...vending machines currently work. 1. Stackerless Note reader 2. Only gives R1, in change(very frustrating) 3. Old arcade type coin mech. 4. Cant use MDB note readers or coin mechs. 5. Cant use Nayax. 6. Max price of only R99,00 How I want the new RPi MDB board to be like. 1. It must use RPi with a MDB hat. 2. It must have a sensor on the bottom chute
The next job is to put these turret heads onto the me...file with just the legs. ARTISTIC DIRECTION: (Optional) Here is an optional suggestion for the style: The Drones are shiny and smooth The Turrets are rough Lets do the AI mechs in between. A little shinier and smoother than the turret base. (You can keep the turret top the same as necessary).
...Rhinoceros, Sketchup, Vectary Pick one category from below for the contest (1. land , 2. air, or 3. sea). Create 3-5 different Armored units for ground combat - tanks, mechs, powered suit infantry, train/monorail your choice. -or- Create 3-5 different Air units - fighter, transport, bomber, your choice. -or- Create 3-5 different Sea
...I just need it to be built. Join a multinational team of part time artists, developers, and designers who have been developing a multiplayer Construct 2 game of customized Mechs battling in an area. This game is free to play with some paid components through rapid repair; a continuously successful model. This game involves remotely controlled battle
...controlled super mech that the players fight at the end of the cooperative campaign if that helps with the concept :) The model is 110 mm high (about 3 times taller than the other mechs) but its scale is supposed to be taller than a building. Its on sketchfab you can download it. [kirjaudu nähdäksesi URL:n] The password
...TEXTURES: MECH BASE: SHINY METAL MECH ARMOR: MATTE / CERAMIC / IRON PLATING IN AREAS WEAPON TEXTURE: GUNMETAL OR DIFFERENT THAN ABOVE TWO. See example image of our other mechs. Final Output Size: Each mech image needs to be 3000 x 3000 pixels, Transparent background png. Coloring: Keep most of the colors and metals light so they show up
Separated our contests into individual mechs for more money each! PALADIN MECH USE 3D FILE: "BiPedal MECH PALADIN 2." This mech should be SHINY, METAL, and NEON. See Examples Final Output Size: Each mech image needs to be 3000 x 3000 pixels, Transparent background png. Coloring: Keep most of the colors and metals light so
Hi Gurgenidze, Can we buy your white mech image you made for the contest for $35? Sorry been meaning to buy that for a while. The contest was for 10 Mechs and the buy price was auto set to that full amount. We need it in as high of resolution as you got :) thanks. [Removed by Freelancer.com Admin]
Mech Contest 3 - A Bi-Pedal and 2 tanks. 3 mechs need to be made SHINY, METAL, and NEON. See Previous Examples. Final Output Size: Each mech image needs to be 3000 x 3000 pixels, Transparent background png. RBG is fine for lighting effects - we will convert to CMYK later. Coloring: Keep most of the colors and metals light so they show
Three mechs need to be made SHINY, METAL, and NEON. See Previous Examples. Final Output Size: Each mech image needs to be 3000x 3000 px, transparent background png. CMYK. Final POV: If possible uploaded to sketchfab. If 3D sketchfab not possible then static 2D images. Static 2D images need to be from front POV, see positions in example
...Steam, Xbox, and Twitter. As far as the actual content goes, I am looking for a Hounskull or European Bascinet. I am very flexible, but I also like the idea of combining mechs with old medieval designs. Look at numerous pictures on the internet, and also use artistic freedom in creating the piece! I would love for some inspiration from Hollow Knight
...diagram for more ideas and direction. We are looking for someone who can create a system that they can modify and apply to the other mechs with some variation. See if you can apply your texture to these other mechs. How much detail can you add in 3-4 hours? Can you create a set of textures that can be varied to make 5 models look a little different
We are needing an EXPERINCED modeler to model mechs from provided front and back concept art. We require a modeler that can flesh out the ideas of our concept art. Mech styles need to be "reality based"(no humanoid mechs, or mechs with hands and fingers), google BattleTech mechs for the general style we are aiming for. Modeler also needs to be
We are in need of a concept artist who is familiar with designing sci-fi concept art. We need concept art for lets say "mechs, tanks, etc" for our 3d artists to work with. We will need 4 concepts. 2 Mechs. 2 Tanks. The details of those can be discussed in private. We will need more concept art after this project, so if you are willing to work
We are in need of a concept artist who is familiar with designing sci-fi concept art. We need concept art for lets say "mechs, tanks, etc" for our 3d artists to work with. We will need more concept art after this project, so if you are willing to work with us we will have more work for you after this project.
...diameter and approximately 6 inch high miniature bases with a recessed LED light set into it and toggle switch. See pictures. 1 in each color: Orange, Blue, Green, White. Mechs: 8 Unique, 16 total per box. 1.5" High. (Approximately 1:400 scale) Plastic or Resin. Support Units: 12 small plastic trucks. 3 in each color: Orange, Blue, Green, White
...and will be intercut with live action and in-game (no compositing of live action and CGI required). You need to create a post-apocalyptic world with atmospheric smoke, and 3 mechs that unload their weapons on each other. No explosions, no big fire or fluid effects; mostly just crouching, walking, and shooting bullets and rockets (we always cut right on
We need to create 16 unique printable 3D miniatures of either mechs or fantasy characters. (We will know which license we are going with next week.) Scale: Heroic 20 mm (exaggerated 20 mm i.e. not precise) These will be used to create plastic molds for mass production Attached are some samples of similar work.
We require some concepts be drawn up for a video game we're creating. In short, we're looking for concept artists who have experience drawing anime, robots, ships, mechs and the like. These concepts (once curated) will then be used as a basis to model 3D objects from for the game. We have a bunch of design documents to give you the direction you
...UVing/texturing required. No extra edges/verts, all polys to be no more than 4 sides, intentional tessellation not accepted. Sci-fi theme - no chars work; only vehicles, mechs, weapons. Turnaround to be no more than 1 week. More than one suitable bidder will be engaged for one-off job. Successful bidders who can consistently produce quality work
We're looking for a 3D modeler capable of making: - 15 3D mech models ( 4 skeleton rigs + basic animations (around 10 ) + 15 sets of individual parts ) - 30 weapons ( both melee and ranged + animations for them ) - Around 10 scenarios ( really simple locations ) All should be designed as concept with a game design mindset and be ready for Unity3D. Work will be divided in stages with ...
I need a plugin where you set a spawn and a mech spawns there every set am...stream of snowballs that do a set amount of damage and the last weapon is self destruct witch is when you use it you mech blows up but you survive and you can only use the mechs for a set amount of time until they blow up killing the driver if he or she dosent get out in time
...sequence in my head, it's based on the intro video of Mech Warrior 2: [kirjaudu nähdäksesi URL:n] (of course it's based in space, not on ground and there are no Mechs but ships). I do have a high-poly model of 'bravo cadet' (in my case a Cobra that will be destroyed), but its texture is way too clean. I also have low-poly models of the 'defender'
...movie ([kirjaudu nähdäksesi URL:n]), but it's located in space. The story is similar -- but located in space and with space ships as entities (as opposed to mechs). I'll post my script in the messages. I am a single developer, my game is "almost finished", and I'll publish it open source and for free; so my budget is limited -- but negotiable
...sequence in my head, its based on the intro video of Mech Warrior 2: [kirjaudu nähdäksesi URL:n] (of course it's based in space, not on ground and there are no Mechs but ships). I do have a high-poly model of 'bravo cadet' (in my case a Cobra that will be destroyed), but its texture is way too clean. I also have low-poly models of the 'defender'
...will be displayed whenever a player is building that particular troop or equipment class. The bid is for 25 concept pieces that will include vehicles, infantry, artillery, mechs and weaponry. We need 3D B&W clean shaded sketches. The characters are single pose characters in full combat gear or single vehicles or weapons, no background. For infantry
...the site however you wish. The website is for a game that I am launching and it is a nostalgic 80's and 90's art themed game, which features big corporations sponsoring huge Mechs to fight in an arena for big cash prizes. So, I am going to need the art for the game to be a futuristic tech that looks 80's and 90's. some examples of that would be holographic
...horizontal power point with an extra single switch labled microwave or garbage disposal Single, double, triple switch for lighting circuits as well as custom ability to run extra mechs i.e 2 switch with a third custom switch i.e microwave or sensor Lighting i.e surface mount, flush mount or wall mount, type i.e downlight, LED We will provide mode detail
...flag on it he also has a guy Fawkes mask on. next scene venue sovereignty soldier does a flip over a planetside 2 mech while emptying a clip from his plasma gun into the mechs face killing it when the soldier lands he lands on one knee like a runner just before a race. next scene barney Calhoun jumps from a roof of a bait house next to a dock with
The game is based on my novels, the story of 5 teenagers who fly Top Secret mechs/battle-suits to rid the earth of the forces of darkness. The interface is 1st-person, choosing one of the five characters. The battle-suits/mechs can fly, run, walk, etc, to move through whatever environments we come up with. This is my first foray into game development
I am testing a prototype for a sci-fi board game and I need a bunch of placeholder pictures. These do not need to be very refined but should just be there for me to ide...Pirates Small Icons (1/2" by 1/2", B/W) food ore energy people metal plutonium prepared food prisoners waste souvenirs parts robots spaceships pilots battle mechs
...Various Humanoids etc) Materials (Gold Ore, Silver Bullion, Glass Panels etc) Components (Starship Engines, Starship Wiring, Starship Computers, Generators etc) Vehicles (Mechs,, Sci-FI Fighters/Bombers, Futuristic Tanks etc) If you want to submit anything else then we will consider it and give feedback Submitting an Entry When you first submit
...different building types each performing a different function (mostly industrial). C. Planet defense status including what defensive units are present on the planet (i.e. Mechs.) Units will be represented as "Mech Tonnage" there will not be individual units to create, simply a number representing "Mech Tonnage". D. Ships in orbit
...(in-game real money) second project is very big its a space real time stratagy with first person shot'em you will have 4 playable race you can build your own ships tanks mechs ect (like spore) the rts is when you build on your planet(s) or someone invades your planets the fps is for when you try and take over new planets you fight with AI players
I want a clone of this game: http://w w w. s l o t h p r o d u c t i o n [kirjaudu nähdäksesi URL:n] Couple of changes: - multiplayer orientation (mechs into humans, 3 different races) - Additional opponents & levels - graphical changes / interface Please show all examples of your previous flash game work.
...a simple multi price vending MDB control board to be built for just a few machines. The beginning requirements are as follows: - Accept MDB Bill Acceptors and Coin Mechs of MARS, Conlux and Coinco (we can supply the different types upon request) - 10 input lines (all have Open, Normally Closed, Open. By default they are normally open)
...[kirjaudu nähdäksesi URL:n] but I am open to see any type of software repository script. - Must be basically self-running - Must have Google advertising mechanism built in and or other ad mechs. - must have developer account management. - must have ability to upload software - must have ability to post/upload PAD files - Need a section to approve or disapprove
...Album' and 'Karma' links (related?) going to the previous poster's. - [Pending] Integration modification. Make the Hangar read from the same database entry as the shops for mechs, with stats prefilled: Most likely necessary to create a new table and reference both shop and hangar to the table. Create a page that allows a user to create a custom mech
...don't waste your time to place a bid. This is Phase II, III, and IV of the Mechwarrior legion Project PHASE II (player): ----------------- - Player buy mechs. - Player buy bays. - view resoureces. - repair mech. - assign mech to bay - move mech from bay
...[kirjaudu nähdäksesi URL:n], the game is called TITANS. I do not rquire the work to match the color set, you have total artistic creativity on this one. This is what I want. 4 Mechs 4 Tanks 3 Bunkers 3 Buildings (research or warehouse types) 1 ground tile 1 tree or rubble Each tile should be 32 X 32 pixels in .gif format, with white backdrop. I may need