Include to start : - All daz ressources - Daz file with model, morphers, clothes selection (120 clothes) Goal : Have an unique .FBX or .Max file with rigg and morphs Ideally i want to control the model with pose saver Problems : My library is big ans my model take morphers to others invisible models in scene. My file in export is too huge and
Tengo el diseño (.fbx) de un personaje 3D y sus movimientos básicos (Idle, run, walk, tomar objeto) para un juego en Unity3D, para dispositivos móviles. El diseñador anterior creo el personaje pero no está optimizado y además hay problemas con algunas animaciones del personaje que no son tan fluidas. Quisiera que revisaran el personaje y mejo...
looking for unreal engine 4 designers that understand the pro...the process of converting 3ds max files (with no lighting errors what so ever ) meaning fixing all the UV maps to display correctly on ue4. and fixing any lighting errors the file i would like to convert is the model from this. [kirjaudu nähdäksesi URL:n]
Looking for some Unreal Engine 4 devs for a long term project. You will join an international team working on an RTS video game, powered by Unreal Engine 4.19 - Work on the Alpha version (MP servers, integration of graphism, assets and all units) - Beta (new features to develop and integrate, IA, LM, cross platforms...) - Release and DLCs More info on the videogame on [kirjaudu nähdäk...
I need a 3D character modeled, textured, and rigged for Unreal Engine (UE4), the project is a First Person Shooter that has a similar cartoon like art style to Fortnite and Team Fortress 2. The image below is a watermarked version of the concept art we need modeled.
...use: Here are some criteria: 1.) standard 3 second per video 2.) different motions 3.) can use motions from the database (if you don't have it, I can share mine to you, bis/fbx format) 4.) all videos should start with the same pose (human standing still with hands at the sides, please see the screen cap) 5.) final product in .mov/ . mp4 format Reference
...dimension customization ✔ - Multi-viewing window ✔ - Motion data recording/replay ✔ - Motion data filtering/smoothing ✔ - Contact points editing ✔ - .bvh format export ✔ - .fbx format export ✔ - Max number of multi-player mocap 5 - Real-time motion data streaming ✔ - Data visualizer I provide example and SDK. Our maximum Budget is 441€ Thanks a lot
...Application must be built with Unreal Engine 4 Blueprint with the Google ARCore plugin. 2- Must be built for Android and IOS. 3- Developer must share all the project files for the UE4 engine, shipped applications, etc. 4- Application size must not be larger than 60 MB when published on Google Play store or Apple store. 5- All the know-how knowledge must be
I have models for 10 scenes FBX files i want reducing them, Task: With Maya or 3DS Max, reduce the vertices of each scene to 30,000~40,000 vertices Now,the vertices of scene is almost one million.
3D Builder with function: Load FBX File from json (Category List) Support for load many FBX File to work Support for Export all project in FBX (with all 3D) How It Work: The customer browse the Category List and Add to Surface one 3D model in FBX format. Now can apply to any face a PNG image or Text and can change Color of model. Th...
...It seems to be rather easy, but I'm fighting with the basic controls in Maya. I have attached 2 screenshots. They show how I first important an animation FBX, and then I load the reference model. My first problem is that don't manage to rotate the 2 models to the same direction. You should log in to my computer via TeamViewer and simply do the retargetting
...can help me a converting high poly 3D model to a low poly version. Between 2 000 to 4 000 poly I'm looking to get a realistic low poly model for a game asset in unreal. Final exportation : - .FBX with an unfolded second set of UV's - maps Your model will be used in Unreal Engine. If you know how to export a model for Unreal, that's ...
necesito un script que descargue un modelo mediante un servidor web le establezca un mecanim y detecte automaticamente sus bones, es decir lo que quiero es una scrip que cargue un modelo de un link de descarga directo y le establezca un mecanim ya prediseñado para animar el personaje y que se pueda usar, todo esto tiene que ser en tiempo de ejecucion y que sirva para android
Looking to develop a c# Unity 3D program which has following features. The obj/fbx world objects will be provided by us. 1. Load the world which is essentially has a tank (which stores petroleum products like diesel, petrol) and its associated valves which can be opened and closed. 2. There will be a pjpe coming into tank. 3. When a command is given
Looking to develop a c# opentk based 3d program which has following features. The obj/fbx world objects will be provided by us. 1. Load the world which is essentially has a tank (which stores petroleum products like diesal, petrol) and its associated valves which can be opened and closed. 2. There will be a pjpe coming into tank. 3. When a command
Hello. My name is Sam, main developer and founder of Deadlygeneration. I am obsessed with the enviroments of Guilherne Rabello in Unreal Engine 4. It is a dream to let my game to look like that. But outside unreal is letting knowledge me down. Can you work with megascans or speedtree? i wanna a photorealistic enviroment in unreal engine4 like what guilherne rabello does. Please let me know,...
We need a photorealistic character to resemble a Cortana/Siri role but in UE4. We require 2 characters (a male and a female) having Star Trek style. We already integrated text-to-speech in UE4 and would want our characters to speak the words though we will need the facial [kirjaudu nähdäksesi URL:n] also want the characters to be as realistic as possible so we would
We are developing the mo...few characters developer and their small animated moves like jumping, hitting etc would be required. We are using unity 3D platform. So the knowledge of Unity 3D or any experience would be highly preferred. Preffered formats are fbx and unity compatible, but we are open to ideas. Details will be given in a private chat.
...game developers looking for experienced 3D model artist that is able to create all the 3D models and animations for our upcoming game made in Unity 3D engine - a 3D remake of the old 2D czech video game called "Bulanci" (Pillows). Our idea is to create very similar graphics like in the old game, but now in 3D with more detailed textures and an...
Good day, you need a sculpture model from a photo. See in the description. You can not even in ZBrush main .obj or .fbx formats. Budget up to 70 euros. Throw references to the portfolio please. Sincerely, Agadilov95.
We need a VERY GOOD drawer, 3d modeler in .fbx to design a FIRE OR ICE MAGE character for a phone game, characters ghrahics must be like CLASH OF CLANS, very similar! We want LOW POLY designs like clash royale, clash of clans, fornite etc We will need 19 characters more, so person who win the contest will be selected to work with us in long terms
...Im Sam, Im working in ue4 as a level designer. And im always looking on the internet to pictures of work of Wiktor Öhman or Guilherne Rabello, or just pictures of the megascans website. I have tried to learn it by myself, but it doesnt work. What i need is someone who walk me through the key to an photorealistic exterior in ue4 like Wiktor Öhman or Guilherne
I need a simple 3D Model of our spray can. Send the final file as .FBX file with embedded texture. We need only diffuse map, So the diffuse map must have the texture with all the details. No need rendering. Diffuse must contain the color map, reflection and lighting. Bake all these information in to diffuse map Diffuse: 2048 X 2048
I require someone with Unreal Engine experience who can do do freelance animation work for basics and leading onto bigger jobs once proven their ability. I have models with and without animations with and without rigging to UE Skeleton. Please explain to me your experience and examples of your work is a must. Budget Indie game project. Thanks
...height. Depends on model details. Examples scenes, references images and pipeline will be provided. Need 50 pieces. If you want to apply for this job make a test cookie cutter. Reference image and requirements link for test you can find here: [kirjaudu nähdäksesi URL:n] 3Dsmax and fbx scene of example:
Please let me know if you can make video like this we want some mix and match video like these time 1.30 minute , we will provide voice over we need camera and 3d animation but hand image with ring will be provided by you. Box with all ring images we can give you HD image or you can add rings in box yourself. Box images I will provide over the
I need 3D model of my reference. This a simple product only. Its low budget contest. don't worry. here i will select a permanent 3d modeller for a [kirjaudu nähdäksesi URL:n] feel free to attend this contest. You should be submit the .max or .fbx file on google drive. Thank you
I have a few models I have sculpted in blender that I want retopologized, UV unwrapped, and rigged. The priority here is to Retopolog...tris as possible while still having as low polycount as possible. Rigging is not required but if you decide to rig these models then please make sure it is compatible with the FBX format and can be exported to unity.
Hallo, i have 3D ninja character FBX model and i want to modify this model. I just need to modify ONLY HEAD part, i Will send you FBX model and you just need to replace the head part become other form that i want
I have a zbrush file (.ztl) and I need the model in UE4. The texture size should be 4096*4096.
I would like a simplified, version of a planar figure. The body is composed of simplified shapes and each of these pieces needs to be imported into Unity ( obj, fbx ). The pieces need to accept mesh colliders to interact with a ground plane. ( which just means low poly but since I the shapes are to be almost primitives then this shouldn't be an issue
Looking for Freelancer in Unity for the following kind of tasks: - Handle FBX Imports from Architecture Programs - Optimize Mesh by Combining or reduce Polycounts (Some basic Skills for 3D Modelling required) - UV Mapping - Sorting & Groupin Objects - Build-Up PBR Materials by using existing Textures from PBR-Sources - Enlighten using Static Lightmapping
Hi, I have an FBX file with full body mesh and skeleton and I have a OBJ file with a full body mesh. I need the OBJ file mesh rigged with the skeleton from the FBX file. I need a clean result for MOCAP animations. The FBX and a preview of the OBJ can be found here: [kirjaudu nähdäksesi URL:n]
I need a freelancer to take an FBX file I have of a car that I exported from C4D, and apply materials to match renders that I made of the car. There are about 5 total materials that I originally used in C4D to create the car. The goal is that I need an FBX file in Unity that uses materials to look photorealistic just like my render from C4D. You
I need a low poly 3D character for a mobile game. The character should look cartoony and based on Beetlejuice from the Howard Stern Show. (he's about 3 feet tall) [kirjaudu nähdäksesi URL:n] The final deliverable is a rigged, low poly FBX file that looks like
... The Character is existing and rigged, it has been created in Maya. The audio file is in German and about 1:15min long. We need the character ready to be embedded in Unity (fbx/prefab) within 2-3 days. While the character is talking he needs to move his arms, but we already got the animation for that. Please let me know If you can do it asap and I
We're looking for some one with experience in the 3D program 3D MAX or Maya (anything is fine ) to take an existing FBX file of a house and add materials. The work needs to be photo realistic.
Good morning to You all. I need a 3d model of Nissan Almera 2003 sedan. I dont need wheels, Interior may be a little bit less detailed. I need exterior with right dimentions and body build. The car will be used for private purpose so be gentle with Your offer. I dont need it to any special software, but Blender made will be a great plus for it. If