Do some 3D Modelling from 2d Charactor
- Tila: Closed
- Palkinto: $50
- Vastaanotetut työt: 6
- Voittaja: Ayham4CG
Kilpailun tehtävänanto
Just convert my element into 3d model (in Maya as this is my primary tool to to after work)
This is for 3d gaming that will be used in Unity. So I expect all relative mapping to be done.
Suositellut taidot
Työnantajan palaute
“One of the best 3D artist I have ever met and worked with. Extremely enjoyable experience.”
domarsolutions, United Kingdom.
Kilpailun parhaat työt
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Ayham4CG Germany
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PANKAJSWANIJI India2
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alexflorica Moldova, Republic of1
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Ayham4CG Germany2
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alexflorica Moldova, Republic of0
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erica2008b United Kingdom0
Julkinen selvennystaulu
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PANKAJSWANIJI
- 6 vuotta sitten
You could get good textures with prefab ready low poly model. Yup Ayham did a good job
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Kilpailun järjestäjä - 6 vuotta sitten
Thanks for all the work you have done. I am very thankful for all your interested in the project. Like I said in earlier. This contest is not about a single 3-d model. Its for me to find the most suitable person to complete our upcoming game which we have been prepare for a very long time. This model probably wont even show up in the game. I rejected some entry, they are good entries but its just not suitable for our project. I kept some entry open, as they made the closest copy, and THANK YOU FOR DOING IT. I have made my mind that Ayham have done a great work on converting our 2d asset into a 3d object. The Poly count is reasonable from my observation. and the texture fits our taste the best (I hope you guys also agree), and most importantly, it looks extremely similar to the 2d concept.
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Ayham4CG
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Thank you !
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ArnabGuchait
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Agreed.
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PANKAJSWANIJI
- 6 vuotta sitten
i need 2 more hours..
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PANKAJSWANIJI
- 6 vuotta sitten
Please extend the contest for few hours...
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djsc0484
- 6 vuotta sitten
Hello, I understand you need a 3D model in a video game in iOS platform, resources are VERY limited, the face count per frame should not exceed 100k, many of the 5 star rated work here are very high poly if it's a real 3D model they should be around 30-50k, that sums half the polycount for regular iOS devices. I'm a Video Game Development Engineer, worked and studied using VR, AR, post processing effects, programming GUI and gameplay in 3D and 2D in UNITY.
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djsc0484
- 6 vuotta sitten
To make a model for a main character or a "mob" (mobile Non-playable-character) so much detail is overkill for a screen of that size, plus the model will be moving, unless it's a main character you should consider making a low poly model with good textures, but it needs more time and more information about the purpose of this character, right now is only a concept, but it does not have isometric views of the character, or what animations will use, will the eyes and the mouth move? if so, how will the animation will be rendered, as a cartoon sprited texture for the face, or the model is animated to make expressions.
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djsc0484
- 6 vuotta sitten
I would love to help you develop your game, anyone needs a lot more information about the project to deliver something useful to you. Otherwise what will happen is that your models will make your game unplayable by performance issues. Contact me if you feel you need any help in the development process of your game. Have a good day.
- 6 vuotta sitten
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Kilpailun järjestäjä - 6 vuotta sitten
Hi all. Thanks for all then entries. They looks fantastic. I am aiming to pick the one we think it is "most suitable" for our direction TODAY. Then i will be happy to invite the person to our game team to all remaining 3D works.
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Katso 2 viestiä lisää-
PANKAJSWANIJI
- 6 vuotta sitten
please don't close early, I have done everything with textures.
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PANKAJSWANIJI
- 6 vuotta sitten
I will upload soon.
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PANKAJSWANIJI
- 6 vuotta sitten
working on it....please wait for my results... : )
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aki230990
- 6 vuotta sitten
still working
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Kilpailun järjestäjä - 6 vuotta sitten
Ayham did a very precise 2d to 3d translation. this ensures the unification of our already-created 2d art (which there is a lot) and future 3d art. hence unified gaming experience.
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PANKAJSWANIJI
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please don't end the contest early.
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Kilpailun järjestäjä - 6 vuotta sitten
I won’t
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PANKAJSWANIJI
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how much poly count...?
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Kilpailun järjestäjä - 6 vuotta sitten
in another word minimum
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PANKAJSWANIJI
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Working on it.
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amr00203
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I did many work in Unity3D .. please watch my video : https://vimeo.com/68488280
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kvinke
- 6 vuotta sitten
please wait for my entry.
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Ayham4CG
- 6 vuotta sitten
working on it ..
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Sharp3DModeler
- 6 vuotta sitten
i will upload my entry in 2 days if you can wait for 2 days let me know so i can start working on it.
bit busy with another project so 2 days maximum.
Thanks.- 6 vuotta sitten
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Kilpailun järjestäjä - 6 vuotta sitten
yes, i can wait.
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Sharp3DModeler
- 6 vuotta sitten
okay thank you.
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aki230990
- 6 vuotta sitten
Working on it Will update you by tomorrow.
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Kilpailun järjestäjä - 6 vuotta sitten
Thanks!
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aki230990
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Simple model . Only one question do you want this model to be symmetrical or not. ?
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Kilpailun järjestäjä - 6 vuotta sitten
Non-Symmetical
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Ripdose
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Do you have a shot of the back of the character?
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Kilpailun järjestäjä - 6 vuotta sitten
sorry, we only did 2d concept on the front. i understand it will be a bit of challenge to create the back
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aki230990
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Simple model . Only one question do you want this model to be symmetrical or not. ?
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Kilpailun järjestäjä - 6 vuotta sitten
Non-Symmetical
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aabdulgany
- 6 vuotta sitten
#increaseprize #increaseprize #increaseprize #increaseprize
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jackevo
- 6 vuotta sitten
#increaseprize for sure.
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rakibc4d
- 6 vuotta sitten
#increaseprize
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Kilpailun järjestäjä - 6 vuotta sitten
#proveskillfirst
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Kilpailun järjestäjä - 6 vuotta sitten
the game is not made up by 1 3d object, this is more of a talent sourcing contest. if you are good, this project can't afford to loss you, if you are bad, no point for #increaseprize.
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bloodsand
- 6 vuotta sitten
you can easily import any obj model in maya. so don't worry about it
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Kilpailun järjestäjä - 6 vuotta sitten
hehe give me some work then. this is just a trail model. if ok, a lot of little charactors waiting.
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Kilpailun järjestäjä - 6 vuotta sitten
:)
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irshadanim
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I can do this in 3ds max if you like
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Kilpailun järjestäjä - 6 vuotta sitten
i guess it can be export and import with maya?
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