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    3,399 sprite design jobs found
    Pixel Art Tactical Map Assets
    6 days left
    Verified

    ...artist may take other work during it, but should intend to return for the remaining production phase. Separate future work may include a strategic world map; relevant experience is welcome but optional. ## What to include in your application Please provide: 1. One to five relevant portfolio examples, especially environment pixel art, modular tilesets, three-quarter top-down assets or game-ready sprite libraries. One strong relevant example is acceptable. 2. Your availability for the paid test. Its fixed price will be agreed after the tailored test scope is supplied. 3. Brief confirmation that you are interested in completing both production phases if selected. 4. Experience, if any, adapting licensed artwork into one coherent style. 5. **Optional:** Briefly describe any workf...

    $255 Average bid
    $255 Avg Bid
    14 bids

    ...+ walk animations for each direction - Chibi-style pixel art suited for isometric 2:1 tile world - Clean animation consistency (no sliding or foot drifting when turning/moving) Deliverables: - Sprite sheets + JSON atlas - Source files (PSD or Aseprite) - Consistent foot anchor across all frames Integration: - Implement the character into my Phaser 3 + Colyseus project - Direction-based animation switching (idle/walk based on movement) - I can provide repo access or technical spec Required experience: - Pixel art character animation - 8-direction sprites for games - Isometric game pipelines - Sprite sheet / atlas export workflow - Phaser 3 experience (Colyseus is a plus) Nice to have (future work): - Modular “paper doll” system (hair, clothes, accessories la...

    $135 Average bid
    $135 Avg Bid
    32 bids

    I am developing a small cute robot with a digital animated face displayed on a small screen. It's a demo project for personal use. I need a 2D artist to create a reusable library of layered facial-expression sprites based on the reference images I will provide. Task is to trace out shapes in adobe Illustrator file and provide that illustrator file. I have attached some sample sprite images to understand what has to be traced.

    $55 Average bid
    $55 Avg Bid
    26 bids

    Looking for an artist to create custom illustrations and animations for a new Slay the Spire 2 mod character. The focus is on achieving a style similar to official StS2 character art—painterly with anime-inspired proportions and tonality (e.g., influenced by Sakamoto Days or Re:Zero). Key deliverables include: - Character Sprite: Red-haired character in predominantly black clothing. Posture reads tired/worn-down but dangerous, with highlights including: - A purple-and-black flowing aura tied to an in-game mechanic (intensity visually increases under specific conditions). - Strong contrasting colors like red hair and black jacket for visual hook. - Card Art: 75-80 unique card illustrations, adhering to existing game aesthetics with a focus on "improvised object&quo...

    $541 Average bid
    $541 Avg Bid
    26 bids

    I need a set of fresh, cartoonish animations for a playable character in my upcoming 2D game, all built directly in Rive. The core rig is already sketched; what I’m missing are fluid, moderately detailed motions that bring the sprite to life. • Because the game runs on Rive’s state-machine system, each motion must be organised as its own state and transition cleanly to the others. Keep file names tidy, layer hierarchy sensible, and make sure all keyframes can be edited later if I need tweaks. Acceptance: when I import the .riv file, each animation plays without jitter at 60 fps, loops correctly (where required), and blends into the next state with no visible pop. If you enjoy working with Rive and have a knack for expressive, cartoon movement, let’s get th...

    $38 Average bid
    $38 Avg Bid
    10 bids

    ...that capture the exact vibe I’m after; feel free to expand creatively within those guidelines. All artwork must be original—no AI derivatives or hidden watermarks. The code base is small (one .html file), so once the assets are ready you will simply drop them into the correct draw calls or tweak sprite sheet coordinates. Please be comfortable working in vanilla JavaScript and familiar with typical canvas patterns such as requestAnimationFrame and drawImage. Deliverables are: 1. Optimised PNG sprite sheets for player, enemies, and bosses. wiht movement feeling natural shooting and attacks feeling smoother. the game actuall works well. looking to actually feel like the characters movement feel. i have current ones but they still feel off. built into the game e...

    $499 Average bid
    NDA
    $499 Avg Bid
    52 bids

    ...to rebuild the rig each time. The core tasks are: • Design a flexible bone and control structure that drives multiple billboard planes while still supporting full-body motion, facial expressions and secondary animation. • Author any custom shaders or scripts required so the imposters always face camera correctly and swap textures smoothly. • Package everything so that I can drop the file into Blender, Maya, 3ds Max or another DCC of choice and it just works; I’m deliberately keeping the platform open. Acceptance criteria are straightforward: the rig must import without errors, expose clear animation controls, hold up under 360° camera moves and allow me to hot-swap texture sheets to change styles on the fly. If you’ve built sprite-base...

    $19 / hr Average bid
    $19 / hr Avg Bid
    27 bids

    I want to launch a clean, fast-loading website that hosts more than one hundred educational game pages for children aged 3-5. Every activity will run in an HTML5 canvas and rely on image-sprite sheets so the games stay lightweight and touch-friendly. The overall look should stay minimalist and simple—large buttons, plenty of white space, gentle colours—so toddlers (and the parents guiding them) can navigate without distraction. Core requirements • 100 + self-contained game pages built with canvas and sprites • Responsive layout that works flawlessly on phones and tablets • Carefully placed ad spots that respect Google AdSense policies and secure approval before launch • Basic CMS or structured JSON files so I can add or tweak activities later...

    $92 Average bid
    $92 Avg Bid
    87 bids

    I'm looking for an experienced artist to create new outfits or armor for character sprites in Ragnarok Online. Requirements: - Design should be in line with fantasy themes - Experience with sprite modification for games - Ability to create detailed and engaging fantasy outfits or armor Ideal Skills: - Proficiency in pixel art and 2D sprite creation - Strong understanding of fantasy design elements - Experience with Ragnarok Online or similar MMORPGs Please provide a portfolio showcasing similar work.

    $100 Average bid
    Urgent
    $100 Avg Bid
    50 bids

    ...Gig:* `I will create stunning 2D game art for your indie game` *Poin Deskripsi:* - *What you get:* Custom 2D character, sprite, UI, icon, dan asset game sesuai style kamu - *Styles:* Pixel art, cartoon, anime, semi-realistic. Bisa ikut reference - *Deliverables:* File PNG, PSD/AI source file, sprite sheet, transparan background - *Proses kerja:* Brief → Sketsa → Revisi 3x → Final + Source file - *Kenapa aku:* Fast response, cocok untuk mobile & PC game, gaya konsisten - *Catatan:* Harga per 1 karakter/10 UI item. Untuk project besar ada diskon paket *Keywords:* 2d game art, character sprite, game ui, mobile game asset --- *2. ENVIRONMENT ART* *Judul Gig:* `I will design beautiful 2D game environment & backgrounds` *Poin Deskripsi:*...

    $462 Average bid
    $462 Avg Bid
    34 bids

    ...human character to my 2D video game and need a full set of pixel-art animations to bring them to life. The style should be crisp, retro-inspired sprite work that can drop straight into a Godot workflow. Core actions required • Walking (4-direction) • Mining • Resource gathering (up root/grab) • Farming (plant-and-harvest cycle) • Fishing (idle) Character should be unisex with swapable head, chest and legs so players can customise their character. Each action has to feel fluid, readable at a small scale, and share the same palette and proportions so the transitions look seamless in-game. Please deliver individual PNG frames and a combined sprite sheet, both with transparent backgrounds. Consistent pivot/alignment across all sheets is es...

    $142 Average bid
    $142 Avg Bid
    60 bids

    Looking for someone to do 2D character rigging and animation on cartoon characters for Unity Game - you’ll animate them so they’re export-ready for Unity / Spine or a straightforward sprite sheet workflow. Deliverables • Fully rigged 2D character file • Game-ready animation cycles in PNG sprite sheets or native project files

    $90 Average bid
    $90 Avg Bid
    78 bids

    I have a 32×32 pixel scientist sprite and now need a small animation pack built around it. You will receive the original PNG so every new frame can match the existing palette, proportions and outline style. The set I’m after: • Four walking cycles that let the character move up, down, left and right. Each cycle should read as a cautious walk rather than a brisk run or a comedic sneak. • One focused idle loop that shows the scientist pausing thoughtfully (e.g., hands behind back or stroking chin) without breaking the overall silhouette. Please keep every frame at 32×32, aligned to a consistent pivot so they can drop straight into my engine without extra trimming. GIF or PNG strips are both fine; just include a simple naming scheme so I can plug them in...

    $43 Average bid
    $43 Avg Bid
    25 bids

    Job Description: I have 9 distinct AI-generated reference frames of a side-view running character (1 idle pause + 8 run frames). I need a talented vector artist to take these references and transform them into a clean, professional, game-ready sprite sheet. Important: I do NOT want a simple AI upscale or auto-trace. The current AI art has slight anatomical distortions and inconsistent proportions across frames. I need a human artist to manually redraw and improve the character's anatomy and proportions using my images as a strict reference, ensuring perfect consistency across all 9 frames. Project Details: Subject: Athletic young man, side profile facing right, running animation. Art Style: Flat, bold 2D vector art (no gradients, no complex shading). Colors: Black sleevele...

    $22 Average bid
    $22 Avg Bid
    30 bids

    ...+ walk animations for each direction - Chibi-style pixel art suited for isometric 2:1 tile world - Clean animation consistency (no sliding or foot drifting when turning/moving) Deliverables: - Sprite sheets + JSON atlas - Source files (PSD or Aseprite) - Consistent foot anchor across all frames Integration: - Implement the character into my Phaser 3 + Colyseus project - Direction-based animation switching (idle/walk based on movement) - I can provide repo access or technical spec Required experience: - Pixel art character animation - 8-direction sprites for games - Isometric game pipelines - Sprite sheet / atlas export workflow - Phaser 3 experience (Colyseus is a plus) Nice to have (future work): - Modular “paper doll” system (hair, clothes, accessories la...

    $30 - $250
    Sealed
    $30 - $250
    39 bids

    Project: Isometric MMO Player Avatar — 8-Direction Sprite + Phaser Integration I'm building a Habbo-style isometric social MMO using Phaser 3 + Colyseus (TypeScript), and need an experienced 2D game artist who can also integrate their work into a live codebase. 1. Project Context Pixel-art isometric world, 2:1 tile ratio (~26.57° projection). Real-time multiplayer via Colyseus. I have reference art for the character style (chibi proportions) and can share repo access or a written integration spec, whichever you prefer. 2. Core Deliverable: Base Avatar One chibi-proportioned base character, fully rigged for 8-directional movement: Directions: S, SE, E, NE, N, NW, W, SW States: Idle and Walk cycle, each direction Style: clean pixel art, consistent with isometric til...

    $95 Average bid
    $95 Avg Bid
    70 bids

    ...+ walk animations for each direction - Chibi-style pixel art suited for isometric 2:1 tile world - Clean animation consistency (no sliding or foot drifting when turning/moving) Deliverables: - Sprite sheets + JSON atlas - Source files (PSD or Aseprite) - Consistent foot anchor across all frames Integration: - Implement the character into my Phaser 3 + Colyseus project - Direction-based animation switching (idle/walk based on movement) - I can provide repo access or technical spec Required experience: - Pixel art character animation - 8-direction sprites for games - Isometric game pipelines - Sprite sheet / atlas export workflow - Phaser 3 experience (Colyseus is a plus) Nice to have (future work): - Modular “paper doll” system (hair, clothes, accessories la...

    $145 Average bid
    $145 Avg Bid
    27 bids

    ...working player avatar. Scope: One base character (chibi proportions, I'll provide reference art) as an 8-directional sprite (S, SE, E, NE, N, NW, W, SW) — idle + walk cycle. Pixel-art / clean 2D style that fits an isometric pixel world (2:1 tiles, ~26.57°). Delivered as sprite sheets + JSON atlas, with a consistent foot anchor across all directions and frames (no bobbing/sliding when turning or walking). Integration into my existing Phaser/Colyseus setup: the avatar must render by player facing (facing → direction sprite) and play idle/walk based on movement. I can give repo access or a clear spec. Must-have experience: Isometric games, 8-direction character sprites, sprite-sheet/atlas pipelines. Phaser 3 (bonus: Colyseus). Portfolio w...

    $436 Average bid
    $436 Avg Bid
    40 bids

    ...and need completely new, realistic‐style character parts. The in-game editor is powerful, yet its default library is limited, so I want original heads, bodies, gear, and facial textures that plug straight into the game and look like they belong beside the official assets. Your task is to build these parts from the ground up—no touch-ups or kitbashes—so solid sculpting, texturing, and rigging (sprite layering) is essential. Each piece should read believably under the game’s lighting and scale correctly when imported. If you already mod Fire Pro you’ll know the usual OBJ/FBX + PNG pipeline; if you have another proven workflow that still lands cleanly in-game, I’m open to it. What I expect at delivery: • A complete, import-ready character model (...

    $21 Average bid
    $21 Avg Bid
    5 bids

    ...character design package. The character will need: a clear gameplay silhouette a family-friendly visual style simple readable shapes expressive design without excessive detail a design that can work at gameplay scale asset organization suitable for future animation or implementation Possible Deliverables for Milestone 1: Initial thumbnail sketches / silhouette exploration One finalized character direction Basic color palette Clean character presentation sheet Transparent PNG exports Layered source files Notes for how the asset should be separated or prepared for animation/game implementation Nice-to-Have, But Not Required: Unity asset experience 2D sprite or cutout animation experience Experience creating game-ready assets Experience with children&rsquo...

    $189 Average bid
    NDA
    $189 Avg Bid
    24 bids

    I’m building a new game and need a talented 2D artist-animator to bring both my heroes and their adversaries to life. The focus is purely on character work—no background or UI assets—so every frame you create has to ooze personality and read clearly in-game. Scope • Design and illustrate the main playable characters plus a roster of enemies/villains in a bright, cartoonish style. • Produce clean turnarounds, expression sheets, and final in-engine-ready sprite sheets. • Animate core loops such as idle, walk/run, jump, attack, damage, and death. All animations must be consistent with a 12-frame timing structure so they drop straight into the engine without extra retiming. Pipeline & Tools I’m comfortable with files coming fro...

    $137 Average bid
    $137 Avg Bid
    13 bids

    Looking for a design of Kirby, gengar and Jake the dog from adventure time. Don't mind cartoon style, sprite style, silly black and white or color anything. I've added inspiration type pictures

    $24 Average bid
    $24 Avg Bid
    23 bids

    I have a complete set of game design documents that map out a 2D side-scrolling RPG and I’m ready to see it come to life on PC. The visual direction is clean, modern vector graphics—think crisp lines, fluid animations, and scalable assets that hold up well on different resolutions. Core gameplay needs to reflect two pillars already outlined in the GDD: an engaging combat system and integrated puzzle-solving sequences that break up the action. All enemy stats, level layouts, puzzle flowcharts, and narrative beats are already drafted; your job is to translate them into a playable experience while keeping code modular for future content drops. Unity (with URP) or Godot 4 are both acceptable; choose whichever lets you maintain smooth performance and rapid iteration. I&rs...

    $917 Average bid
    $917 Avg Bid
    59 bids

    I'm looking for a skilled artist to create hand-drawn sprite sheets for a 2D Metroidvania-style game. The sprite sheets are needed for: - Main Character - Enemies - NPCs (Non-Player Characters) Ideal skills and experience: - Proficiency in hand-drawn art - Experience in creating 2D game sprites - Understanding of Metroidvania art style - Ability to create detailed and varied animations Please provide samples of previous work.

    $87 Average bid
    $87 Avg Bid
    54 bids

    ...Create a 3 frame walking animation and one frame of the character doing a high kick. This is for a 2D fighting game (see attached video) 1.) Character sprite style Characters should be designed as: - satirical cartoon caricatures - big-head proportions - clean bold outlines - readable silhouette - not realistic - not pixel-perfect Capcom/SNK style - more cut-out cartoon / caricature arcade style - expressive facial features and strong poses - Large Ears, nose, mouth, Eyes are more than welcome - In frames, changes in Facial expressions, open closed eyes, flowing or bobbing hair is welcome but not a must 2. Sprite transparency All sprite images must be delivered as: PNG RGBA true alpha transparency no white background no black background no checkerboard backgro...

    $142 Average bid
    $142 Avg Bid
    42 bids

    ...components so they feel consistent, intuitive, and lightweight on mobile: • Main Menu • Gameplay Screen • Settings Screen • Card frames and overlays • Universal buttons and icon set Deliverables • Layered master file (PSD, Figma, or Adobe XD) for each screen • Individual PNGs of every asset in 2 resolutions (≈2 x & 1 x), transparency preserved • Naming scheme that matches Unity’s sprite importer conventions • Quick style guide (colors, fonts, icon sizes) so future updates stay on brand Acceptance Assets must drop into Unity without further editing, align pixel-perfect across common aspect ratios, and visually match the modern, sleek tone discussed in our kickoff. If this sounds clear and achievable,...

    $80 Average bid
    $80 Avg Bid
    21 bids

    ...is to illustrate the model in four clear expressions—happy, sad, angry, and a neutral default—so that I can swap them on stream. I’d also like subtle animated elements (for example a blinking loop, gently moving hair, or a floating prop you think suits the design). If you feel a simple prop or themed background would enhance the look, I’m open to suggestions, but they’re not mandatory. Here’s what I’ll need delivered: • One high-resolution, transparent PNG (or layered PSD) for each of the four expressions • Separate frame or sprite sequence for the chosen animated element(s) so I can load them into PNGtuber+ • Source file(s) organised and named logically so future tweaks are easy Please keep the character strea...

    $31 Average bid
    $31 Avg Bid
    29 bids

    ...weighing proposals primarily on proven experience with web-ready motion graphics. If you can show live sites where your animation is currently running, that will help me decide fast. Timing is critical: I want the first draft within a few days and the final, production-ready files approved and handed over as soon as possible after feedback. Deliverables will include the exported animation (JSON, SVG sprite, or lightweight MP4/WebM as appropriate), any supporting assets, and concise implementation notes. Let me know how quickly you can start and how you plan to keep the file size tight without sacrificing visual impact....

    $4 / hr Average bid
    $4 / hr Avg Bid
    14 bids

    ...character movements, punchy attack cycles, and eye-catching environmental loops that feel playful rather than hyper-realistic. The timeline is flexible—there’s no pressure for a rush delivery—so you can focus on quality and polish. I’m happy to iterate together, swapping feedback on rough passes, cleaned-up keys, and final coloured frames or sprite sheets. Typical files I expect: • Layered source files (PSD or AI) for easy tweaks • Exported sprite sheets or individual PNG sequences at the game’s native resolution • A brief read-me outlining frame order and any special FX layers If you thrive on creating charming, character-driven cartoon animation and are comfortable working in popular 2D tools such as Spine, Drag...

    $452 Average bid
    $452 Avg Bid
    31 bids

    ...2D pixel-art title that will ship on both PC and mobile. Core gameplay mechanics are already prototyped; what’s missing are the visual pieces that make the world come alive and the maps that knit those pieces together. The immediate scope covers three areas that overlap tightly: • Sprite production – characters, enemies, props, UI elements and their frame-by-frame animations, delivered as neatly organised sprite sheets (PNG) with accompanying JSON or XML frame data if your pipeline exports it. • Tileset design – terrain, structures and decorative elements at a consistent pixel density, ready for seamless tiling. • Level mapping – assemble the tiles into playable, engine-ready maps (Tiled TMX or an equivalent format) and po...

    $169 Average bid
    $169 Avg Bid
    34 bids

    We need 2D modular sprite assets for a web-based AI robot character named "Alfie." The character must be drawn in a flat, vector illustration style matching the provided reference image. Technical Constraints: Format: .PNG with 100% transparent backgrounds. Size: The fully assembled character should fit within a 384w x 768h pixel portrait frame. Strict Alignment: The Head, Eyes, and Mouth layers must be exported as exact 384x384 pixel squares with the exact same center point so they perfectly overlap when stacked. Required Deliverables: Torso & Legs (Sprite Sheet): 3 frames (Center, sway left, sway right). Left Arm (Sprite Sheet): 5 frames (Idle, slight wave, high wave, thinking, hand on hip). Right Arm (Sprite Sheet): 5 frames (Idle, point...

    $63 Average bid
    $63 Avg Bid
    15 bids

    I’m building a fantasy roguelike deck-builder in the spirit of “Slay the Spir...relic slots and an intuitive map interface, all styled to match the fantasy theme and optimise touch-friendly play. I’ll provide a reference pack with colour palettes, mood boards and rough wireframes so you can jump straight into production without guesswork. Working files in layered PSD or Clip Studio format are preferred; final exports should be organised into transparent PNGs and a single sprite sheet. Acceptance criteria – Deliverables arrive neatly named, grouped and version-controlled so I can drop them into Unity with no extra prep. If fantasy illustration, visual storytelling and polished UI are in your toolbox, I’m ready to share the full asset list and schedu...

    $249 Average bid
    $249 Avg Bid
    17 bids

    I'm looking for an experienced pixel artist to create isometric sprite sheets for a video game. Requirements: - Art Style: Pixel Art - Perspective: Isometric - Actions: Sprites for walking and attacking animations Ideal Skills: - Proficiency in pixel art creation - Experience with isometric perspective - Ability to animate character actions smoothly Please include a portfolio with similar work. Looking forward to your bids!

    $124 Average bid
    $124 Avg Bid
    56 bids

    I have a set of images that need to be rebuilt in a true 16-bit retro video game...nostalgic 16-bit feel, so please treat them as flavour rather than focus. Clean, sharp extractions and flawless colour mapping are what will make or break the final artwork. When you reply, show me past work that proves you can: • Isolate complex subjects with zero artefacts • Retain fine detail when converting to restricted-colour pixel art • Blend foreground elements seamlessly onto hand-built sprite-style backdrops If your portfolio already includes game-inspired composites, that’s ideal. I’m aiming for delivery of layered PSD or layered TIFF files so I can swap or tweak elements later without quality loss. Looking forward to seeing how you turn modern photos in...

    $26 Average bid
    $26 Avg Bid
    22 bids

    ...life. I already have a small set of reference images that nail the exact mood, palette, and level of high-quality detail I want; your job is to match that look precisely. The game centers around vehicle management and avoiding crashes at an intersection. This project requires a complete package: 1 environment background, 4 unique vehicle models with variations, a full UI/UX kit, and animated VFX sprite sheets. Detailed Scope of Work 1. Environment Background (Landscape - 1920x1080 Resolution, 16:9) 1 x Static City Intersection Background: A highly polished, professional 4-way intersection environment. Technical Requirement: Roads must align perfectly at the center intersection and extend cleanly to the exact edges of the screen so vehicles can enter and exit seamlessly without...

    $289 Average bid
    $289 Avg Bid
    34 bids

    ...specific, custom resolution so they can be dropped straight into Unity with no extra tweaking. I already know the exact width and height in pixels and will share those dimensions as soon as we start. Beyond the precise resize, I’m looking for minor cleanup where needed—crisp edges, consistent transparency and colours locked to sRGB—so the images import cleanly as 2D sprites. If you’re used to Unity’s sprite-mode settings, pixels-per-unit values and tight packing, that experience will help everything slot in smoothly on my end. Acceptance criteria: • Every file matches the custom dimensions I provide. • Images open in Unity 2021 without scaling artifacts. • Transparency and colour profile remain intact. Send the final assets as...

    $39 Average bid
    $39 Avg Bid
    32 bids

    ...what I need from you: • A full set of 2D character animations that will sit in the spinning reels. Think eye blinks, cheeky grins, fist-pump wins—short, looping actions that keep the energy up without distracting from gameplay. • Clean, consistent frame spacing so the loops feel seamless when the reels spin or settle. • Final delivery as layered PSDs plus a rendered PNG sequence (or a single sprite sheet, if you prefer), sized for 1080p and ready to drop into Unity. If you already work in Spine, After Effects, or a similar rigging tool, that’s great—just include the project file so we can edit timing later if needed. All artwork is provided; you’ll be animating the existing character designs, not illustrating from scratch. I’ll...

    $84 Average bid
    $84 Avg Bid
    21 bids

    ...with strong frame-by-frame hand-drawn animation chops to design the mascot, animate them, and deliver the supporting page & figure work. --- The mascot — direction A **triceratops**: stocky, three-horned, frilled, with anthropomorphic posture that lets them stand or sit upright and hold a pencil in their forefeet. They have a name (TBD together) and a defined personality — not a generic baby-saur. Personality we're leaning toward: an *earnest, slightly fussy little scholar*. Takes the game very seriously, gets visibly nervous as the figure progresses, beams when the player gets a letter right. Reading glasses optional but encouraged. If you have a stronger take, propose it — personality is half the design. Practically the design needs...

    $287 - $860
    Sealed
    $287 - $860
    48 bids

    ...compositing. Whether you work in Toon Boom Harmony, TVPaint, Clip Studio, or another professional 2D package is up to you, as long as the result hits 24 fps (or higher for emphasis) and looks seamless on screen. Because the short is pure entertainment, storytelling rhythm matters: action beats should read clearly, characters must stay on-model, and timing has to feel cinematic rather than game-sprite mechanical. If you’ve animated sword fights, martial-arts showdowns, or high-speed chases in an anime style, that’s exactly the energy I’m after—please include those samples. Deliverables • Storyboard/animatic for approval • Cleaned and coloured final animation (1920×1080 or 4K) • Layered project files so I can archive or add subtitl...

    $12 / hr Average bid
    $12 / hr Avg Bid
    49 bids

    I have a PNG mock-up that shows the full set of my company’s custom brand i...important; however, I’m comfortable with slight improvements where you feel they tighten line weight, balance or spacing without changing the overall feel. Every icon should arrive as its own SVG, neatly layered and easy to edit in Illustrator, Inkscape or Figma. Use the same naming scheme found in the mock-up so they drop straight into my design system. Deliverables • Separate SVG file for each icon contained in the provided PNG • Optional combined sprite sheet if that speeds future use • Brief change log noting any subtle tweaks you introduced Once we start I’ll supply the PNG and brand colour values. Looking forward to seeing how quickly you can convert...

    $15 Average bid
    $15 Avg Bid
    78 bids

    For my upcoming indie title I’m building out a full visual package and now it’s time to focus on the 2D assets. The job covers everything from initial concept sketches through to production-ready sprite sheets. What I need: • Character sprite sheets that include all standard movement, attack, and idle cycles in a clean, consistent resolution and colour palette (exact frame count and dimensions can be finalised together once we review the prototype build). • Environment tiles, props, and UI elements that match the same visual language so the entire scene feels cohesive. • Source files organised by layer—separating line art, flats, shading, and FX—plus exported PNG sequences ready to drop straight into Unity or Godot. • Two ro...

    $258 Average bid
    $258 Avg Bid
    20 bids

    Character Sprite Sheet Artist Needed I am looking for artists/animators who can create character sprite sheets for a game project. Project Details - Project duration: approximately 2–3 weeks - Budget: $8 USD per completed sprite sheet - Volume: 100+ orders possible - Long-term consistent work for the right freelancers What You Need To Create - 1 character sprite sheet - Total of 16 frames - 2 animations (8 frames each) Artists are free to design and create their own original characters. The technical requirements, canvas sizes, animation rules, export formats, and style examples are explained inside the PDF guide which I will send to interested freelancers. Important - Characters must be original - Clean organization and proper exports requir...

    $982 Average bid
    $982 Avg Bid
    54 bids

    ...need a logo that works on printed hang-tags and social media. The concept is set: a cartoon-style yellow daffodil, a pokemon card with a pixel sprite of Houndoom, covered in silver holographic hearts just like the card in the photo, and a sprinkling of gold sparkle stars to fill the space in the black background. These elements will sit inside a medium-light blue circular badge. The card's text can just be squiggles and lines for simplicity's sake. Across the upper arc of the border I would like the words “Daffodil Card Drops”, while the lower arc reads “Est. 2026 Tacoma, WA.” in white text in a font similar to Thirsty Script. I'm looking for a design that could be made into a custom patch in real life. I’ll send you referen...

    $82 Average bid
    $82 Avg Bid
    134 bids

    ...mediation plug-in are expected for progression tracking and monetisation. • Clean, well-commented source code in Unity or Godot is preferred, but I’m flexible if you have a stronger engine recommendation that still compiles efficiently to Android. Deliverables 1. Play-ready APK and Google Play–ready AAB. 2. Complete project source with assets, scripts and build instructions. 3. Pixel-art sprite sheets and layered PSD/ASE files so I can iterate on visuals later. 4. Short setup/read-me document outlining scene hierarchy, key classes and how to add new power-ups or skins. Acceptance criteria • Consistent 60 FPS on a stock Android device (4 GB RAM). • At least three distinct power-ups fully functional and visually represented. • C...

    $242 Average bid
    $242 Avg Bid
    8 bids

    2D Animator Needed – Polish Cute Panda Sprite Animations (Game-Ready, 7-Day Delivery) Description: Hi, I’m building a desktop companion app (virtual pet style) and need a skilled 2D animator to polish and enhance existing sprite animations of a cute panda character. Important: The panda design is already final. Your role is to improve animation quality and smoothness, NOT redesign the character. I will provide: • Krita (.kra) animation files • Existing sprite frames / sequences • Final reference images of the panda Scope of Work: Refine and polish the following animation states: • Idle (breathing + blinking) • Active (more alert behaviour) • Sleepy (slow, droopy movement) • Deep sleep (fully relaxed pose) •...

    $250 - $750
    Sealed
    $250 - $750
    39 bids

    I’m refreshing a PixiJS + Svelte interface and need a coherent set of flat-style icons that drop straight into that stack...(think navigation cues and quick actions such as upload/download, but presented as clean, easily recognisable glyphs rather than skeuomorphic art). Here’s what I’d like to receive: • 11–20 original, flat-design SVGs (24-32 px base size, scalable without loss) • A small preview sheet so I can review them at a glance • An integration note for each icon showing the recommended colour values and any PixiJS/Svelte props I should set for crisp rendering Acceptance will be based on visual consistency, pixel-perfect clarity at typical UI sizes, and ease of drop-in use inside my current PixiJS Sprite workflow. Source ...

    $91 Average bid
    $91 Avg Bid
    76 bids

    I’m putting together a game scene that calls for a single, show-piece sprite: a dark-gothic, humanoid banshee who reads instantly as the main villain. I need the sprite rendered in true isometric view and covered from every angle—eight directions in total—so it can face north, northeast, east and so on without any visual shortcuts. Here’s what I’m after: • Style: dark gothic pixel art, richly shaded but still unmistakably retro-pixel in finish. • Character: a humanoid banshee, clearly villainous—think ragged spectral robes, gaunt features, a subtle aura of menace. • Directions: the full eight-direction set (N, NE, E, SE, S, SW, W, NW), each direction lined up consistently on a single sprite sheet so my animator c...

    $113 Average bid
    $113 Avg Bid
    56 bids

    ...need you to do • Animate the Penitent in seven states: standing, walking, ducking, jumping, climbing, getting hit, and attacking. • Draw the background tile set for the Warden of the Silent Horror (static for now). Technical boundaries – NES authenticity is my top priority. – Each sprite must stick to exactly 4 colours, transparency included, per 8×8 tile. – Please follow the look and mood of the original Blasphemous game, distilled into classic NES form. Deliverables 1. Clean PNG sprite sheets for every animation, separated by frame. 2. A PNG tile sheet for the Warden background. 3. A text or image reference of the exact palettes used for each sheet. 4. Files tested to load correctly in NESFab (colour-compatible wi...

    $42 Average bid
    $42 Avg Bid
    12 bids

    I’m refreshing only the in-game HUD of our Java + React title and want every health and status bar redrawn as a horizontal, arcade-era pixel strip that feels as if it were lifted straight from a 1980s cabinet. The rest of the code base and gameplay loop stay exactly as they are; your work lives purely in the React UI layer and the sprite sheet you supply. Here is what I need you to do: • Design a cohesive pixel-art skin for the health and status bars, sized for 1080p but readable down to 720p. • Deliver the pixel sprites (PNG and source Aseprite/PSD) plus the accompanying React component that swaps the current SVG/CSS bar with the new artwork while preserving all existing props and data bindings. • Hand off any small helper functions or CSS tweaks n...

    $10 / hr Average bid
    $10 / hr Avg Bid
    14 bids

    create Animation sheet sprite character in 2D

    $10 Average bid
    $10 Avg Bid
    1 bids