled f...
I'm looking for...them. Not just Action figurines but actual usable items that more and more people will want to use daily. I can literally come up with at least 20 ideas off the top of my head and just need somebody to help me make them real and help me post them on Makerworld. Requirements: - Original and creative cartoonish action figure designs - 3D modeling expertise, preferably in software like Blender, ZBrush, or similar - Experience in creating printable 3D models - Understanding of 3D printing limitations and requirements Ideal Skills: - Strong artistic skills with a focus on cartoonish art - Attention to detail and ability to follow design specifications - Previous experience in toy design is a plus Please provide samples of previous work. Looking forward to your ...
I already have an STL of a stylised horse and...showing the areas that need attention (muzzle, eyes, neck and shoulder definition). What I’d like back: • A single, watertight STL that preserves the original proportions. • Subtle facial detailing and gentle muscle definition—no deep textures or heavy surface noise. • Clean topology with no non-manifold edges, ready to drop straight into a CAM or slicing workflow. If you usually work in ZBrush, Blender, Meshmixer or similar, that’s perfect—just keep the final deliverable in STL. Let’s keep the workflow simple: you refine, export, and send; I’ll verify the mesh integrity, run a quick tool-path test, and release the milestone once everything checks out. Looking forward to see...
I’m looking for a talented 3D artist who excels at creating stylized assets. The exact subject matter—whether characters, environments, or product pieces—will be defined together once I review your portfolio, but the common thread must be a cohesive, stylized visual language that feels polished and memorable. You’re free to work in your preferred software pipeline—Blender, Maya, ZBrush, Substance, or any equivalent—as long as the final files import cleanly into standard engines or renderers. Core expectations • Translate a brief or sketch into a finished, stylized 3D model • Apply hand-painted or procedural textures that reinforce the style • Keep topology animation-ready and UVs logically laid out • Provide progress ...
...forms: • big shapes • medium shapes • restrained small detail • Detail must emerge from form and structure, not surface decoration Think: • interior art object • physical sculpture • something that could realistically exist in space Not: • fantasy creature • game character • exaggerated expressions • noisy or over-detailed surfaces ⸻ Technical Requirements • High-resolution sculpt (ZBrush or equivalent) • Watertight mesh • Clean geometry suitable for physical production • No textures • No skin pores, noise alphas, or surface decoration • Form must work in neutral material ⸻ References & Files (IMPORTANT) I will attach two types of files: Desired Direction These files...
...of facial detail—cowl contours, domino mask, hair texture, everything that instantly signals “Caped Crusaders” even at this scale. Here’s what I can give you: a full set of reference photos taken from every angle so you can nail the likenesses. What I need back from you are finished, ready-to-mount heads that slip cleanly onto the existing neck posts of the toy. Whether you sculpt digitally in ZBrush, design the pieces for SLA printing, or use another method is up to you, as long as the final parts arrive in durable plastic with crisp detailing. Please confirm: • Your preferred production workflow (digital sculpt + 3D print, CNC master + casting, etc.). • The type of plastic you intend to use and its finish. • Turn-around time and any ...
I already have a full-body sculpt saved as an .stl file. I will share t...as possible, focusing first on the face and head, then carrying the same proportional corrections through the rest of the figure. This will involve both modifying existing proportions and adding or removing fine details where the reference shows something different. There are no fixed measurements to follow—faithful visual matching to the supplied picture is the benchmark—so feel free to use ZBrush, Blender, Meshmixer, or any software you prefer. Once complete, return the updated sculpt in .stl (and, if you wish, your native project file) ready for print or further rigging. I’ll review by overlaying the new model on the reference; if the silhouette, facial likeness, and surface details lin...
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